Van Hoven, on 14 December 2016 - 08:16 AM, said:
You dip your head out of cover for one shot then go back. if you never do this its easily understandable why you think clan acs are so good. If you cant return fire when shot at with clan acs same thing applies. And well... same thing with shoot twist shoot... yeah, just because you can say things that doesnt make them true, you know? And btw UAC5 has 1.66 cooldown. if you doubletap in the middle of the cooldown time its still ,83. Ok thats close. But why doubletap in the middle? If you dont know is weapons, why comment on them being subpar?
Mate, don't try to smartass when you got no clue.
First, jagers have quirks, benefit by cooldown modules, have quickfire skills. So no, it's not 1.66/0.83. Not that it would even make a difference to my point, it's just petty bickering.
Secondly, double tap has a delay, IIRC something around 400 ms. So you get maybe a second to actually twist. And that is assuming you use an aimbot, because it would take time to reaim after every shot. Standard human reaction time is already 250ms, additionally to aiming in MWO being accelerated.
And no, you don't dip your head out of fire just for one shot. You do that, then blast as long as possible without getting return fire, trying to blind single mechs in particular with constant fire, and get back into cover. Switch up position if it becomes dangerous.
Going out for one shot each is incredibly stupid with UAC's, that would be 15dmg for a jager, and only allows the enemy to check and aim for your position. That is a strat for alpha based mechs, not DPS based. Frankly, almost everything you are saying is stuff normally based around alpha's.
edit: Also, what is a jager even supposed to protect by twisting? Your ST's are the most vulnerable parts of the mech because of the XL, besides being filled with ammunition!
Quote
20 points of damage applied to at least 2 sections of the mech isnt much. and uac10s are only usable at stationary targets beyond 400m. Especially with the jam chances you really shouldnt double tap if the uac10s are your main weapon system.
Just because you can't aim doesn't mean they are unusuable. And the jam chance doesn't matter at distance at all, because you can just go into cover, waiting for the unjamming.
Having high short time dps is the entire point of UACs, and the higher firerate of double tapping is always worth it, at least for a jager with less jam chance.
Edited by Averen, 14 December 2016 - 10:49 AM.