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Mechs In The Inner Sphere 500

BattleMechs

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#1 TheArisen

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Posted 07 January 2017 - 03:08 AM

We have an upcoming light but it's almost certainly going to be Clan so that leaves the IS wanting a new light mech as well. The last light was Clan btw, Jenner IIC.

Light mechs that look good to me are as follows:
- Javelin, missile boat with some energy variants and some ECM. 180 stock.
http://www.sarna.net/wiki/Javelin

- Hermes, speedy (270 stock) energy boat with an ecm variant and MASC. Also bellybutton laser for lols.
http://www.sarna.net/wiki/Hermes

- Falcon, energy boat with some ecm and a ballistic variant.
http://www.sarna.net/wiki/Falcon

- Mongoose, speedy 25t energy boat with a bit of missiles thrown in. ECM variant with MASC
http://www.sarna.net/wiki/Mongoose

- Dart, crazy fast 25 tonner energy boat.
http://www.sarna.net...art_(BattleMech)

Post your desired light mechs. Pick them for whatever reason suits you but I'd like to ask you to consider how they'd fair in MWO.

Edited by TheArisen, 07 January 2017 - 03:33 AM.


#2 El Bandito

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Posted 07 January 2017 - 03:32 AM

Just make sure it is not a 35 tonner. PGI's size rule will DoA any 35 ton IS light. Clan lights can get away with it thanks to CXL, and harder hitting, longer ranged weapons.

Edited by El Bandito, 07 January 2017 - 03:34 AM.


#3 TheArisen

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Posted 07 January 2017 - 03:35 AM

View PostEl Bandito, on 07 January 2017 - 03:32 AM, said:

Just make sure it is not a 35 tonner. PGI's size rule will DoA any 35 ton IS light. Clan lights can get away with it thanks to CXL and harder hitting, longer ranged weapons.


Yeah I would've suggested the Spector but it's 35t and thus be too big.

#4 Juodas Varnas

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Posted 07 January 2017 - 03:57 AM

Light mech, eh?
The Tarantula!
Posted Image

Edited by Juodas Varnas, 07 January 2017 - 03:57 AM.


#5 Maaxxx

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Posted 07 January 2017 - 04:05 AM

I would like the Wasp and/or the Stinger, or any light with MASC to play around (Flea or Hermes maybe?). A made of variant of the Stinger with MASC, or a hero one of the Wasp with it, would be nice.

#6 Widowmaker1981

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Posted 07 January 2017 - 04:07 AM

IS need something with a decent number of E hardpoints, 30 tons and humanoid. cant see anything else working (IS SRMs are too heavy for 30 tonners imo) - Hermes would need some inflation but could manage decently if it got it.

#7 Karl Streiger

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Posted 07 January 2017 - 04:15 AM

Holländer just because I want to see how puny the MWO mag shot gauss would look on this site design.

I think Spector, while 35tons it got jjs energy weapons and still looks quite compact

Is lights have the issue that you need SRMs to get some hard hitting potential - or a minimum of 6 energy hp's.
I consider a average alpha potential of 30 as the absolute minimum for any Mech in this game
When you can't pull 30 you would need some heavy Quirks that will outright destroy balance again on different levels

Edited by Karl Streiger, 07 January 2017 - 04:21 AM.


#8 jss78

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Posted 07 January 2017 - 04:55 AM

Of two minds here...

Definitely need light 'mechs, but they kind of struggle in MWO. So I'd add one selected ruthlessly based on meta-friendliness. The Hermes at 30 tons and 6+ E hardpoints+MASC+270 stock engine seems like a good candidate. Where are we currently as far as speeds the MWO engine can handle?

I also want PGI to do the Stinger/Wasp, but this is more because they'd be incredibly important additions to MW5:M and HBS's BattleTech line. Also in a general sense, we're seeing a wholesale reimagining of BT visuals by Alex et al., and I'd be sad if this process bypassed the two most common 'mechs of all.

I guess if the PGI art guys do them, they might as well try to monetize them as an MWO 'mech pack. I don't think they'd be anywhere near comp-level (except maybe the W variant of Wasp which packs lots of torso E hardpoints could be ~Locust level with really good quirks).

Edited by jss78, 07 January 2017 - 04:55 AM.


#9 Skipmagnet

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Posted 07 January 2017 - 05:02 AM

Mongoose and Firefly. The Mongoose is already pretty and I'd love to see what the modelers do with its profile and gait. It's also a beast in combat, despite being so light. The Firefly was my immediate thought on the 'something we've never done before' comment with regards to the next Light, as it has both Clan (-C, -3SLE and -3PP series) and IS (-4A, -4B and -4C are all doable with in game tech) variants on the same base chassis, possibly allowing mixtech? The Firefly is also kinda iconic as the poor ******** that get shot to pieces in the Mechwarrior 3 opening cinematic, specifically a bunch of FFL-4C's from the ComGuard.

#10 Bud Crue

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Posted 07 January 2017 - 06:57 AM

View PostTheArisen, on 07 January 2017 - 03:08 AM, said:

Post your desired light mechs. Pick them for whatever reason suits you but I'd like to ask you to consider how they'd fair in MWO.


I think the Panther-NS 1-4 would be great.

Each variant of the "NS" class is similar to the current respective Panther variants, excepting they are specifically designed to Not Suck.

This is accomplished by applying current technology in clever techniques to ensure that relevant aspects of the mech have less volume than their current in game counterparts. This reduced volume configuration would actually be based on "past-but-not-los-tech", in that the NS class mechs would be identical to those we had just last year. This same technology and its associated volume reducing technique, if applied to the Firestarters, Wolfhounds, and maybe even to the Ravens would result in several new-but-old mechs designs that players might actually consider bringing to a fight.
...
Or I suppose we could have another Locust with a different name.

