Amatsukaze, on 02 February 2017 - 05:02 AM, said:
So what is it in these ppls heads that forces them to lumber off on their own. Its not just new guys doing it. I see titled players doing it as well who should know better.
Welcome to the Hillbilly Moonshiner school of MechWarrior combat. What's happening is a combination of things, but a few main factors are likely: long-range builds with a favorite hiding rock; damage aversion; short-range builds with impatience; and tunnel-vision. Many long-range players will try to work the flanks of an engagement, since this means that the enemy team may not shoot at them so much when the main body of the team is closer and more noticeable - they tend to have a favorite spot on most maps, and often display an extreme aversion to taking damage. Then there's the close-range guys who assume that being a brawler means that you have to bull rush the enemy at some point - they get impatient with the pace of the match, or just plain bored, and try to exploit an opening that's not quite big enough for them to fit through. Then there's the guys who get so focused on what's in front of them that they're not paying attention to the enemy's disposition, their own team's target calling and warnings, or pretty much anything else but shooting guns at the enemy.
Essentially, folks act like a couple clans of Tennessee mountain boys have gotten into a feud. Things are out of hand, but nobody wants to get
shot over it yet - so they head out to their favorite drinking spots and exchange desultory gunfire while sipping white lightning. Eventually one side or the other will get lucky enough - or imbibe enough liquid courage - to feel that they have the advantage, and start to move in on the enemy team and close out the match.
Once you get enough experience, it's not totally required that you stick closely together physically - instead, imagine a sort of moving area called "the battle" that you move with while supporting your team's efforts. As long as you're not camping on a hilltop somewhere hoping the enemy will wander a few 'mechs across your gunsights, you're probably doing all right.
By the way, have you checked out the neat Tactics 101 comics? They give a good overview of common tactical situations and the typical failing and winning responses to them.