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Loyalty Summoner Nerf: Overkill


64 replies to this topic

#21 El Bandito

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Posted 24 January 2017 - 07:11 PM

View PostGas Guzzler, on 24 January 2017 - 07:03 PM, said:

HBK-IIC is faster and has higher mounts


And Summoner is far more durable. Considering the fact I run CERPPC Hellbringer in CW, I'd be happy to switch it to Summoner.

#22 Gas Guzzler

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Posted 24 January 2017 - 07:13 PM

View PostEl Bandito, on 24 January 2017 - 07:11 PM, said:


And Summoner is far more durable. Considering the fact I run CERPPC Hellbringer in CW, I'd be happy to switch it to Summoner.


Well it should be, it is a heavy mech after all, its also bigger. But yeah, the Summoner was overnerfed, but not as overnerfed as the Warhammer was.

#23 Monkey Lover

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Posted 24 January 2017 - 07:13 PM

View PostSteve Pryde, on 24 January 2017 - 06:59 PM, said:

More armor? Yes.

Quirks? +10% velocity and +5% more range

Faster? No, Hunchback IIC still runs faster.

More heat sinks? Yeah, exactly one more, lol.

And btw Hunchback still has better hardpoints. PPCs on the Summoner are still below the cockpit, in the Hunchback they're cockpit height.

And that for 20 tons more? In Solo quick play u can do it against potatoes but in faction play? Hell no.



don't forget the 4 dhs in the engine and to put 4 JJ on the 2c to compare them. Speed i been runing a 255 so its a little slower. It can go faster but again you have less dhs.

#24 Deathlike

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Posted 24 January 2017 - 07:17 PM

Leave it to our balance overlord using the nerf hammer liberally.

Dartboard of balance got an assist after all.

#25 Ultimax

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Posted 24 January 2017 - 07:37 PM

I stripped mine, it's not worth investing time in when there are other clearly superior heavies now.

Same will probably go for my WHMs, they'll be fine in PUB queue but their quirks were the only thing keeping them viable in competitive play against clan mechs.

#26 Cy Mitchell

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Posted 24 January 2017 - 07:45 PM

The possibility of 40% quirk to velocity to Clan erPPC plus the cooldown on top of being able to carry a big TC was a bit much. With the erPPC taking over all the long range sniping and poptarting it is to be expected that the Summoner would be dialed back. The Loyalty version and its hardpoints was just the straw that broke the camels back.

You can still get a 20% quirk easily and just have to watch your heat a little more. The Mech is not useless. I would expect that we will see the Nyte Gyr and Timber Wolf get some attention in conjunction with the Skill Tree changes next month..

#27 Steve Pryde

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Posted 24 January 2017 - 07:50 PM

View PostMonkey Lover, on 24 January 2017 - 07:13 PM, said:



don't forget the 4 dhs in the engine and to put 4 JJ on the 2c to compare them. Speed i been runing a 255 so its a little slower. It can go faster but again you have less dhs.

Why taking an xl 255 engine? U can't fit more dhs with it.

XL275 -> http://mwo.smurfy-ne...c11368df3f522b6

XL 255 -> http://mwo.smurfy-ne...2e85a76a404a06c

And I know that a Summoner has 4 locked dhs in the engine but in the end, it's still only 2 dhs more(http://mwo.smurfy-ne...ca9ef47ab3dd620).

#28 El Bandito

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Posted 24 January 2017 - 08:12 PM

View PostDeathlike, on 24 January 2017 - 07:17 PM, said:

Leave it to our balance overlord using the nerf hammer liberally.


Posted Image

#29 Monkey Lover

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Posted 24 January 2017 - 08:36 PM

View PostSteve Pryde, on 24 January 2017 - 07:50 PM, said:

Why taking an xl 255 engine? U can't fit more dhs with it.

XL275 -> http://mwo.smurfy-ne...c11368df3f522b6

XL 255 -> http://mwo.smurfy-ne...2e85a76a404a06c

And I know that a Summoner has 4 locked dhs in the engine but in the end, it's still only 2 dhs more(http://mwo.smurfy-ne...ca9ef47ab3dd620).


