Korbos, on 10 February 2017 - 09:18 AM, said:
Good for you. I'm glad you have the courage to say so. That said, I'm not and I don't.
Posted 10 February 2017 - 09:36 AM
Zergling, on 10 February 2017 - 08:56 AM, said:
Zergling, on 10 February 2017 - 08:56 AM, said:
Zergling, on 10 February 2017 - 08:56 AM, said:
Zergling, on 10 February 2017 - 08:56 AM, said:
Zergling, on 10 February 2017 - 08:56 AM, said:
Zergling, on 10 February 2017 - 08:56 AM, said:
Zergling, on 10 February 2017 - 08:56 AM, said:
Zergling, on 10 February 2017 - 08:56 AM, said:
Posted 10 February 2017 - 09:43 AM
Posted 10 February 2017 - 09:45 AM
Zergling, on 09 February 2017 - 09:38 PM, said:
Posted 10 February 2017 - 10:07 AM
Posted 10 February 2017 - 10:11 AM
Edited by Racerxintegra2k, 10 February 2017 - 10:13 AM.
Posted 10 February 2017 - 10:12 AM
SuperFunkTron, on 10 February 2017 - 09:36 AM, said:
Edited by Ravenlord, 10 February 2017 - 10:15 AM.
Posted 10 February 2017 - 10:13 AM
Posted 10 February 2017 - 10:47 AM
anhell86, on 10 February 2017 - 08:37 AM, said:
Ballistics (limit 5 upgrade slots)
Heat (x)(x)(x)( ) [of maximum % given by PGI]
Range ( )( )( )( ) [of maximum % given by PGI]
Cooldown (x)(x)( )( ) [of maximum % given by PGI]
Energy (limit 5 upgrade slots)
Heat (x)( )( )( ) [of maximum % given by PGI]
Range (x)( )( )( ) [of maximum % given by PGI]
Cooldown ( )( )( )( ) [of maximum % given by PGI]
Missiles (Grayed out)
Heat ( )( )( )( )
Range ( )( )( )( )
Cooldown ( )( )( )( )
Posted 10 February 2017 - 11:21 AM
Firefox54, on 10 February 2017 - 04:18 AM, said:
Posted 10 February 2017 - 11:32 AM
Posted 10 February 2017 - 11:59 AM
Posted 10 February 2017 - 11:59 AM
Posted 10 February 2017 - 12:01 PM
Edited by mad kat, 10 February 2017 - 12:07 PM.
Posted 10 February 2017 - 12:07 PM
Sergeant Miles, on 10 February 2017 - 10:07 AM, said:
Posted 10 February 2017 - 12:12 PM
Kael Posavatz, on 10 February 2017 - 07:38 AM, said:
Quote
Quote
Quote
Quote
Posted 10 February 2017 - 12:12 PM
Sonny Black, on 10 February 2017 - 11:59 AM, said:
Edited by Ravenlord, 10 February 2017 - 12:18 PM.
Posted 10 February 2017 - 12:16 PM
Posted 10 February 2017 - 12:28 PM
Ravenlord, on 10 February 2017 - 10:12 AM, said:
• Base Short Range Target Info Gathering time increased to 2s (from 1s).
• Base Medium Range Target Info Gathering time increased to 4.5s (from 3s).
• Base Large Range Target Info Gathering time increased to 7s (from 5s).
• Target Info Gathering time can be reduced through Skill Tree advancement.
Beyond the info tech, those same lights can still get their durability and maneuverability instead of focusing on a full weapons tree. I'm sure that bonuses for scouting could be buffed as well to incentivize people to play that role. Is scouting a requirement? No. Will it provide an advantage in the new system? Definitely.
My ideas are not idealism but rather the consequence of analyzing multiple features of the new trees other than durability, maxing a weapons tree, and thinking certain abilities like speed tweak are requirements. If you approach the skill tree trying to replicate the old model, the experience will suck. If you approach it as a new system in which you need to reconsider what is more important for a particular mech and how you plan to use it, the experience is significantly different and offers a much more robust experience with many more options. I'm adapting to the new idea, not gripping tight to what will soon be past.
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