The Bushwacker
#1
Posted 31 December 2016 - 04:39 PM
#2
Posted 31 December 2016 - 04:41 PM
#3
Posted 31 December 2016 - 04:49 PM
#4
Posted 31 December 2016 - 04:50 PM
#5
Posted 31 December 2016 - 04:53 PM
The Bushwacker kind of makes me sad, as I probably wont be playing this game until it drops, which is a ways off. Just tried my hand at the Zeus. Took me 2 matches to remember why I hate assault mechs, and with nothing to grind in the Medium or Heavy class, I'm done.
Lame.
#6
Posted 31 December 2016 - 04:58 PM
#7
Posted 31 December 2016 - 04:59 PM
Bombast, on 31 December 2016 - 04:53 PM, said:
The Bushwacker kind of makes me sad, as I probably wont be playing this game until it drops, which is a ways off. Just tried my hand at the Zeus. Took me 2 matches to remember why I hate assault mechs, and with nothing to grind in the Medium or Heavy class, I'm done.
Lame.
I really hate the 3 month system. The game changes a decent amount balance-wise in a 3 month span, and player attitudes definitely change. I mean, when they eventually announce the Piranha/Kingfisher/Mad Cat MK 2, I'm going to have to wait THAT LONG to get them. It's stupid. I really wish they would just release the mech when they announced it.
#8
Posted 31 December 2016 - 05:03 PM
RestosIII, on 31 December 2016 - 04:59 PM, said:
There's a lot of problems with this pre-order scheme they have going more pressing then the announcement periods.
It is pretty lame, though. What is it, 7 months from announcement to C-Bills? Granted, I know the entire games financial viability is basically contingent on selling 'Play it early' as having value, but still. Damn.
#9
Posted 31 December 2016 - 07:05 PM
Best SRM brawler variants seem to be the P1, which is behind additional paywall. S2 is the cheaper alternative.
#10
Posted 31 December 2016 - 07:13 PM
El Bandito, on 31 December 2016 - 07:05 PM, said:
Best SRM brawler variants seem to be the P1, which is behind additional paywall. S2 is the cheaper alternative.
One would be hard pressed to put to use 6 missile hard points and a LB 10-X. Though a pure SRM brawler is an interesting prospect as well. Is there another medium Inner Sphere battlemech with 6 missile hardpoints that isn't a massive shot sponge like the Trebuchet?
#11
Posted 31 December 2016 - 07:27 PM
No buffs to mix load outs and we can't nerf boating any harder or people might actually start crying.
#12
Posted 31 December 2016 - 07:59 PM
MechaBattler, on 31 December 2016 - 07:27 PM, said:
No buffs to mix load outs and we can't nerf boating any harder or people might actually start crying.
Technically if one is good with twisting, the STs should be easy to shield form harm. Bit like a Crab.
#13
Posted 31 December 2016 - 08:19 PM
El Bandito, on 31 December 2016 - 07:59 PM, said:
Technically if one is good with twisting, the STs should be easy to shield form harm. Bit like a Crab.
Yeah, this is what I was thinking. The Crab, but with guns and missiles. :0
Did you know the crab was the third mech I mastered?
#14
Posted 01 January 2017 - 07:47 AM
#15
Posted 01 January 2017 - 08:07 AM
#16
Posted 01 January 2017 - 10:01 AM
#17
Posted 01 January 2017 - 10:06 AM
#18
Posted 01 January 2017 - 10:36 AM
Other than that it has the potential to become a nice support Mech. With the exception of the shoulder launcher I expect good hitboxes (indeed, like the Crab's). The armament can be configured to help out the heavies in every situation. It will not be a killer Mech, though; not a Mech to carry a team. Perhaps it shines with lots of SRM but I have a hard time imagining it would be better than comparable Mechs in that role. 2x (U)AC/5 in the torso is also a promissing build, but again there might be better Mechs for that. A lot will depend on quirks.
I am sure it needs a lot of experimenting and thinking outside the box to make it work. I am looking forward to it.
#19
Posted 01 January 2017 - 10:51 AM
FLG 01, on 01 January 2017 - 10:36 AM, said:
Other than that it has the potential to become a nice support Mech. With the exception of the shoulder launcher I expect good hitboxes (indeed, like the Crab's). The armament can be configured to help out the heavies in every situation. It will not be a killer Mech, though; not a Mech to carry a team. Perhaps it shines with lots of SRM but I have a hard time imagining it would be better than comparable Mechs in that role. 2x (U)AC/5 in the torso is also a promissing build, but again there might be better Mechs for that. A lot will depend on quirks.
I am sure it needs a lot of experimenting and thinking outside the box to make it work. I am looking forward to it.
Welcome to how the TBR feels, superior hit boxes as long as no missiles. Why destructible missile boxes would be nice for alot of mechs, not just the TBR and Bushwacker.
#20
Posted 01 January 2017 - 11:31 AM
Bombast, on 31 December 2016 - 04:53 PM, said:
The Bushwacker kind of makes me sad, as I probably wont be playing this game until it drops, which is a ways off. Just tried my hand at the Zeus. Took me 2 matches to remember why I hate assault mechs, and with nothing to grind in the Medium or Heavy class, I'm done.
Lame.
I usually hated playing assaults aswell, crap torso twist and slow speed. LRM magnets and easy kills for pro-light players. But then i discovered Cyclops when i decided to start play again after like 2 years. The 10-Q with 7 SRMs doing 75km/h fully skilled is freakin amazing with mods on it and weapon mods. frequently doing 900-1100dmg games with this. Gotta play sneaky and ambush style. It twist is fine for 90tonner IMO. Freakin loving it Also Sleipnir is sweet with 4x UAC5
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