Jump to content

Roundtable Community Nominations


  • You cannot reply to this topic
29 replies to this topic

#21 Commander A9

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary Rank 8
  • 2,376 posts
  • LocationGDI East Coast Command, Fort Dix, NJ

Posted 28 December 2016 - 03:58 PM

Doesn't PGI already call for this sort of thing on occasion?

When they ask the major units for their input on what changes they'd like to see?

#22 naterist

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 6
  • Mercenary Rank 6
  • 1,724 posts
  • Location7th circle of hell

Posted 28 December 2016 - 04:01 PM

View PostCommander A9, on 28 December 2016 - 03:58 PM, said:

Doesn't PGI already call for this sort of thing on occasion?

When they ask the major units for their input on what changes they'd like to see?


last i heard they let MS set it up. im thinking they should widen their pool of feedback, this is a way to do that.

also, the last thing we heard was get your thoughts in order for the roundtable after new years, and this is us getting them together. immediatly after 4.1 there was a flood of thoughts and ideas. this helps to sift through those ideas, and pick out the best ones, because im not all that confident PGI will do that themselves.

Edited by naterist, 28 December 2016 - 04:06 PM.


#23 BLOOD WOLF

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 6,368 posts
  • Locationnowhere

Posted 28 December 2016 - 04:28 PM

View Postnaterist, on 28 December 2016 - 04:01 PM, said:


because im not all that confident PGI will do that themselves.

you mean like with 4.1?

where they took what they believed to be the best ideas and incorporate them into the new design. How does them actually improving FW with what was player feedback, somehow leading you to feel that they are not capable of doing the same thing with the next meeting?

#24 naterist

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 6
  • Mercenary Rank 6
  • 1,724 posts
  • Location7th circle of hell

Posted 28 December 2016 - 06:10 PM

View PostBLOOD WOLF, on 28 December 2016 - 04:28 PM, said:

you mean like with 4.1?

where they took what they believed to be the best ideas and incorporate them into the new design. How does them actually improving FW with what was player feedback, somehow leading you to feel that they are not capable of doing the same thing with the next meeting?


i didnt say they were incapable, i just said they wont. look how many threads have shown up with ideas. would YOU sit there and sift through EVERY idea thats been announced since 4.1 started? i tried. some are gems, but some are meh, and its a pain sorting through everything. thats why i didnt just make this a straight poll.

the whole POINT is to try and make PGI's, or whoever ends up setting it up, life a lot easier. consolidate the best stuff, bring it to the faction roundatable next month. i thought you of all people would be on board that idea BLOODWOLF.

#25 FallingAce

    Member

  • PipPipPipPipPipPipPip
  • The Butcher
  • The Butcher
  • 627 posts

Posted 28 December 2016 - 06:18 PM

Phase 4.2 need to:

1. Fix the balance
2. Fix the contract system
3. Fix the rewards

I wonder where i heard this before?

Oh yeah

View PostFallingAce, on 05 December 2016 - 03:15 AM, said:

I'm not really sure what the incentives are for

1. Loyalist
2. Small units.
3. I.S. side in general.

With the launch of the Maurader IIc this month, most mercs will be on the clan side. We will still have a population imbalance and a tech imbalance. Add to that the pugVpug scouting imbalance and you will have most of the same ingredients for failure as phase 3.

At this point I'd rather PGI waited to launch phase 4 until the new rewards system and the new skills system are in place.


#26 SuperFunkTron

    Member

  • PipPipPipPipPipPipPip
  • The Slayer
  • The Slayer
  • 910 posts
  • LocationUSA

Posted 28 December 2016 - 07:53 PM

View Postnaterist, on 28 December 2016 - 06:10 PM, said:


i didnt say they were incapable, i just said they wont. look how many threads have shown up with ideas. would YOU sit there and sift through EVERY idea thats been announced since 4.1 started? i tried. some are gems, but some are meh, and its a pain sorting through everything. thats why i didnt just make this a straight poll.

the whole POINT is to try and make PGI's, or whoever ends up setting it up, life a lot easier. consolidate the best stuff, bring it to the faction roundatable next month. i thought you of all people would be on board that idea BLOODWOLF.



I think even more important that who will sit at the round table is to make sure that we have clearly described ideas that are fleshed out through discussion and have attached pros and cons. There are about 5 different ideas for each of the major suggested fixes and coming up with what the community thinks are most important (and beneficial for the game as opposed to special interests) and those should be sifted through first. Organizing these ideas by topic would be even more helpful i.e. FW, Immersion, role warfare, etc. Well put together ideas that have already gone through a community discussion will have an even better chance of being accepted by PGI at the roundtable

#27 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 28 December 2016 - 08:25 PM

View PostDavegt27, on 26 December 2016 - 10:31 PM, said:

I just hope we don't get the last set of knuckle heads again


Nope. It's going to be a different set of knuckleheads. Posted Image

#28 naterist

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 6
  • Mercenary Rank 6
  • 1,724 posts
  • Location7th circle of hell

Posted 28 December 2016 - 10:10 PM

View PostSuperFunkTron, on 28 December 2016 - 07:53 PM, said:



I think even more important that who will sit at the round table is to make sure that we have clearly described ideas that are fleshed out through discussion and have attached pros and cons. There are about 5 different ideas for each of the major suggested fixes and coming up with what the community thinks are most important (and beneficial for the game as opposed to special interests) and those should be sifted through first. Organizing these ideas by topic would be even more helpful i.e. FW, Immersion, role warfare, etc. Well put together ideas that have already gone through a community discussion will have an even better chance of being accepted by PGI at the roundtable



my goals for this thread. just put in the things you like the best. if its import to others as well, and a majority of people second nominations and so forth, it will show more clearly what the community thinks.

#29 Mr Salty Silva

    Member

  • PipPip
  • The Decimator
  • The Decimator
  • 37 posts

Posted 29 December 2016 - 03:15 AM

View PostBLOOD WOLF, on 27 December 2016 - 02:32 PM, said:


I'll Nominate Kanajashi. He actually gives detailed objective information about the subjects at hand, plus he is pretty analytical.



No doubts, analytical is what we need right now and Kanajashi input is through as well as concise. More than an acceptable pick, IMHO.

View PostFallingAce, on 28 December 2016 - 06:18 PM, said:

Phase 4.2 need to:

1. Fix the balance
2. Fix the contract system
3. Fix the rewards



True and i would add another point.

The long match queues.

I know this issue is matchmaking/Population related but a long root cause analysis is needed if PGI wants to address this issue. As for Phase 4, first lets how the Skill System affects the game environment. Most players already anticipate lots of balancing issues and holding Phase 4 is a must.

#30 Commander A9

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary Rank 8
  • 2,376 posts
  • LocationGDI East Coast Command, Fort Dix, NJ

Posted 30 December 2016 - 07:39 PM

View Postnaterist, on 28 December 2016 - 04:01 PM, said:


last i heard they let MS set it up. im thinking they should widen their pool of feedback, this is a way to do that.

also, the last thing we heard was get your thoughts in order for the roundtable after new years, and this is us getting them together. immediatly after 4.1 there was a flood of thoughts and ideas. this helps to sift through those ideas, and pick out the best ones, because im not all that confident PGI will do that themselves.


That's right. We used to host Roundtable discussions on FW.

But those who did dwindled down...played other games...left...got burned out...so we don't do them anymore. :(





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users