Willard Phule, on 14 December 2016 - 03:06 AM, said:
Really.
If PGI had even the faintest ability to keep people separated by ability, we wouldn't have this problem. There is absolutely NO REASON for a new player to ever be on the same team as a Tier 1, ever. They should be able to learn at their own pace and gradually enter into other "tiers" of play.
Nope, not PGI's philosophy. PGI believes that the better you are, the harder you must carry. When you're looking at an uneven playing field like that, you better expect the guys that are doing the carrying to tell the potatoes that they're potatoes.
Hey, it's you. The person who complains at the start of every match, but then only does like 200 damage. Hello, /wave.
@ rest of thread: As for the topic at hand, there's a fundamental difference between a newb (someone new to a game) and a noob (someone that's been playing a long time and is just bad).
I get that people play games for different reasons (i.e. competing, unwinding, etc), and I also get that I'd rather have games to play in than waiting 5, 10, or 15 minutes for a single match; or worse yet, not even be able to get a game. But it's undeniably frustrating to do 800+ damage, get most/all of the kills your team had, and still lose that game.