DAEDALOS513, on 20 December 2016 - 07:35 PM, said:
Dude, they already have 4 dmg per rocket.. now do you see why they are so useless? So no, don't think decreasing lock time is enough to make someone bring these into a serious match. Any other suggestions?
- No. They have 4 damage for 2 missiles you shoot to enemy. so SRM2 = 4, SRM4 = 8, srm6 = 12. Same with Streaks. But IS ssrm2 can have 3 damage per missile to bring 6 damage not 4. Because IS have no ssrm4 or ssrm6, and also have only 270m range. On some specific mech it can be great weapon...
For example - Kitaro with 5xSSRM2 do great... and can be better with less missile points if they lock faster and have 3dmg per missile.
Edited by Tiantara, 20 December 2016 - 07:53 PM.