Yay.

#11 El Bandito

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Posted 07 January 2017 - 07:03 AM

View PostWidowmaker1981, on 07 January 2017 - 04:07 AM, said:

IS need something with a decent number of E hardpoints, 30 tons and humanoid. cant see anything else working (IS SRMs are too heavy for 30 tonners imo) - Hermes would need some inflation but could manage decently if it got it.


PGI can always build their own (P) variant on any 30 ton mechs, to allow them energy boating. So the chassis itself is not that vital.

Hitman has 4 energy points in its primary variant. http://www.sarna.net/wiki/Hitman

Edited by El Bandito, 07 January 2017 - 07:06 AM.


#12 Juodas Varnas

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Posted 07 January 2017 - 07:58 AM

View PostEl Bandito, on 07 January 2017 - 07:03 AM, said:


PGI can always build their own (P) variant on any 30 ton mechs, to allow them energy boating. So the chassis itself is not that vital.

Hitman has 4 energy points in its primary variant. http://www.sarna.net/wiki/Hitman

It also has ECM and MASC.

#13 Myke Pantera

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Posted 07 January 2017 - 08:10 AM

Javelin is a must! It adds something new to the table.

Hermes is too much Spider except for the 1Sb with lots of energy hp and MASC which would be great. Too less HPs on the other variants.

Falcon would need a lot of HP Inflation to be viable

Dart also needs a lot of HP Inflation

I'd be very interested in the Raptor IS Omnimech although it's a little slowish (https://mwomercs.com...-omnimech-wave/)

Wasp/Stinger would be nice to have as well, although they won't be overly useful

I'd like to see the flee as well, altough it's a little bit Locust 2.0

Edit: Hitman is also a great suggestion and sooo beautiful ^^

Edited by Myke Pantera, 07 January 2017 - 08:12 AM.


#14 Maaxxx

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Posted 07 January 2017 - 08:45 AM

One thing I like about the Dart is that all it's weapons are on the head and CT. It would be a fast zombie.

#15 TheArisen

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Posted 07 January 2017 - 01:21 PM

Personally I think the Javelin is the best choice. It generally uses missiles sure but also has a 7E HP variant. The ecm variant is a missile boat and depending on how you look at it that's good and novel or lost potential. I think a 30t Griffin 2N could be good though.

I don't think the Spector is really needed. The Firestarter has an ecm variant and so unless the Spector is going to be much more compact Pgi may as well just release the ecm Firestarter.

#16 FupDup

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Posted 07 January 2017 - 01:24 PM

View PostEl Bandito, on 07 January 2017 - 03:32 AM, said:

Just make sure it is not a 35 tonner. PGI's size rule will DoA any 35 ton IS light.

Humanoid 35-tonners you mean. The 35t chicken walkers like Raven and Adder got inflated by the new rescale, but only by a relatively small amount.

Humanoid 35-tonners and Jenners of both factions, on the other hand, got absolutely gigantic...

#17 CMDR Sunset Shimmer

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Posted 07 January 2017 - 01:50 PM

View PostMaaxxx, on 07 January 2017 - 04:05 AM, said:

I would like the Wasp and/or the Stinger, or any light with MASC to play around (Flea or Hermes maybe?). A made of variant of the Stinger with MASC, or a hero one of the Wasp with it, would be nice.


Wasp would be wonderful, as it's one of the big unseen, and was EVERYWHERE in the Innersphere... literally every house had tons of Wasp's.

#18 Tarogato

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Posted 07 January 2017 - 02:30 PM

As far as I'm aware, this is all IS light mechs up to 3058: https://docs.google....#gid=1599258884

"MWO" column means, would it be appropriate/likely for MWO

"IBS" column indicates whether a variant was in the Introductory Box Set

"BV" column indicates whether a variant is the "base variant"

"type" indicates battlemech, omnimech, or quadruped

#19 Metus regem

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Posted 07 January 2017 - 02:33 PM

View PostCMDR Sunset Shimmer, on 07 January 2017 - 01:50 PM, said:


Wasp would be wonderful, as it's one of the big unseen, and was EVERYWHERE in the Innersphere... literally every house had tons of Wasp's.


Top three most common mechanical in the IS, in order:

1). Wasp
2) Stinger
3) Locust

Combined they account for nearly half the mechs in 3025....

Edited by Metus regem, 07 January 2017 - 02:33 PM.


#20 FLG 01

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Posted 07 January 2017 - 03:39 PM

The Mongoose hands down: many variants and good variants, plus cool looks. The MON-76 in particular would be a phantastic light Mech. Its greatest disadvantage is the lack of JJ.

The Hermes would also be quite nice, despite being an FWL-Mech in the first place (especially the interesting variants). I have no special feelings regarding the Dart, the Javelin or the Falcon.

I would not ignore the Fireball. If the Clans really get the Dasher and if speeds in excess of 170 kph are possible, the Fireball could prove to be an extremely distracting unit on the field. With a very compact build and insane speeds, pilots would really have to aim well. Of course its firepower would be unimpressive but that's not the point of this Mech anyway.



View PostTheArisen, on 07 January 2017 - 01:21 PM, said:

I don't think the Spector is really needed. The Firestarter has an ecm variant and so unless the Spector is going to be much more compact Pgi may as well just release the ecm Firestarter.


Why do you think they'd do that? There are a number of excellent variants waiting to be released (WHM-6Rk, the fast Warhammer e.g., or KGC-010) and so far PGI has neither done it nor hinted at ever doing it.

A bigger concern would be the lack of variants, since only one Spector variant is even possible in MWO. And I would prefer choosing a Mech with many canon variants. That is where the Mongoose comes in again.





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