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Latest Patch - Pay To Win Confirmed


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#1 FuzzyNZ

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Posted 27 January 2017 - 01:44 PM

Please correct me if I'm wrong, but you guys nerf'ed the Kit Fox C's Machine Gun ROF? But didn't nerf the Purifier's +20% Machine Gun ROF?

Purifier seems clearly a better mech, but only a select few can obtain it?

GG PGI!

#2 FupDup

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Posted 27 January 2017 - 01:49 PM

PGI has walked the fine line between selling power many times in the past, and the Purifier is no different.

While inferior to a number of other lights and almost everything outside of its weight class, the Purifier is still by far the strongest Kit Fox variant. The strongest variant being pay-only is a pretty slimy business practice even if it's still not near the strongest in the whole class.

#3 Juodas Varnas

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Posted 27 January 2017 - 01:54 PM

Yup.
I blame the fact that they decided to give "hero" omnimechs unique pods.
They should've just given them a set of different "standard" pods and just give the CT a +30% cbill boost plus the camo pattern.

KitFox is not the first and won't be the last, where the "hero" pods are superior or allow for building a superior mech.

#4 Mole

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Posted 27 January 2017 - 01:59 PM

Pft. MWO pay to win.

Posted Image

#5 Snazzy Dragon

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Posted 27 January 2017 - 02:00 PM

My favorite was the UAC5 blanket nerf and the buff to cUAC2s-- along with the ultraviolet hero becoming available.

No need for the 4UAC5 king crab-- make room for the 8 UAC2 dire wolf, please.

#6 Appogee

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Posted 27 January 2017 - 02:01 PM

They used to be good at treading that fine line, but they have slipped in the past year.

The Heroes for Warhammer, Marauder and Jenner come to mind. The omnipods available from the Dire Whale, Viper and Summoners also cross the P2W line in my view.

It's a shame to see them give up on their principles with decisions like these. I know they have to make money, but the P2W path is a poor way to do it.

I've also noticed that in many of the new packs they put the more interesting/useful variants that have either ECM, jump jets, higher engine caps etc in the 'reinforcement' pack to try and gouge another $20 on top of the already fairly steep base pack price.

Edited by Appogee, 27 January 2017 - 02:04 PM.


#7 Mole

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Posted 27 January 2017 - 02:04 PM

View PostAppogee, on 27 January 2017 - 02:01 PM, said:

I've also noticed that in many of the new packs they put the more interesting/useful variants that have either ECM, jump jets, higher engine caps etc in the 'reinforcement' pack to try and gouge another $20 on top of the already fairly steep base pack price.

This is why I didn't buy their Roughneck. The variant I'm interested in is behind the "reinforcements" paywall. Sorry, but if I can't get what I want out of a standard pack then you don't get my money.

#8 Appogee

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Posted 27 January 2017 - 02:10 PM

View PostMole, on 27 January 2017 - 02:04 PM, said:

This is why I didn't buy their Roughneck. The variant I'm interested in is behind the "reinforcements" paywall. Sorry, but if I can't get what I want out of a standard pack then you don't get my money.

I have taken the same attitude.

I spent quite a bit on this game over the years, and I wouldn't mind adding to that total.

However, I absolutely refuse to be gouged. So my spending last year was minimal.

#9 Felicitatem Parco

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Posted 27 January 2017 - 02:15 PM

View PostSnazzy Dragon, on 27 January 2017 - 02:00 PM, said:

My favorite was the UAC5 blanket nerf and the buff to cUAC2s-- along with the ultraviolet hero becoming available.

No need for the 4UAC5 king crab-- make room for the 8 UAC2 dire wolf, please.


When did cUAC/2 get a recent buff? I know the LBX2 and the CAC/2 got a heat buff, but the UAC/2 still generate 0.8 heat per shot.

Edited by Prosperity Park, 27 January 2017 - 02:15 PM.


#10 Ken Harkin

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Posted 27 January 2017 - 02:15 PM

View PostAppogee, on 27 January 2017 - 02:01 PM, said:

They used to be good at treading that fine line, but they have slipped in the past year.

The Heroes for Warhammer, Marauder and Jenner come to mind.


