Domenoth, on 13 January 2017 - 08:46 PM, said:
I just had to log in to mourn the Firemoth. It's not PGI's fault I got my hopes up, but some of Russ' tweets seemed like he was hinting at it. It was so going to be an insta-buy for me.
Not just tweets, he was hinting at it in all-chat in mid-drop too.
Thing that has me worried though is the tech upgrade. RB's been hinting for 4+ months at a tech upgrade (mostly in reference to the Mad Cat Mk II) so it isn't suprising. But PGI blanket refused to discuss balancing FutureTech at MechCon. There is no word about balance FutureTech here. But there
is another blanket-nerf to the Clans. ~six months out to a potentially major destabilizing patch and still pulling blanket changes? Seriously?
And how hard is it to give a buff for a change? Make IS XLs survive a side-torso kill. It'll probably have to happen anyway if the IS Omnis (I think only the Hauptman runs a standard) are to hit the field, that or unlocking armor/structure/engines and if you do that for IS it's harder to justify not doing it for the Clans.
For that matter, make standard engines come with a massive armor buff to side/center torsos, start at, say, 30% and adjust from there. The Clans don't need it that high, but enough to make the standard engine relevant for the OrionIIC and Highlander IIC (Nada for the Kodiak which is generally fine as is).
Oh hey, there's two ideas right there that don't require nerfs, help to make something relevant, and don't require a new item (looks at light fusion engine). How many posts will it take for someone to come up with a third potentially-balancing buff in place of a nerf?
But seriously. The last thing this game needs is another wave of seriously unbalanced tech--and there's enough stuff floating around in post-3060 that both IS
and Clans could be stupid OP in completely different (and equally screwy) ways--that require massive rounds of nerfing.
Edited by Kael Posavatz, 13 January 2017 - 11:56 PM.