This thread is about two similar things.
1. When setting up weapons groups, the mechlab should highlight the specific weapon on your mech. If there's 6 lasers in my torsos I want to know which one I'm selecting.
2. The ability to select the exact location a weapon is placed. The Banshee for example, to put weapons higher in the torso you have to fill the belly location. Don't make me perform mechlab gymnastics to put weapons where I want them.
What do you guys think? Yay or nay?
1
Weapon Groups And Choosing Weapon Location
Started by TheArisen, Dec 25 2016 10:17 PM
4 replies to this topic
#1
Posted 25 December 2016 - 10:17 PM
#2
Posted 28 December 2016 - 02:02 AM
So far everyone is in favor of these two ideas.
#3
Posted 28 December 2016 - 03:53 AM
Nothing I hate more than having to drop into Testing Grounds just to work out which of my lasers are on the left/right/top. I'm also super resentful of the small laser on my Ebon Jaguar....
#4
Posted 31 December 2016 - 09:23 AM
Phlyk, on 28 December 2016 - 03:53 AM, said:
Nothing I hate more than having to drop into Testing Grounds just to work out which of my lasers are on the left/right/top. I'm also super resentful of the small laser on my Ebon Jaguar....
Yeah it'd be an easy way to make things a bit easier.
#5
Posted 03 January 2017 - 10:43 AM
If you're against these being implemented I'd like to hear your reasoning.
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