So it has more dhs, more armor and has quirks....

Ok take or or leave it. Summoner is still better than most IS heavy mechs. Its not "bad" its just not top tier.

Edited by Monkey Lover, 24 January 2017 - 08:37 PM.


#30 xe N on

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Posted 24 January 2017 - 09:11 PM

Vice Versa.

Why you should play a 50 ton HBK-IIC if a 70 ton Summoner does it better?

#31 Lightfoot

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Posted 24 January 2017 - 09:12 PM

Summoner needs agility buffs, armor buffs. Sorry, but with such lttle space and so few hardpoints the Summoner is a sub-standard mech. If some players do well with it, it doesn't add in the missing hardpoints or add payload space/tonnage.

#32 Black Ivan

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Posted 25 January 2017 - 12:24 AM

The nerfs were too much to the Summoner, how ever PGI came to this messed up conclusion to nerf it. I will look over to other Mechs now

#33 KinLuu

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Posted 25 January 2017 - 12:35 AM

They could just have nerfed the PPC quirks. This would only have hit the overperforming poptart build.

But no, they had to nerf the quirks that were really usefull for other builds as well.

#34 MOBAjobg

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Posted 25 January 2017 - 01:11 AM

My titsmoner is still playable however need to hide behind a rock or cover a little longer.

I often unleash up to 6 alpha strikes before moving to other spots however it can only do up to 4 or 5 of those (depends on the map) after the latest patch.

Edited by MOBAjobg, 25 January 2017 - 01:27 AM.


#35 Roadbuster

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Posted 25 January 2017 - 01:15 AM

All the whining about Summoner is making me curious. Guess I'll get one and make it work for me...without PPC.
I like underdogs.

#36 Monkey Lover

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Posted 25 January 2017 - 01:42 AM

View PostRoadbuster, on 25 January 2017 - 01:15 AM, said:

All the whining about Summoner is making me curious. Guess I'll get one and make it work for me...without PPC.
I like underdogs.



http://mwo.smurfy-ne...2f1bab60c799d18

54 alpha at 440m ish
running over 90kph
quirks and more quirks with target computer
9 extra dhs
5 jumper jets

clan "under dog" rofl

Edited by Monkey Lover, 25 January 2017 - 01:45 AM.


#37 Lily from animove

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Posted 25 January 2017 - 02:15 AM

View PostSnazzy Dragon, on 24 January 2017 - 06:16 PM, said:

The issue is that it hurt any build that DOESN'T take the cER PPCs.


this was the main issue with the nerf. these across the board changes who hurt everything more than the reason of the nerf. And PGI does this since a long time and it seems to never stop

#38 Steve Pryde

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Posted 25 January 2017 - 04:00 AM

View Postxe N on, on 24 January 2017 - 09:11 PM, said:

Vice Versa.

Why you should play a 50 ton HBK-IIC if a 70 ton Summoner does it better?

You know what tonnage is?

#39 BattleBunny

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Posted 25 January 2017 - 07:22 AM

Whenever something is fun PGI kicks it in the nuts.

#40 Jun Watarase

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Posted 25 January 2017 - 07:37 AM

I honestly dont know how PGI is coming to the conclusion that summoners are doing very well. Obviously they have some kind of data, but i suspect they are drawing the wrong conclusions from it or not taking into account all factors. If summoners were really as good as they claimed, we would be seeing clan units dropping with lots of summoners all the time (like basically, anything that is good). They have no tonnage and no quirks to make it worthwhile to run ACs or LRMs on them. They dont have enough energy hardpoints to boat lasers.

The fact that the vast majority of higher tier and units in FW are droping with night gyrs, timberwolves and EBJs is proof that summoners arent as good as PGI seems to think they are. Any decent match results of summoners they are seeing are probably top players using niche builds in niche situations and would probably do better with ebj/timber wolf/night gyr builds in general.





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