MacClearly, on 13 January 2017 - 11:02 PM, said:
Most likely because I am one of those people who don't like the idea of lrms being too powerful or harder to avoid without line of sight, I don't get your argument against ECM.
The primary argument against ECM is that it's a 1.5 ton 2 slot (1 ton 1 slot for Clans) hard counter to potentially
dozens of tons of LRM launchers, which is just stupid period, and it invalidates AMS (the
proper missile defense system) to a large degree. It also shouldn't be giving mechs some sort of stealth armor BS effect, which is obviously related to LRMs being hard countered, but the reason I bring that up is because if LRMs were not hard countered any longer but ECM still had some sort of stealth armor effect then that would be an
acceptable solution (although I would still complain that it's not a good solution).
And even when you do try to counter ECM you have to bend over backwards to do so, such as getting a lock with TAG that takes forever or popping a UAV over the ECM mech (and hoping it doesn't get shot down) or if you NARC the ECM mech then that disables ECM for a little while but
only if there isn't any other active ECM in the area since otherwise the NARC is completely negated (LOL); PPCs also temporarily disable ECM but that's hardly even worth considering as an ECM counter honestly, as well as BAP countering ECM but that's more or less worthless for LRM mechs considering how close you have to get for BAP to counter ECM.
Meanwhile ECM is just always on being a jesus box crammed into one of the smallest pieces of equipment in the game and it's just stupid.
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On mechs such as the Raven 3L, not having it would significantly impact its ability to operate away from the pack. Also when I have used tag, it allows me to lock an ECM mech just as quickly as a non ECM mech so I don't follow you here. Are you saying that ECM defeats TAG? If so, are you sure and have you tested that out in private lobbies?
What I'm saying is that even when you do TAG a target, the ECM makes the missile lock take considerably longer than usual, particularly when 2 or more active ECM bubbles are in the area of your target.
Have you tried actually getting a missile lock with your LRMs through ECM with just a TAG, especially when there's multiple ECM stacked on your target? Because if not then I suggest you go try it out and then get back to me.
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As a bit of a side here, lrms just recently got buffed. They seem to be more popular now, even in...well everywhere. So are you saying they need to be increased even more so? If by all accounts lrms are supposed to be a support weapon, then it seems right now they are in a good spot for that.
1. It wasn't exactly a huge buff, big LRM launchers still have atrocious missile spread and they remain largely unused except on the biggest of LRM boats which are hardly very popular anyways; it should have been a bigger buff in that regard honestly so yeah I guess I'm saying they should be even better.
2. I'm also saying that LRMs need to be more reliable (in addition to being
reasonably effective i.e not ridiculous spread that makes missiles miss frequently just because you have a bigger launcher) so that they're actually worth bringing for boats boats
and non-boats.
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I personally think that if they became any more powerful than they are currently, new players would never make it through their first 25 games.
They can go and equip AMS then, or stay closer to their teammates who do have AMS; this also of course applies to people who don't like the idea of their jesus box being nerfed and the idea of actually needing to equip AMS as the primary missile defense system that it
should be.
Edited by Pjwned, 14 January 2017 - 01:39 AM.