KingCobra, on 27 January 2018 - 08:47 PM, said:
Total BS your just promoting more seal clubbing and same as same game play as it is until the game dies so you and others can get rewards for what? killing the game? I assume that is your goal the end of MWO through loss of players.
And if the lords of MWO are condoning killing off there community and players so be it.
I'm curious - where did you learn your psychic powers? You seem to believe you know what other people think, what their intentions are and what their goals are. Fortunately modern science is safe because your magical mind reading powers clearly don't work at all, given that you're pretty consistently wrong.
I club more seals in QP than I do in FW. I certainly have more one-sided matches in QP than I do in FW and I drop with KCom.
I realize you have a narrative you want to create and an agenda you want to promote but, bluntly, you're wrong. You always just avoid/ignore the two blatant holes in your statements -
1. Almost everyone in every unit playing has pugged plenty in FW and many still do.
2. It's a team game. You are always in a team of 12, just like every 12man. With voip available to you in game.
'Seal Clubbing' isn't about units stomping people who just can't group up. It's about people who use teamwork vs those who
refuse to use teamwork.
REFUSE TO USE TEAMWORK is the operative part because it's an absolute fact. You're already on a team; voip and chat are both there and both work. Saying 'Well even if we did use it all the time we're still no match for the top tier organized teams!'
You do realize that the top tier organized groups in 12mans beat even other top tier organized groups in 12mans on coms, right? KCom drops like 4-10 matches at most every day. BCMC and EVIL, maybe that many. There's like 3 12mans worth of players who really are good enough together that yeah, they'll beat the great majority of people; teams or pugs. They're a fraction of a percent of the total drops in the game. All the rest are within scope of any other organized team, be they a premade or a pug team. Hence why we talk about pugs beating teams all the time.
Your arguments are absolutely baseless. They're excuses. Victim complex BS. 'ZOMG I'M HELPLESS, IT'S IMPOSSIBLE, EVERYTHING IS AGAINST ME!'
Bull ****. Absolute bull ****. Every has access to the same tools. The game literally puts you in a team when you play it automatically. You can't play without being on a team. If your response to that is to still refuse to play as a team, bring a decent deck and try to make good choices or learn what good choices are then you're actively choosing to lose.
All the arguments about 'well my teammates...' are exactly why I said what I said. There's a segment of people who refuse to make good choices, take good decks or play as a team. They sandbag their teams, they're dead weight and while certainly we all want more players in FW those guys? **** them, we're all better off if they go back to QP.
Because that's really the crux of your argument. The players who refuse to play as part of the team they are automatically on every match, you want them pampered and catered to even though it screws everyone else who's actually playing the game as designed.
Remove those guys and suddenly the whole game is better. Even QP.
Cuz I know you're going to try and gloss over this again, but...
Team of 12 v team of 12 every match.