
I have read in other threads a growing opinion that the Inner Sphere Factions should merge team speaks. They call out for a faction TS to be the epicenter of IS organization and mobilization.. and due to great hubris and a star-sized ego, I assume when people call out for something they are specifically calling out for me.. and so I answer.
My teamspeak server currently hosts two factions - the FRR and Kurita, and I see no reason why I cannot open it's door to more.
Furthermore, for CW 4.1 at least, my server has been the most active Faction hub. Anyone can independently verify this; just log into all the faction hubs through the week and check the numbers.
I've been doing this ever since I took over the FRR hub, just to get a feel about how active the other places are and to get a feel how my faction hub is doing.
My own assessment is this: The FRR/Kurita hub usually has 1/3 more players than the next most active hubs, which are Steiner and Davion. They both appear to maintain large active factions with capable and active leadership. Marik and Liao's hubs are ghost towns for the most part, though Marik's can perk up a little during prime time or if one of it's in-house units is organizing something.
Also the FRR/Kurita hub has also been more active than the COMSTAR TS recently as well.
I think it'd be wise at this point if Marik and Liao units & players moved to the new Star League TS, but I'd understand if no one actually wanted to move and I certainly don't expect anyone to actually move form the more stable and active Davion/Steiner hubs (not that I'd be against it!).
But perhaps the more scattered mercenaries and units who use Comstar or their own secret TS's could come set up a presence in the Star League TS? This is all pretty new territory, so if people have ideas about how to best make this all happen - I am all ears.
And then there has been the idea of actually organizing the Inner Sphere along Star League lines. That seems a little more..complicated.
I think it'd be easiest to manage if factions had their own leader. The FRR via the RKA and House Davion via AFFS, (I believe) both have clear and defined leaders. That being Alyward and myself (although I really don't know much about the inner workings of the AFFS so I could be mistaken).
The Steiner hub used to have a rotating Archon but that practice has ended, although they don't appear to have an 'official lore' leader it appears to me that for the most part the people who manage their hub are seen as faction leaders (although there are large, or previously large, units like SRoT and Donegal Guards who might not agree with that assessment).
Marik appears to have some sort of leadership apparatus as well, but they seem pretty inactive as of late - at least to an outsider like me.
Liao also appears to have at least had something leadership-y in place at some time, but it's hard to tell if it's still extant and if it was ever universally accepted (for instance by heavy hitters like TCAF).
Finally Kurita's old leadership council has pretty much dissolved, but I think I've earned enough good will from them that at least in the short term they'd be willing to follow my lead.
The way I currently have the FRR/Kurita Hub set up is this...
There are three unit level ranks for Loyalist units willing to be a part of my..organization.
Unit CO (RKA Major & DCMS Sho-sa)
Unit XO (RKA Kapten & DCMS Tai-i)
Unit Officers of Note (RKA Löjtnant & DCMS Chu-i)
Each of these ranks has different levels of power and permissions in the Hub, the Unit CO's can do quite a bit..and if they wanted could be quite disruptive. However I've made it clear there is a zero tolerance rule when it comes to abusing power and I've had zero real issues with it.
I could add a faction leader rank above the Unit Co rank.
You can see a more in-depth way I organized the FRR by checking this link out, if interested.
Either way, the Teamspeak I currently manage is at a very good place right now and I am going to be doing what I can to continue growing it and encourage it as *the place* for Inner Sphere Faction Warfare, and maybe some other stuff too.
I welcome ideas, critiques and input from anyone interested.