Baulven, on 17 January 2017 - 02:59 PM, said:
If you want a standard Buff it should be flat not incremental. Heavy weight classes have enough bonuses it should benefit little guys more.
I am not sure, i did state it as flat.. But seeing everything else when compared to Ferro and Endo are all tied directly to tonnage. I could easily see a strait up ton for ton ratio.. What that number is, I have no idea. Perhaps a sliding scale of sorts is needed though, perhaps not.
But For say, Standard structure, 25% of tonnage bonus? that would give a 20 ton mech +5, 35 ton, +7.5 af, 55 ton +13.75 , 65 ton +18.75 100 toner would get +25. (would it need to be rounded for the engine? i dunno)
Engine bonus could be the same, bonus is by engine tonnage.
And yea, i realize not lore, but it's a video game and we are also not rolling dice..
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/smile.png)
This is a different beast, found these 2 stories, thought it was pretty cool.. But yea some things need altering..
"My favorite had to be the one-on-one first game...I think Spider vs Commando [commando's been stuck in my brain for years, but last time I told the tale someone pointed out commandos don't have jump jets, so that might've been the opponent, not the mech that died]. 4th ed base set, lights. Anyway, aside from keeping the pedants happy the exact mechs don't matter.
Very first turn. 'Mech jumps, something about the landing forces a piloting skill roll. Fails. Damage: CT possible crit. 3 crits. engine engine engine. The poor thing literally bellyflopped and blew up before the other player got to take a turn.
One of my favorite non-kills was the poor thing who the dice just hated. Towards the end its pilot turned it around and started running into battle backwards...because the back had more armor left than the front. In the end I think the stupid thing had 4-5 points of armor left, and just enough internal structure to keep walking around. I've never seen the dice so afraid to kill a 'mech before..."
(in this game if your good you can call your shots and hit 100%.. wish i was that good, but i digress)
"Towards the end its pilot turned it around and started running into battle backwards...because the back had more armor left than the front."
This is giving me flashbacks to a game I just played. 2v1 (I was the 1), closest game I've ever played. He had a Panther and I have a heavily damaged Malice with no armor on the right torso. Afraid that the torso would get hit and then have the ammo critted, blowing out the XL, I kept him facing away since there was more armor on the back and I could just flip the guns over and shoot. The Panther rolls a headshot and, being the 6th consciousness hit, kills my pilot. I've never been so angry playing this game than that moment.
(just imagine how much someone would get trolled in MWO if they did this.. FRONT LOAD YOUR ARMOR!! lol)
But Hmm... how about flipping weapons to fire in back!! that would be so cool!
Edited by JC Daxion, 17 January 2017 - 04:08 PM.