Warhammer and Marauder heroes? Seriously, I run both and consider the standard non-hero versions superior by a considerable margin.

That aside, so what? Everybody does realize that PGI is a business and all needs to make a profit?

#11 Snazzy Dragon

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Posted 27 January 2017 - 02:17 PM

View PostProsperity Park, on 27 January 2017 - 02:15 PM, said:

When did cUAC/2 get a recent buff? I know the LBX2 and the CAC/2 got a heat buff, but the UAC/2 still generate 0.8 heat per shot.


The jam time was reduced to 3 seconds from 5 seconds which is significant when boating that many UAC2s.

#12 Ghogiel

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Posted 27 January 2017 - 02:20 PM

View PostProsperity Park, on 27 January 2017 - 02:15 PM, said:

When did cUAC/2 get a recent buff? I know the LBX2 and the CAC/2 got a heat buff, but the UAC/2 still generate 0.8 heat per shot.

The jam mechanics changed on UACs a couple patches ago. UAC2s got a dps buff because the jam length is much lower than it was before, and also why when a 20 jams you are waiting half an hour for it to unjam..

#13 Monkey Lover

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Posted 27 January 2017 - 02:21 PM

To bad my IS hero's are some of the worst mechs I own now haha they need a 50% cbill boost to make up for the low scores.

Edited by Monkey Lover, 27 January 2017 - 02:22 PM.


#14 Snazzy Dragon

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Posted 27 January 2017 - 02:27 PM

View PostKen Harkin, on 27 January 2017 - 02:15 PM, said:


Warhammer and Marauder heroes? Seriously, I run both and consider the standard non-hero versions superior by a considerable margin.

That aside, so what? Everybody does realize that PGI is a business and all needs to make a profit?



The Bounty Hunter has +20% range on medium lasers along with another 10% from a module. it's absolutely a devastating mech with 3LPLs + 4 medium lasers and is one of the best laser vomit platforms for IS after the black knight nerfs

Edited by Snazzy Dragon, 01 February 2017 - 07:28 PM.


#15 nehebkau

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Posted 27 January 2017 - 02:28 PM

@ OP

It will change with the skill-tree. All quirks go bye-bye.

#16 Snazzy Dragon

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Posted 27 January 2017 - 02:36 PM

View Postnehebkau, on 27 January 2017 - 02:28 PM, said:

@ OP

It will change with the skill-tree. All quirks go bye-bye.


Except they don't because it has been stated multiple times that there will be baseline quirks i.e hunchback 4G will keep its ac/20 related quirks

#17 Dee Eight

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Posted 27 January 2017 - 02:46 PM

View PostFuzzyNZ, on 27 January 2017 - 01:44 PM, said:

Please correct me if I'm wrong, but you guys nerf'ed the Kit Fox C's Machine Gun ROF? But didn't nerf the Purifier's +20% Machine Gun ROF?

Purifier seems clearly a better mech, but only a select few can obtain it?

GG PGI!



oK....you're wrong.

Anyone can obtain the purifier for $10. That's not "a select few".

#18 CJ Daxion

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Posted 27 January 2017 - 02:48 PM

View PostFuzzyNZ, on 27 January 2017 - 01:44 PM, said:


20% Machine Gun ROF?



GG PGI!



I honestly think i am being trolled... Now Machine gun quirk has become PTW??? I think I've heard it all lol

#19 MacClearly

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Posted 27 January 2017 - 02:57 PM

View PostFuzzyNZ, on 27 January 2017 - 01:44 PM, said:

Please correct me if I'm wrong, but you guys nerf'ed the Kit Fox C's Machine Gun ROF? But didn't nerf the Purifier's +20% Machine Gun ROF?

Purifier seems clearly a better mech, but only a select few can obtain it?

GG PGI!

Actually anyone with ten buck can get one.... If you live in a world where that is a select few I am hoping the World Help Organization finds you soon.

#20 Ghogiel

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Posted 27 January 2017 - 03:03 PM

View PostMacClearly, on 27 January 2017 - 02:57 PM, said:

Actually anyone with ten buck can get one.... If you live in a world where that is a select few I am hoping the World Help Organization finds you soon.

MFW defends P2W with **** like "hey it's just $XXXX you peasant dev gotta eat ggclose"





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