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#21 Crockdaddy

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Posted 03 February 2017 - 05:34 PM

View PostMischiefSC, on 03 February 2017 - 03:40 PM, said:

That would be badass.

Bigger question-

We don't want to introduce mixed tech, so would the Rasalhague Dominion be Clan or IS mechs?

No mixing, no saying either, that would be unfair. However..

Would the RD be an IS faction fielding Clan tech? That could be fun.


Uh ... Dear Coordinator begs to differ on that mixed tech..

#22 Deathlike

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Posted 03 February 2017 - 06:07 PM

View PostCrockdaddy, on 03 February 2017 - 05:34 PM, said:


Uh ... Dear Coordinator begs to differ on that mixed tech..


Dear Coordinator likes bruuuutal, and effucient ways of removing his enemies.

#23 MischiefSC

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Posted 03 February 2017 - 06:33 PM

If one faction gets mixed tech everyone does - at which point we all buy CXLs for IS mechs of we play for IS but have 3 of 4 or 4 of 4 Clan mechs in our decks.

#24 Deathlike

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Posted 03 February 2017 - 06:41 PM

View PostMischiefSC, on 03 February 2017 - 06:33 PM, said:

If one faction gets mixed tech everyone does - at which point we all buy CXLs for IS mechs of we play for IS but have 3 of 4 or 4 of 4 Clan mechs in our decks.


Well, it's easier to just make IS XLs work like Clan XLs... and while I don't entirely subscribe to that... something would have to change (this includes STD engines).

#25 MischiefSC

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Posted 03 February 2017 - 07:19 PM

View PostDeathlike, on 03 February 2017 - 06:41 PM, said:


Well, it's easier to just make IS XLs work like Clan XLs... and while I don't entirely subscribe to that... something would have to change (this includes STD engines).


Not rocket science. Work the same on both XLs but IS ones get slightly better in engine cooling (cuz takes more slots), IS STD engine gives a strong torsos structure buff, CSTD a smaller structure buff but a moderate agility buff (like it had better gyros).

I could do balance on IS/Clan while keeping both distinct in an evening. Unlocking Omnis too as part of it.





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