New IS Tech I can reasonably expect to see this summer:
ER Small Lasers
ER Medium Lasers
UAC 2/10/20
Streak 4/6
LB 2/5/20 x
Light AC/2
Light AC/5
Heavy Machine Guns
Light PPC
MRM's (long shot)
Rotary ACs (long shot)
These weapons would require the least amount of work to introduce into the game, and therefore require the least amount of work to tweak for "balance." MRMs and Roary ACs would require new coding and thus be more difficult to put into the game, and then to figure out balance. While I hope PGI accepts the challenge, I won't hold my breath.
I think the Light AC/2 and Light AC/5 would be excellent additions for lights that are stuck in the Laser-vomit or SRM-vomit mold. Same with the Light PPC.
New Clan Tech I can reasonably expect to see this summer:
ER Small Pulse Lasers
ER Medium Pulse Lasers
ER Large Pulse Lasers (just give them the original range of the standard Large Pulse Laser, just with more heat or weight)
ATM 3/6/9/12 (sadly without swap-able munitions)
Streak LRM 5/10/15/20 (let the tears flow if this happens)
There seemed to be more new weapons-tech from inner Sphere sources than Clan in 3068. That's why I included the Streak LRMs on the list - clanners will want something big to compensate. They seem to have balance built in - straight line of sight for targeting info, 2x weight of regular LRMs.
I don't expect to see new armor types in game, and my hopes for a Light Fusion Engine are slowly waning.
Edited by Agent1190, 31 January 2017 - 07:24 AM.




























