Johnny Z, on 17 December 2016 - 09:37 AM, said:
This brings Clantech closer to Inner Sphere tech. Makes the Inner Sphere XL even more of a glass cannon instead of being a Glass Cannon and faster. This also buffs the standard engine.
This change should be some what easy to do and reverse if need be.
Yes I have been spamming this but the idea seems really good.
The Battletech Universe was founded on the standard engine. TTK and everything else was based on the standard engine. Power creep got out of hand, maybe time to do some "normalization"?

Standard engine needs more of a look at its tonnage costs. And the requirement of 10 heatsinks needs to be removed, it's a relic from the earlier stages of beta. If it followed a simplified curve, let's say... 0.5 tons for every 5 rating increase under 300 rating, and 1 ton for every 5 rating increase above 300 rating.
A STD280 engine costs 22 tons. A STD300 is 25 tons. A STD400 is a whopping 59.5 tons. Not even an Atlas can afford a STD400 engine with both Ferro and Endo upgrades and still bring more firepower than a light mech. There are large leaps in tonnage costs scattered about the upper end of the engine ratings, presumably to prevent mechs like Banshees from going fast and bringing all the guns. If STD engines followed that tonnage curve directly, those previously mentioned engines weight costs would drop by 3, 4, 18.5 tons. Costing 19, 21 and 41 respectively. There are issues with huge engines and some mechs suddenly having not enough space for weapons and heatsinks to fill the tonnage, not to mention this would make XL engines cost very little in terms of tonnage if directly mirrored, so some concessions would have to be made. Though even if nothing change, an XL engine would still provide you slightly more spare tonnage.
However, it would make STD engines more of an interesting option, as you would have a survivable option that does not so comprehensively limit your weapon options in comparison to XL engines of both types, and PGI could implement this without having to put in the Light Fusion Engine. This tonnage simplification would mostly help heavies and assaults, as mediums and lights with standard engines would only see between 1 and 2.5 tons of savings from previous requirements.