Sjorpha, on 16 January 2017 - 09:49 AM, said:
Exactly, there is no good reason why the IS XL should be inferior to the clan XL.
I'm not arguing it isn't inferior, I'm arguing that it shouldn't be. I want it to be buffed to be equally good.
Surely making IS XL as good as clan XL would help IS omnis be useable?
The problem is how do you buff the IS XL to be as good as the Clan XL without alienating the Clan players?
Because the Clan XL is immune to death on ST loss, the only way to make the IS XL as good as the Clan XL is to make it immune to death on ST loss, and I doubt that would go over well with either the Clanners or the IS. One, because both engines are now immune to ST loss (Clanners), and Two, because the engine is still 3 crits over the Clans 2 (IS).
I don't claim to know that this is how all Clan or IS players would react, but I'm sure there are some die-hards on both sides of the equation, but it's a big enough risk to warrant being brought up.
Frankly I'm of the Risk/Reward mindset.
STD engine, no risk of death until your CT is blown out, but there's a lot less space for weapons.
LFE, from a purely numbers point of view, it acts as a bridge between the IS XL and Clan XL. 2 crit slots per torso, allowing similar immunity to death upon a single ST loss like the Clans, while allowing a little more weight savings over the STD engine, but not quite as much as the XL for weapons. Allows for more build options that aren't possible with either an STD or XL for one reason or another, be it weight savings or crit slots preventing certain weapon combinations.
Clan XL, functionally a combination of the LFE and IS XL. 2 crit slots per ST, but allowing for far greater weight savings than the LFE or STD.
IS XL, the ultimate risk/reward. You risk instant death upon a single ST loss, but you give yourself the most room for weapons in order to do as much damage as possible before you get ganked, but locking yourself into very specific builds that are XL friendly.
FupDup, on 16 January 2017 - 12:19 PM, said:
It would be a great start, but some like the Strider and Owens are supremely gimped by having hardwired SHS and other pointless equipment.
Either PGI has to loosen the hardwired restrictions on IS Omnis a bit, or release "Mk II" versions that were actually designed by competent engineers. For example, a Strider Mk. II that uses an XL engine, DHS, and no hardwired CASE.
Sjorpha, on 16 January 2017 - 01:24 PM, said:
Or they could balance single heatsinks vs double heatsinks as well, so that DHS aren't strictly better. There should be builds that are better with single heatsinks, and so on for everything else.
If standard engine, standard structure and single heatsinks etc. were competitive choices that people actually used a lot you wouldn't be thinking that way about the Strider.
It would also make building normal battlemechs much more diverse and fun.
The heat sink issue, man oh man that is one huge f***ing can of worms.
AphexTwin11, on 16 January 2017 - 02:49 PM, said:
So everyone should get a trophy? f- that, learn by getting rekt, reading, and joining a unit like everyone else.
Now was that really necessary? Mischief was advocating for a unit style training system which would cover topics from battle tactics to better understanding of the mechlab mechanics. He was just a little more wordy about it than most others would have been.
I understood his meaning after reading it just once.
People don't learn by being seal clubbed... Except maybe learn to say "f*** this" and leave.
How many players do we have in the game that DON'T come onto the forums, or read Sarna, or read the TT rules to get a basic grasp of the game mechanics?
How many players do we have in the game that DON'T come onto the forums ever join a unit?
Can you answer either of these questions? I sure as f*** can't, and I seriously doubt you can either.
Mischief was not advocating for a "everyone wins" scenario. He was trying to advocate for a system where people would be able to learn how to increase the chances of their winning by learning from people who understand the mechanics without having to consult manuals every five seconds.
He was advocating for a system that would make this community an actual F***ING COMMUNITY thanks to people ACTUALLY F***ING HELPING EACH OTHER! Not f***ing seal clubbing all the people that don't know what the f*** they are doing. New to the game or otherwise.