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Is The Warhawk Dead?


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#21 Paigan

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Posted 28 December 2016 - 02:54 PM

View PostJuodas Varnas, on 28 December 2016 - 01:01 PM, said:

Welp, i'm sorry, then.

My entire experience with the Masakari comes from fighting them (not piloting them) and from my perspective the mechhas always been one of the subpar Clan mechs (still better than the Gargamel, though).
I think the hitboxes is the biggest issue with it. Maybe, if during the rescale, they shrank the upper torso, it'd be better.
In addition to looking better, by the virtue of not being so ridiculously top-heavy (Daishi has the same issue).

It has hitbox issues, yes.

More precisely the same issues every chicken-walker Mech with low slung arms has. The arms don't shield the torso well.
The MADIIC has this problem, too. Even worse than the WHK, I might add and it has no HP quirks.
But somehow, a significant amount of damage I take in the MADIIC ends up on my legs. So somehow the legs shield the torso (wtf?!) and therefore it tanks quite well. Maybe messed up hitboxes, idk.

From what I get from people postin here, they want to use the WHK for things it never was intended to do.
Like tons of E hardpoints or ammo weapons.
Take a Mech with lots of fixed DHS and energy heat quirks and then complain that you can't run ACs well on it. Haha.

If you use it for what it's designed to be, it's actually pretty good.

#22 Snazzy Dragon

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Posted 28 December 2016 - 03:02 PM

Warhawk missile + laser boats better still and does PPCs better. I think they should just freshen up the geometry a little, though a lot of mechs need that treatment tbh.

http://mwo.smurfy-ne...7639eae6533abaf

Quirks easily make it better than an equivalent marauder IIC build.

http://mwo.smurfy-ne...6d88e4aade389dd

The Scorch doesn't have the energy hardpoints to match it, and the MAD-IIC-B/8 don't have the missile hardpoints to.

Edited by Snazzy Dragon, 28 December 2016 - 03:02 PM.


#23 MaximusPayne

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Posted 28 December 2016 - 03:02 PM

That's it! I'm bringing my Warhawks out tonight! Yall been warned!
Viva le Warhawk!

#24 Revis Volek

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Posted 28 December 2016 - 04:12 PM

R.I.P

PEACEDOVE

Spring 2016

"She was a good mech..."




its been dead for a while, quit beating a dead hawk.

Edited by Revis Volek, 28 December 2016 - 04:13 PM.


#25 JudauAshta

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Posted 28 December 2016 - 06:11 PM

View PostShiroi Tsuki, on 28 December 2016 - 06:26 AM, said:

I find it hard to believe that the Warhawks is dead when I'm seeing more Warhawks than Daishis


thats because the currently warhawk is a trial mech
so you're gonna see a lot of players in it

#26 FupDup

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Posted 28 December 2016 - 06:46 PM

I would say that it's more a case of being kinda mediocre rather than outright dead like a Victor.

I want the pre-skillnerf agility for the Whalehawk, because that made it feel unique compared to other assaults.

#27 Kimberm1911

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Posted 28 December 2016 - 07:07 PM

It's not dead in the sense that some of the Inner Sphere mechs are, but it's outclassed by the Marauder IIC. The Marauder IIc just has so much better hitboxes, which are what really hold the Warhawk back. The Warhawk has decent maneuverability, and even considerable firepower, but it's just too squishy in the current meta. Part of the squishiness is not just the shape of the mech itself, but also how much of the mech needs to be exposed in order to land an entire alpha. In the Alpha Strike warrior online game, the Warhawk must crest its entire upper half above a hill in order to fire all its weapons. This puts it at an extreme disadvantage compared to the IIC. Even though the arm mounts are technically as low as the Warhawk's relative to how much torso needs to be shown, any good pilot will have the IIc's main weapons located in the mechs left or right torso. So in addition to being incredibly tanky, the MAD IIC is also less of a target.

I personally love the Warhawk. In terms of how it looks, and its play style, it's one of my favorite mechs. In addition, I haven't picked up the MAD IIc, and I don't really plan on it. Eventually the MAD IIc will get nerfed just like the Kodiak, and then the Warhawk will have its place again. (Well, it didn't really have a place to begin with, but..... Just humor me.)

#28 VeritechHybrid

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Posted 28 December 2016 - 08:12 PM

I love my warhawks! They're even fun when i derp it up and go full potato.

4 erppc on A, 3 x 15 lrm, 2 erppc, 3 ersl on my B, 5 x cerll on my C. I've had 1000 plus matches on all of them and i've had 40 damage matches. Currently averaging 3-400 on my WHKs despite near-crippling lag and rubberbanding since i moved.

Just hung up my Krampus mask in my B last night;)

#29 NighthawK1337

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Posted 28 December 2016 - 09:52 PM

Not until the Marauder IIC comes out for cbills....

