RestosIII, on 27 December 2016 - 03:15 PM, said:
I can't tell how damaged I am at all with my eyesight, and can't use the minimap period. The new ally/enemy icons really helped me, but I still have trouble on Viridian Bog and the like being able to identify where anything is. The Gauss charge is the worst offender though. If we had a colorblind setting for enemy colors, the old minimap, no Gauss charge, and HTAL, the game would be a LOT friendlier to me.
Yeonne Greene, on 27 December 2016 - 04:21 PM, said:
Chances are you would have died horribly regardless because Gauss on a Shadow Cat is terrible and managing to snap off one or two 15-damage slugs while under fire wouldn't have made a difference.
Just sayin'.
SHC Prime is hilarious in stock mode, though. No ECM, but squirrely!
As for making things easier, even though I do not have color deficiency, I still tend to slave all unused weapon groups to my gauss. In the
GIF I posted way earlier (
page 3 I think? edit: page 4), you might be able to see all my weapon groups aside from 2 change color or, in the case of color deficiency, change shade when fully charged. I did it so I could more easily get a visual queue when in a brawl with Gauss, since hearing it charge over the sound of getting gut punched by AC and SRM can be difficult.
I do, however, wish they added a more noticeable indicator for it being "ready," however. Like if they changed shape, or had a contrasting outline when fully charged. Something to make it easier for those with difficulty identifying blue-green contrast. While it is easy for me, it is still a clear issue I can see, given my training in the optical field. It needs either higher contrast, or additional UI elements to indicate it is charged. Even if it is as simple as the word "
READY" in bold letters that suddenly appear next to the reticule when the gauss is primed.
Edited by Pariah Devalis, 27 December 2016 - 05:56 PM.