Darky101, on 28 December 2016 - 06:12 AM, said:
Thank you to the others who keep it calm!
Fair enough, mate.
On topic, i think the dropdecklimit for clans is legit for now, i would even like to see it lowered (at least experimental) to 220 or so.
The lightweight mechs of each weightclass on clanside can pull a lot more weight then the lighter mechs in IS side (HBR/EBJ/LBK) as 65 ton mechs for example.
Even clan mediums (SCR/HBK/HMN/NVA) are perfectly valid to combat IS heavies up to 75 tons.
Clans have a (minor) tech advantage, so let IS have a (minor) tonnage advantage.
Personally, i have yet to see any premade on clanside which claimed they are unable to win because of the dropdeckweight limitiation. If anything, the MAD-IIC opened up the 2xMAD/2xMLX deck and i have seen premades using said deck effectively (even against other premades).
Currently this is only used by folks who purchased the preorder (tho, they did sell like hotcakes). The day the MAD-IIC is truly free to play and can be integrated in every deck dropdeck tonnage must be adressed anyways.
That 85 ton mech outplays it's competitiors the 85 ton warhawk, the 90 ton highlander and the 95 ton executioner by a longshot. It is on par with both the direwhale and the kdk imo.
I am not so sure about locking out the SCR from scouting, tho. It is a very solid mech but no better then any 50 ton clan medium.
Appogee, on 28 December 2016 - 12:45 AM, said:
The main problems with FP are, in order of importance:
- larger groups vs PUGs;
- larger groups vs PUGs;
- larger groups vs PUGs;
- tech disparity between Clan and IS.
Drop tonnage isn't addressing these key issues.
- tech disparity between Clan and IS.
- larger groups vs PUGs;
- larger groups vs PUGs;
- larger groups vs PUGs;
More like this imo.
Granted, the disparity is objectively minor. But it effectively pulls every pilot and or group/clan/unit towards the side where the minor advantage lies.
The real problem isn't the tech difference, it is the playerbase shift towards one side it caused.