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King Crab Hero "pulsar" V2


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#1 The6thMessenger

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Posted 07 January 2017 - 11:57 PM

https://mwomercs.com...3-hero-kingcrab

This came up, so i took a look on the Pulsar again, and redesigned it.

Posted Image

Quirks:
TORSO TURN RATE (YAW): +25.00 %
ARMOR BONUS (LA): +17.00
ARMOR BONUS (RA): +17.00

New Quirks:
MACHINE GUN RANGE: 30%
MACHINE GUN RATE OF FIRE: 30%
MACHINE GUN SPREAD: -30%
MISSILE COOLDOWN: 5%
MISSILE VELOCITY: 5%
LRM5 COOLDOWN: 10%
LRM5 VELOCITY: 10%
ENERGY HEAT GENERATION: -10.00 %
PPC HEAT GENERATION: -10.00 %
PPC MINIMUM RANGE: -100%
AMS RATE OF FIRE: 25%

Quote

KGC-B0531 King Crab ("Pulsar")

Designed around year 3051, The KGC-B0531 "Pulsar" is a pet project led by the chief-engineer Yuna Cassel of the Comstar Techs, competing for the title of "Clanbuster" but lost to a way simpler idea to retrofit the original King Crab, the KGC-001 upon the year 3052. The variant still exist, and can be bought made-to-order, but is too expensive for mass production armies and only sought market with rich collectors and private mercenaries, and use with home-planet defense such as the Royal Guards.

Particularly a deviant design, it was armed by two PPCs matching the damage rating of a single AC20, in each arms totaling of four, as opposed of autocannons or even gauss-rifles. This solved the ammunition shortages of the original King-Crab, relying on the reactor instead, as well as the faster projectile allowed it to hit targets much easier in addition of being able to hit enemies much farther. Among the armaments are 2 machine-guns, two on each side-torso. And situated on the center torso and the head, are three LRM5 racks upon the spine and face. The engine is upgraded to XL350 slightly faster movement speed, and it has ten external double-heat-sinks, one in each arm, two in each side torso, and four more in the engine, to make the mech fairly cool.

The KGC-B0531 "Pulsar" is a particularly problematic design, due to it's deviant nature, weapons have to be custom-fit, and collaboration from other manufacturers were made, with assets exported from planet to planets, resulting into a needlessly expensive 'Mech. The meticulous custom-fitting of weapons however, allowed increased efficiency of performance, such as the PPCs heat is dissipated faster as well as produces no feedback below 90m, the LRM rack with faster missile delivery, and the machine-guns are more accurate, reach farther and shoots faster. The answer to the problems of LRM vulnerability is answered by having 4 AMS with 3 tons of ammunition.

Upon the year 3069, the design schematic of the Pulsar were unearthed from the facility captured by Corsara Weaponries, serving as an inspiration for the improved KGC-008.


Posted Image

LRM racks situated at the spine and face, yellow dots are specific missile tubes.

Also i am not a balancing guru, clearly, the quirks are there to show the spirit of the hero, it can be adjusted to taste.

Your thoughts?

Edited by The6thMessenger, 15 January 2017 - 03:13 PM.


#2 Hit the Deck

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Posted 08 January 2017 - 12:16 AM

I'd be ok if it has 5 Machine Guns: 1 on each ST, 1 on Head, and 2 on CT.

Reduce the number of AMS and spread the LRMs to the two ST.

#3 The6thMessenger

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Posted 08 January 2017 - 12:24 AM

View PostHit the Deck, on 08 January 2017 - 12:16 AM, said:

I'd be ok if it has 5 Machine Guns: 1 on each ST, 1 on Head, and 2 on CT.

Reduce the number of AMS and spread the LRMs to the two ST.


Well, i really like the idea of the missile racks situated at the face and spine. The AMS is the replacement for the ECM that's seen to be OP, at least the unprecedented LRM defense would be limited and requires a lot of tonnage than just 1.5t, 2 crit slots and 90m of bubble that will also help allies and deter enemies.

I could probably reduce the MG amount to 1B on each, and replace them with CASE. I'll still wait for further responses though.

This is also really badass.

Posted Image

Edited by The6thMessenger, 08 January 2017 - 12:28 AM.


#4 Johnny Z

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Posted 08 January 2017 - 12:33 AM

I like it but no short range defense isn't good. Really nice though. The current KC is excellent design though as well.

Edited by Johnny Z, 08 January 2017 - 12:34 AM.


#5 The6thMessenger

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Posted 08 January 2017 - 01:10 AM

Posted Image

Here's just a 1B ST version.

#6 Battlemaster56

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Posted 08 January 2017 - 01:31 AM

10/10 would buy the hero with, and in platinum paint. The highmount ballistics would definitely help out and could go to the classic 2 guass and 2 ppcs, or 2 ac10's and a couple of lpl.

Need to craft some more ideas for the mech build.

