Jimmy DiGriz, on 11 January 2017 - 04:24 AM, said:
nope, we are gamers, we min/max, that's what we do. After a short period of experimentation (a couple of days maybe?), optimal builds and skills will be published all over the place (metamechs, that's you I'm talking about!) and, whilst the meta my change from the current ERPPC/gauss (doubtful) it will simply be replaced by the next one.
If you know WOW it is similar to how the Talent trees worked out; there was an optimal build for each class and, once that was worked out, IF you wanted to be competitive, you used that.
Maybe I'm wrong, we don't know the exact workings of Skill Tree™ yet but I suspect it will go as I outlined above.
Well err I think you missed the point because this is exactly why im saying they should have "interesting" ones" instead of plain upgrades we have now. Or if it is an upgrade let the meta players waste their points on that and the people that dont want to go down this path have other playstyles.
For example most people want less number of UAC burst shots and a shorter laser duration because its more lethal and reduces ttk facetime etc. But oersonally I prefer more burst shots and longer duration as its more fun and allows you to correct your aim mid shot. I know at least one other person that feels this way. So dont funnel everyone down the ssme upgrade path.
Predator vision isnt OP just fun.
Gauss charge removal could be at the expense of half velocity or crit etc. The meta players would still use the charge up.
Edited by l33tworks, 11 January 2017 - 04:39 AM.