ShaneoftheDead, on 15 January 2017 - 11:32 AM, said:
In theory, a 12 person team can still be out-tonned 2-to-1 even with the new limits. I hope that does not happen very often.
Maybe not 2 to 1, but whenever we run larger groups, guess how many comparable-sized groups we go up against? That's right, very few. Why? Because unless you're comp., you don't run large groups. Why? Because of things like tonnage limits and the things I've said already. So most of the time we were up against 2, 3, and 4-mans, and most of those times they had more tons on us. So even before this change, it happened enough.
Now, I do hear the whine in my words. So, to alleviate that, some factors that I feel take the whine out of my words....
Asmosis, on 16 January 2017 - 05:26 AM, said:
Co-ordination and the ability to play bold without being reckless will always overcome a weight disadvantage.
^I don't think you could find anyone who would disagree with that, and I wholeheartedly agree.
But..
Extra tonnage does help to sponge some of that communication damage if your team isn't as up-to-par as the team that's using coordination to melt your face.
And..
Asmosis, on 16 January 2017 - 05:26 AM, said:
If your in a larger group but not communicating, that's a fault with the group not the system. If your a causal rather than competitive larger group, then it shouldn't matter if you lose a bit more often since your just playing for fun rather than winning right?
Losing a bit more often? Sure, I'll take that, I accept that I'm (already) at a disadvantage (when playing with those who are new to the game or something). But like I said before, 1 in 10 wins is not acceptable losses. That's with communicating, and has happened on more than one occasion.
When we get a group of us whom have been through the grind for awhile, working together with schemes like zerg-rushing mediums, sure we can work it so we come out on top; but we're not like that too often, we like to change it up and not run meta cheese just for the sake of winning every match. Plus we frequently group with those who we're trying to build experience with.
So here's the situation that this has painted in my mind.
If the issue is large groups being OP cuz too many Assaults, but large groups can still accomplish the same w/l regardless of tonnage, then it seems the only players affected are the ones who weren't the target of the nerf.
I can only see this hurting the issue, now you'll have even more disparity between team tonnage, with 2-mans being over tonnage, and larger groups being up against them with less.
Let tonnage respond with tonnage if we want, otherwise, we can just (t)roll with the meta right? Point being, leave it up to us. The oppositions argument works both ways, if all that really matters is communication, then tonnage shouldn't matter right?