#7 Lupis Volk

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Posted 08 January 2017 - 03:13 AM

View PostThe6thMessenger, on 08 January 2017 - 12:24 AM, said:


Well, i really like the idea of the missile racks situated at the face and spine. The AMS is the replacement for the ECM that's seen to be OP, at least the unprecedented LRM defense would be limited and requires a lot of tonnage than just 1.5t, 2 crit slots and 90m of bubble that will also help allies and deter enemies.

I could probably reduce the MG amount to 1B on each, and replace them with CASE. I'll still wait for further responses though.

This is also really badass.

Posted Image

I'm throwing Dollars and my plastic at my screen and nothing is happening. Plz send halp.

#8 Snazzy Dragon

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Posted 08 January 2017 - 04:11 AM

"Introducing the hero Zeus, with 2 ballistic hardpoints in each arm, 2 energy hardpoints in the arms, and 2 missile hardpoints in the arms!"

Posted Image

Edited by Snazzy Dragon, 08 January 2017 - 04:11 AM.


#9 Beaching Betty

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Posted 08 January 2017 - 09:26 AM

Under 90m, you're pretty much a walking deep fried crab-stick Posted Image


Anyway, is there any word about a KGC hero that you all are so stoked about? Or just an idea?

Edited by Beaching Betty, 08 January 2017 - 09:28 AM.


#10 Bishop Steiner

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Posted 08 January 2017 - 09:41 AM

View PostThe6thMessenger, on 08 January 2017 - 01:10 AM, said:

Posted Image

Here's just a 1B ST version.

I say we have Pulsar and Kaiju face off in a Test Server, best 3 out of 5 death match... winner becomes the new Hero! (Btw I approve to your hidden nod to meta with "machine gun" *winkwinknudgenudge* STs...... At least I was honest about my MetaWhoring! :P )

That said... I'd certainly take this over some dumb 6-8B DakkaKrab, if ya know what I mean? (Though I want lots of missile hardpoints, personally......

Maybe.....
-1x ERLLaser (RT)
-1x TAG (LT)
-2x aLRM15 (RT/LT)
-4x AMS (RT/RT/LT/LT)
-4x aSRM4 (RA/RA/LA/LA)
-1x ECM (CT)

For the giggles.

#11 Herodes

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Posted 08 January 2017 - 01:31 PM

A King Crab hero would make me spnd $$ again. Any King Crab hero. I am not picky.

#12 Snazzy Dragon

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Posted 08 January 2017 - 01:34 PM

View PostHerodes, on 08 January 2017 - 01:31 PM, said:

A King Crab hero would make me spnd $$ again. Any King Crab hero. I am not picky.


A king crab hero with nothing but missile hardpoints and an engine cap of 270?

You said you weren't picky. Posted Image

#13 Bishop Steiner

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Posted 08 January 2017 - 01:37 PM

View PostSnazzy Dragon, on 08 January 2017 - 01:34 PM, said:


A king crab hero with nothing but missile hardpoints and an engine cap of 270?

You said you weren't picky. Posted Image

first part of that sounds OK.....

#14 Herodes

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Posted 08 January 2017 - 01:43 PM

View PostSnazzy Dragon, on 08 January 2017 - 01:34 PM, said:


A king crab hero with nothing but missile hardpoints and an engine cap of 270?

You said you weren't picky. Posted Image


Indeed I am not. I'd buy it. LURMS are the future. Posted Image
And the beauty of the 'Mech far outweighs its performace anyway.

#15 The6thMessenger

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Posted 08 January 2017 - 02:29 PM

View PostBishop Steiner, on 08 January 2017 - 09:41 AM, said:

I say we have Pulsar and Kaiju face off in a Test Server, best 3 out of 5 death match... winner becomes the new Hero! (Btw I approve to your hidden nod to meta with "machine gun" *winkwinknudgenudge* STs...... At least I was honest about my MetaWhoring! Posted Image )

That said... I'd certainly take this over some dumb 6-8B DakkaKrab, if ya know what I mean? (Though I want lots of missile hardpoints, personally......

Maybe.....
-1x ERLLaser (RT)
-1x TAG (LT)
-2x aLRM15 (RT/LT)
-4x AMS (RT/RT/LT/LT)
-4x aSRM4 (RA/RA/LA/LA)
-1x ECM (CT)

For the giggles.


It used to have 2B.

Anyways Kaiju would obviously win -- after all it's meta-built, and unlike the Pulsar it has SRMs that will make the PPCs useless 90m. Would it be OP if i added a quirk that removed the PPC minimum range?

Here's a version with MOAR heatsinks -- 20 heatsinks total.

Posted Image

Edited by The6thMessenger, 08 January 2017 - 03:15 PM.


#16 NighthawK1337

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Posted 08 January 2017 - 04:09 PM

I think you should replace the LRM5s with SRM 4s. PPCs are already a long range weapon and somebody getting within 90m will make you useless quite fast. The SRM4s will take care of that.

Or swap all the AMS and M hardpoints, make it 4 M and 3 AMS

3 AMS is good enough in my experience (with overload), having 4 M would make it so that the Pulsar could also be a brawler.

#17 NighthawK1337

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Posted 08 January 2017 - 07:01 PM

Paint Options.

https://en.wikipedia.org/wiki/Pulsar

XD

Space is cool.





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