Racerxintegra2k, on 19 December 2016 - 05:09 AM, said:
I'm relatively new to the lore, but it seems there exists a way to create balance in faction play within the lore. After the Battle of Tukayyid the clans could not attack innersphere for 15 years. Why not go to that spot in the time line.
Inner Sphere houses battle each other with all the old grudges.
Clans battle each other in preparation for returning to Inner Sphere.
No more Clan vs Inner Sphere no more imbalance. Maybe a couple special events once a month about a boarder world skirmish between clans and IS ?
Thoughts ?
A timeline shift that removes Clan Vs. IS would be boring, especially since FW was never fully realized in earnest. Also, the clan invasion is for many, the most interesting period, so it remains a staple cash-cow for PGI..
Personally, I'm so sick of this balance talk.. There are only two ways in the universe to achieve balance - if everything is uniform and exactly the same, (and is boring as hell), or if there are huge spikes that defy the norm on both sides, a chaos of things so to speak.. a whole lot more interesting way.
PGI uses way no.2.
If everything was "balanced" than we would all be piloting the exact same build of the exact same mech.
Life and the universe are not "balanced" or "fair".
Understand this fact..
Adapt, survive, thrive!