Hit the Deck, on 15 January 2017 - 12:16 AM, said:
But it feels like wasted effort and a nightmare to do so noone would do it.
What do you think?
Honestly...
The problem isn't having shoehorned tabletop rules.. It is creating their own interpretation of those rules.
For example, weapon rating is loose categories of Damage and Heat Over Time.
PGI used "MUST BE THIS DAMAGE and THIS HEAT for EVERY SHOT!"
Bam! Problems arise!
AC/20 can do approximately 20 damage within 5 seconds or less and up to 40 damage in a ten second period at high risk of jam.
PGI: Ignore this, AC/20 does 20 damage every time and can do it once every 4 seconds, instantaneously, and can pump out 60 damage within 8 seconds.
BAM! Problems arise! Must ghost heat. Such bandaid.
"ECM works at 180 meters and no more and only against specific types of missiles and jams sensors only within this range"
PGI? "ECM prevents sensors from detecting the 'Mech at anything above 220 meters, preventing ALL missiles from locking on, AND will prevent the enemy missile user from being able to use any missiles at all at less than 180 meters" BAM! Problems arise!
The problem isn't tabletop rules.
The problem is the translation using made up rules.
Now, if they did a translation filtered through lore, we'd have something much more tennible.
For example, to begin with we could have weapon and equipment variants with different effects and catering to different playstyles.
We could have a decent time to kill without having to resort to double+ armor/structure.
That in turn would make XL engines less critical to success, and excessive hardpoint inflation less useful.
Alpha strikes would be exactly as they are described; desperate acts made by desperate people in desperate times at their own risk.
ACs wouldn't be front loaded Mech Rifles.... at the same time they would also be much more useful and their Accurate Ranges would make some ******* sense. After all, an AC/20 delivers damage 10 times faster than an AC/2 at the cost of accurate range due to that heavy barrage of armor piercing high explosive dakka that people love to hear.
Lasers would not only be fairly useful without laser vomit, they would also have very short beam times as well as be affected from anything such as dirt/smoke particles to anti-laser aerosol consumables.
PPCs would be front loaded SIEGE CANNONS, as they are in lore.
Gauss Rifles would punch holes through 'Mechs...and land in other 'Mechs.
'Mechs like the Panther would be extremely different and still extremely useful when compared to the Firestarter.
The Marauder IIC wouldn't outright "kill" and "replace" the Warhawk.
The Awesome and the Victor comparison would be a debate of FLD and armor versus DPS, diversity and mobility rather than "Victor is outright superior."
Debates over whether or not Clan omnis should be unlocked would fly right out the window, 'cause 1) all 'Mechs would be locked to their structure and 2) Endo is freaking hard to come by.
But best of all...
The game would actually be fun... even with the obvious one shot kills that could arise.
El Bandito, on 15 January 2017 - 08:52 AM, said:
Gameplay. Which is why MWO does not have 2000 meter range mech machine guns.
BT has them.
But they don't do anything to 'Mech armor unless at sub 100 meters.
Bombast, on 15 January 2017 - 08:55 AM, said:
Or autocannons who's range is the horizon.
ACs in BT have a max range of over 2,000 meters.
But between the spray of ACs
and the size of the targets (average 'Mech is 12 meters or smaller, with none being above 15 meters), recoil, minimal convergence, etc... the expected accurate ranges without undo additional difficulty are given as pretty slim.
![Posted Image](http://assets-cloud.enjin.com/users/3647322/pics/original/3133806.jpg)
Starting with a 30mm chain gun (BT's MGs range from 12.5mm to 20mm for 'Mech machine guns which are typically Gatling Guns, Chain Guns and "Heavy MGs". BT's Heavy MG is up to 40mm).
It then goes into a 40mm Autocannon (a good AC/2 size; BT's current AC ranges are 20mm to 203mm and even the 203mm isn't a one shot gun). and then a 105mm Howitzer.
Edited by Koniving, 15 January 2017 - 09:24 AM.