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Will The New Skill Tree System Have Interesting New Skills To Unlock Instead Of The Same Old?


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#21 SuomiWarder

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Posted 16 February 2017 - 05:41 PM

The preview system on test server has no new things I remember that were not available as skills or modules. Slightly different values and you get stuff in different lumps. Oh, the structure buffs are kinda "new" but basically replace lost quirks.

#22 l33tworks

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Posted 16 February 2017 - 10:31 PM

Urr yes it does. I just said them a few hours ago. Magazine capacity and jump jet vectoring is new. They just need more of them

#23 Appogee

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Posted 16 February 2017 - 11:09 PM

We will all need to develop the new pilot skill of "grind tolerance" :)

#24 Weeny Machine

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Posted 17 February 2017 - 08:16 AM

View PostSnazzy Dragon, on 11 January 2017 - 05:21 AM, said:

I can't wait to see kodiaks picking up extra armor and structure and omgwtfbbq energy vomit jags and t wolves spam heat dissipation skills Posted Image


Exactly that's why some mechs should have a very low number of skill points.

Anyway, it will be fun to see the Kodiakgeddon. How the TTK should get higher due to the new skill tree is beyond me

Edited by Bush Hopper, 17 February 2017 - 08:21 AM.






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