Jay Leon Hart, on 14 January 2017 - 12:57 PM, said:
Did you say cross-tech?
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/biggrin.png)
Two possible responses: I suggested that clan and IS equipment is no longer exclusive to either side by 3060. Also, that some clans are IS factions by 3060, and so there's no reason to segregate the mechs anymore.
The other response: should we be able to put clan parts on IS mechs and vice versa? I would like to say no, however, there are cases in lore where this happens. There are also mechs, like the Pack Hunter, which use parts from both tech lines, however, in TT, this amounts to nothing as those parts (Standard engines and sensors) don't affect the statistics of the Pack Hunter at all. My answer to that is we thousands of mechwarriors aren't special enough to be that one guy with an IS mech who replaced their lost Large Lasers with salvaged ER Large Lasers, unless PGI impliments some sort of performance penalty due to mating metric parts with imperial parts, if you catch my drift.
HOWEVER.... PGI is doing everything they can to make sure clan and IS techs are basically identical in balance and power. If they're going to throw out the FACT that clan tech is far superior to IS tech, then why not go the next step and let people switch out weapons at will like MW4? I have to argue against that, though, as a champion of battle value and the doing away with tonnage as a measure of a mech. But that sort of math seems beyond the understanding of the devs.
I have a recording of the meeting where one guy showed how BV works. Let me transcribe it in it's entirety:
"Dev 1: Well, we're giving the IS medium laser a BV of 5 and a clan ER medium a 7.
Dev 2: Stop it, you're hurting my brain.
Dev 3: Sorry man. Here, eat some pudding."