Tristan Winter, on 01 February 2017 - 04:56 PM, said:
Now, I don't want to go down a long and hard neckbeard discussion about to what extent WoW, TOR, Guild Wars have true complexity, but anyone who doesn't recognize that they have a gradual progression of complexity from level 1 to level 60 that is very much unlike the skill tree in MWO... you're being silly.
Of course those aren't analogous, because the skills have a very different role compared to this game.
Skill trees in RPGs are more like tech trees in this one. For example only having access to standard ACs, MGs, LRMs, SRMs, standard Lasers, and the sole PPC at the beginning and slowly unlocking newer tech is more analogous to skill trees in RPGs than any skill tree expected for this game. I would also say more often than not those skills slowly get power creeped as you level up, which doesn't make for a very good PvP only game (this is something that isn't really comparable between the two as well, unless talking the PvP version of Guild Wars).
Edited by Quicksilver Kalasa, 01 February 2017 - 05:18 PM.