

Faction Play Community Pre-Roundtable Meeting
#1
Posted 24 January 2017 - 06:23 PM
watch and listen to us here:
https://www.twitch.tv/mech_xavier
join the discussion here:
https://discord.gg/mcZF3gh
#2
Posted 26 January 2017 - 11:49 AM
Edited by Monkey Lover, 26 January 2017 - 11:50 AM.
#3
Posted 26 January 2017 - 12:45 PM
#4
Posted 26 January 2017 - 10:29 PM
Monkey Lover, on 26 January 2017 - 11:49 AM, said:
In what way did he not listen to anyone in the chat? It is a bit difficult to moderate quite a few voices and chat at the same time.
#5
Posted 26 January 2017 - 10:42 PM
count zero 74's idea about two bukkits with one being invasion and only 12 mans is a great idea. at least bring it up, please.
only time i found myself disagreeing with xavier was at the end, when he said rolls werent an issue. they are definetly an issue. they may not be effecting a lot of peopleAT ONE TIME, but thats because it someone sees it, experiences it, and never comes back, because it is pretty bad. then someone new comes by and the cycle repeats. that bottom 5% is continuously refreshing itself, when it could be building on itself and building up a newer, bigger population for fw, so that ghost drops can stop being a thing.
Edited by naterist, 27 January 2017 - 01:32 AM.
#6
Posted 26 January 2017 - 10:50 PM
Monkey Lover, on 26 January 2017 - 11:49 AM, said:
I'm pretty sure Xavier actually did more than once bring up stuff people said in chat.
#7
Posted 26 January 2017 - 11:12 PM
Crockdaddy, on 26 January 2017 - 10:29 PM, said:
In what way did he not listen to anyone in the chat? It is a bit difficult to moderate quite a few voices and chat at the same time.
So? Then don't promote it as everyone needs to come and put thier word in because we're going to bring thing stuff up to russ. When it was just like the last round table. "shutup and listen".
Tarogato, on 26 January 2017 - 10:50 PM, said:
Only once i heard someone other than xavier and they shot it down in in few seconds.
Like I said This is very realistic of the upcoming round table so doesn't matter. We will see tonight

Edited by Monkey Lover, 26 January 2017 - 11:14 PM.
#8
Posted 27 January 2017 - 06:15 AM
Now that you have nerfed clan PPC sniping, clan large pulse laser range, clan uac jam chance, clan gauss rifle surability, srm range, summoner loyalty mechs (which we got for spending a ton of money with your company), is their a plan to increase clan drop weight at all?
#9
Posted 27 January 2017 - 07:44 AM
Monkey Lover, on 26 January 2017 - 11:12 PM, said:
Only once i heard someone other than xavier and they shot it down in in few seconds.
Like I said This is very realistic of the upcoming round table so doesn't matter. We will see tonight

So there were what over 40 folks in channel talking ... and many more than number in the twitch stream ... but a few snow flakes didn't get attention so now the meeting is meaningless. That seems like a pretty good sample size. Maybe you should dial back your sensitivity a bit.
#10
Posted 27 January 2017 - 08:00 AM
#12
Posted 27 January 2017 - 08:40 AM
he just needs to learn how to moderate a little better
they also were using a new chat engine for some reason (I think it must have been designed by PGI lol)
#13
Posted 27 January 2017 - 08:54 AM
#14
Posted 27 January 2017 - 09:02 AM
#15
Posted 27 January 2017 - 09:31 AM
Monkey Lover, on 26 January 2017 - 11:12 PM, said:
Only once i heard someone other than xavier and they shot it down in in few seconds.
Like I said This is very realistic of the upcoming round table so doesn't matter. We will see tonight

I saw the link, showed up uninvited, and was able to add my 2 cents about different topics. I never felt I was being told to shut up and listen.
Anyone in this community could have done what I did.
#16
Posted 27 January 2017 - 09:56 AM
one of them was spawn points on the quick play maps
I showed up late and could not figure out what the other two main points were
#17
Posted 27 January 2017 - 11:12 AM
Jman5, on 27 January 2017 - 09:31 AM, said:
I saw the link, showed up uninvited, and was able to add my 2 cents about different topics. I never felt I was being told to shut up and listen.
Anyone in this community could have done what I did.
Shut up and listen was the last town hall no pretown hall, I do give credit to xavier atleast he wasn't banning people left and right.
Edited by Monkey Lover, 27 January 2017 - 11:13 AM.
#18
Posted 27 January 2017 - 11:40 AM
Here: Community Roundtable Pre-Meeting Via Xavier's Twitch (1/24/2017 9:30 EST)https://www.reddit.c...ng_via_xaviers/
Someone posted a written summary of each topic that was discussed in case you don't want to listen to the entire 2 hr video. There are also some good suggestions and feedback in the comments.
#19
Posted 27 January 2017 - 01:06 PM
- Spawn selection. Individual players should be able to freely choose between any of the three dropzones when spawning in. It's up to PGI to work out the implementation.
Gamemode voting. Remove the "phases" from the Tug O'War, and just present teams the option to vote on a gamemode when a match is found. After a gamemode is selected, randomly choose a map and plop players into their mech select lobbies.
Loyalist incentives. Loyalists should probably get a per-match C-Bill bonus once they've achieved Rank 20. Optionally, a per-match MC bonus. Another more challenging option is to give Loyalist in-game perks, such as mech quirks that only apply to FP matches, and help differentiate the factions. Another thing you could do is provide a C-Bill price reduction to mechs tied to your faction in lore. Also, achieving a certain rank (maybe rank 10?) should, imo, give you reduced prices on camo unlocks for your faction's camo pattern as long as you are loyal to that faction. As well as cockpit items.
Edited by Davegt27, 27 January 2017 - 01:06 PM.
#20
Posted 28 January 2017 - 09:22 AM
Monkey Lover, on 26 January 2017 - 11:49 AM, said:
I continually invited anyone from the stream into the discord chat to listen and participate and at the end of the meeting I gave anyone there the opportunity to offer up a point to talk about that was a bigger issue than the three items we chose to discuss at length at the round table on friday....
Please tell me any issues that you think are a bigger issue than
1) spawn camping (we proposed DZ selection as a fix for this)
2) game mode lockdown where you play the same game mode for hours (we proposed staged voting)
3) loyalist love (we proposed loyalist rewards, quirks, numerous other faction incentives)
if we missed any issue thats bigger than those three that appeals to the masses please tell me what we missed.
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