#30 kesmai

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Posted 28 December 2016 - 11:13 PM

Prime is still a staple mech. Just tweak it a bit.
It is not comp meta but a great machine and still fun to play.
And yes, the marauder 2c is almost better in every way, but it is also as long as an oil tanker and quite vulnerable to flanking fire.
I do not think it is dead, just try it out.

Edited by kesmai, 28 December 2016 - 11:43 PM.


#31 Beaching Betty

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Posted 28 December 2016 - 11:42 PM

Pretty much, I have not seen people using it for like weeks...


RIP WARHAWK

#32 QuantumButler

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Posted 29 December 2016 - 12:44 AM

something that was never alive cannot be considered to be dead.

#33 lazytopaz

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Posted 29 December 2016 - 01:58 AM

Heard them weird stories that say Mad-IIC killed Whk.... well sucks to be for not trying Whk's while they were still viable.... clan tech costs a lot of cbills especially assaults. Whoever is responsible for prices in this game should be hung upside down by his/hers ankle above a fireplace.

#34 Paigan

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Posted 29 December 2016 - 02:16 AM

The ignorance of all the people saying it's dead amuses me.
They're bringing no argument.
They're obviously not reading a single post in this thread.
Just amusing.

#35 Zergling

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Posted 29 December 2016 - 02:22 AM

Leveled up my Warhawk Hero in November:
Posted Image
Posted Image

For a potato like me, that is pretty good performance. I really don't have any complaints about the Warhawk. It may not be as OP as the KDK-3, but it certainly isn't weak either.

#36 RestosIII

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Posted 29 December 2016 - 02:22 AM

View PostPaigan, on 29 December 2016 - 02:16 AM, said:

The ignorance of all the people saying it's dead amuses me.
They're bringing no argument.
They're obviously not reading a single post in this thread.
Just amusing.


The Warhawk has always been one of my favorite assaults in Battletech, but in MW:O right now, it's hurting. The quirks don't make up for its terrible hitboxes making its ST's incredibly easy to pop off, so right now it's basically an undergunned and underarmored Dire Wolf in regards to how people fight it. The MAD IIC outperforms it heavily in the role of poking, and can actually survive getting shot at.

It's basically in the same boat as Awesomes.

Edited by RestosIII, 29 December 2016 - 02:23 AM.


#37 Widowmaker1981

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Posted 29 December 2016 - 04:09 AM

Warhawk is still decent actually. Comparing the Warhawk prime 4xERPPC build i use (obvious, 28DHS, TC1) to the MAD-IIC 4xERPPC build i use (XL380, TC1, 26 DHS, all 4 PPCs in torso mounts)

Warhawk runs cooler (2 more DHS, 8% heat gen quirks)
Warhawk PPCs are faster (25% more velocity) and can aim up and down due to arm mounts
Warhawk has decent structure quirks
Warhawk has a considerably more agile torso (105° vs 73.5°)

Mad is faster by 8.2 kph (77.9 vs 69.7)
Mad has higher mounts much better clustered around the cockpit
Mad has much better frontal hitboxes (they suck just as bad from the side, though not really any worse)

Its a testament to the supreme power of hardpoint placement that i even consider them comparable. I think i slightly prefer the warhawk, but the MAD is easier to get on with.

By virtue of being a battlemech, the MAD-IIC obviously has vastly more build options than the Hawk, but the 4xERPPC build on the Warhawk Prime, and the 4xLPL (or 2xERPPC, 2xLPL) build on the Warhawk-C with 13% heat gen compete favourably in their niche imo.

Edit: fun fact though, the Warhawk at base has an XL340, FF and 10 extra DHS, giving it 33 tons to play with at sensible armour. The MAD-IIC can upgrade to a 350, swap FF for ES and install 10 DHS, and it has the exact same 33 tons to play with, and the exact same free slots (because the Warhawk has two extra slots due to not having LAAs but the MAD puts an extra DHS in the engine).

Edited by Widowmaker1981, 29 December 2016 - 04:27 AM.


#38 Escef

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Posted 29 December 2016 - 05:24 AM

View PostPaigan, on 29 December 2016 - 02:16 AM, said:

The ignorance of all the people saying it's dead amuses me.
They're bringing no argument.
They're obviously not reading a single post in this thread.
Just amusing.


To be fair, dead or not isn't an argument. People just say if they see them or not. As for why they are seeing the things they see, different story; there's an argument on that.

I mean, the Victor is effectively a dead mech these days, yet I still one every once every couple weeks.

#39 Deathlike

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Posted 29 December 2016 - 09:47 AM

Mediocrity killed the Warhawk.

#40 brroleg

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Posted 30 December 2016 - 09:32 AM

Warhawk is not bad at srm brawling or lrm boating. Also it can wield dual uac 20, just for fun (for serious business its has very limited ammo capacity).

Biggest disaster with Warhawk - in its canonical loadout - erppc boat. It runs very hot with it(even with chainfire on cold maps it overheats like hell), and does not have enough quirks for ppc projectile speed to show some unique performance in this role. Actually in MWO its canonical loadout is the worst loadout.





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