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Has Anyone Stopped The Vip Atlas?
#1
Posted 14 December 2016 - 10:33 PM
Either the attackers never get shots on the atlas or get slaughtered by the defenders if they do rush in to shoot the Atlas. Which seems to have the armor equivalent of the Battlestar Galactica.
I have to assume that sometimes the defenders kill the VIP. Right ?
#2
Posted 14 December 2016 - 10:47 PM
edit to add: Was in solo Q
Edited by Ace Selin, 14 December 2016 - 10:49 PM.
#3
Posted 14 December 2016 - 11:04 PM
Now a more interesting question... say the Atlas can fight back like we assumed...
O_O DON DON DON!!!!
#4
Posted 14 December 2016 - 11:17 PM
One game we won cause we killed the Atlas without any losses.
(talking about pugs only here)
Simply wait 2-3 weeks. As soon as people learn the ways and the tactics of this mode, the winrate will turn in favor of the hunting team.
The first thing the hunting team have to learn is to let this VIP alone if any enemies are in FoV... I mean, one round I killed 3 MAD IICs (of 5... lol) in my LCT-PB with an other LCT cause they didnt bother to attack us. They focused on the VIP while we stripped their rear armor without any need of moving. I mean... 1 alpha and the LCT is gone... but no... THE. V.I.P. MUST. DIE. NOW!
Its simple matter of time to find best chokepoints where the escorting team is ether obliberated if following the atlas or atlas will get killed without much counterfire.
The best example is River city:
There is a point, where the VIP has to move over the bridge from highground to a highgrund. The Hunting team has only to wait on the other side. The escortteam has to move over the flat terain and attack those high defending ground to ensure the VIP can move comletely coverless over the bridge...
Edited by Nerokar, 14 December 2016 - 11:20 PM.
#5
Posted 14 December 2016 - 11:19 PM
#6
Posted 14 December 2016 - 11:41 PM
Atlas has pretty low health really so if any coordinated attempt against it is made, it will go down
#7
Posted 14 December 2016 - 11:43 PM
The other one was a hard fight and my team died first so they could kill the atlas without a problem.
#8
Posted 14 December 2016 - 11:45 PM
#9
Posted 14 December 2016 - 11:46 PM
I've seen him go down a few times though.
#10
Posted 14 December 2016 - 11:50 PM
I've lost doing both the defending and the attacking. I have also won both.
I think our small sample size isn't relevant to anything that is happening.
On a side note:
Tonight the VIP decided to go saddle on Crimson (I'd killed it in the tunnel 3 matches prior so I realized it picks different routes) The entirety of the enemy team was surrounding the saddle, we (entire assault lance and heavy lance) pushed ahead of the VIP by a ways and won with almost no damage on the VIP. It was glorious and we were all saying it was OVER when we saw the VIP heading into the enemy.
#11
Posted 14 December 2016 - 11:53 PM
Xetelian, on 14 December 2016 - 11:50 PM, said:
I've lost doing both the defending and the attacking. I have also won both.
I think our small sample size isn't relevant to anything that is happening.
On a side note:
Tonight the VIP decided to go saddle on Crimson (I'd killed it in the tunnel 3 matches prior so I realized it picks different routes) The entirety of the enemy team was surrounding the saddle, we (entire assault lance and heavy lance) pushed ahead of the VIP by a ways and won with almost no damage on the VIP. It was glorious and we were all saying it was OVER when we saw the VIP heading into the enemy.
What was your endgame damage total? And how much do you estimate you put into the atlas?
#12
Posted 15 December 2016 - 12:11 AM
I've said it many times before, I'll say it again. Now matter how much armor your mech has, when 12 mechs focus it, it dies in 3 seconds. Dumb gamemode is dumb.
#13
Posted 15 December 2016 - 12:20 AM
![:)](https://static.mwomercs.com/forums//public/style_emoticons/default/smile.png)
Still the three of us took down at least that many because they were mostly ignoring us and shooting at the Atlas.
![:)](https://static.mwomercs.com/forums//public/style_emoticons/default/smile.png)
#14
Posted 15 December 2016 - 12:27 AM
SuomiWarder, on 14 December 2016 - 10:33 PM, said:
Either the attackers never get shots on the atlas or get slaughtered by the defenders if they do rush in to shoot the Atlas. Which seems to have the armor equivalent of the Battlestar Galactica.
I have to assume that sometimes the defenders kill the VIP. Right ?
How to win...(attacker)
Step one: recon with your team's lights to locate the VIP.
Step two: deathball your team and move towards the VIP
Step three: kill all the enemy team
Step four: Kill VIP
#15
Posted 15 December 2016 - 12:29 AM
Anyway.. Did over 1000 damage to the twatlass and we killed him almost underneath his drop ship.
![:P](https://static.mwomercs.com/forums//public/style_emoticons/default/tongue.png)
#16
Posted 15 December 2016 - 12:30 AM
You either-
A ) Kill the entire enemy team like a normal match and/or shoot the atlas only if it is completely alone and there is no other team fights happening on the rest of the map
or
B ) Have everyone shoot the atlas in the exact same component, with the only ones that matter being head, front CT, back CT, or a leg, while completely ignoring the enemy team.
Option B usually won't work unless the enemy team are phenomenally bad shots or they just straight up abandon the atlas to an enemy gun line.
People will usually commit to neither and will lose because they are dumb. You'll get people shooting atlas arms, shooting all different components on the atlas, shooting the atlas while the entire enemy team forms a firing line and cores them out, etc.
The atlas is basically an unintentional MVP assault player on the merit of it absorbing enormous amounts of damage while his team pukes damage on the enemy team unopposed.
Edited by Commoners, 15 December 2016 - 12:31 AM.
#17
Posted 15 December 2016 - 12:38 AM
PhoenixFire55, on 15 December 2016 - 12:11 AM, said:
I've said it many times before, I'll say it again. Now matter how much armor your mech has, when 12 mechs focus it, it dies in 3 seconds. Dumb gamemode is dumb.
I can only share a observation:
If the attacker caps the point in c5 the atlas moves ridge. If the defender recaps or defends this point the atlas moves tunnel, this works only if the atlas hasn't moved over a certain point close to the sky railway (en route to the tunnel)
This still needs proof and testing.
It might be possible the the route the atlas takes is influenced by the ownership of cappoints.
#18
Posted 15 December 2016 - 12:40 AM
kesmai, on 15 December 2016 - 12:38 AM, said:
If the attacker caps the point in c5 the atlas moves ridge. If the defender recaps or defends this point the atlas moves tunnel, this works only if the atlas hasn't moved over a certain point close to the sky railway (en route to the tunnel)
This still needs proof and testing.
It might be possible the the route the atlas takes is influenced by the ownership of cappoints.
The problem is on a map like Crimson attackers have plenty of time to capture all cap points on "their" side of the map. Probably can do that on most maps since VIP is a *cough* really fast and nimble mech who is taking a *cough* most efficient route to its destination.
#19
Posted 15 December 2016 - 12:52 AM
#20
Posted 15 December 2016 - 12:59 AM
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