mogs01gt, on 27 December 2016 - 11:23 AM, said:
Depends on the map and which KGC I am bringing to the fight. If its HPG and Veridian bog, I am actually going to get close enough to the enemy team with plenty of cover to get me to the fight and be at the front line. Even on canyon and forest colony, if I am in my brawler build, I am going to try to flank so that way I can get to the enemy using cover without walking through 800m of laser and ppc vomit so I can bring my weapons to bear.
Now if I am on my Clanbuster (dual gauss, 2 LPL) or my missile boat (3 lrm20+a, 4 machine guns, 3 medium lasers) I am going to be midrange, then thats a different story. Depending on the situation and map, I may still end up on the front line. I am not afraid to get in close quarters with any mech, I just may not have the optimal load out to deal with every situation. Something clan tech doesnt have an issue with (especially when it comes to LRM's). Different maps, different loadouts require different strategies to engage.
2-3 energy hard points isnt going to put fear in anyone, or get anyone to back off. Even if you put 3 ERPPC's in that side torso, thats not going to be a seriously threat to anyone with an above-potatoe intelligence. The KGC is known for either quad uac5, dual gauss or dual ac20, not for its easily destroyable side torso with high energy slots.