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A Simple Fix To Allow For More Experimentation


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Poll: Change skill tree buy in to be Freely Changeable Point system within invested tree? (16 member(s) have cast votes)

Good Idea?

  1. Yes (12 votes [75.00%] - View)

    Percentage of vote: 75.00%

  2. No (4 votes [25.00%] - View)

    Percentage of vote: 25.00%

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#1 GenJack

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Posted 08 February 2017 - 09:15 PM

Hello Mechwarriors,

So I was thinking about the skill tree and I thought of this...

Why not instead of unlocking the skills themselves we unlock points in the trees to spend and change freely.

And if we want to respect out of the tree that is when you spend money to refund the points you've bought into a tree.



IE.
I buy 7 points to spend in the UA Tree,
I Spec Range because I find myself fighting at range a lot,
down the road I find that I have trouble leading targets so
I change the selected Range Skills to Velocity Skills.

Then even further down the road I find that I like Energy Better so I refund the 7 points I have invested in UA into [Energy Tree Name here]

Edited by GenJack, 08 February 2017 - 09:18 PM.


#2 TwisTed94

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Posted 08 February 2017 - 11:50 PM

View PostGenJack, on 08 February 2017 - 09:15 PM, said:

Why not instead of unlocking the skills themselves we unlock points in the trees to spend and change freely.

And if we want to respect out of the tree that is when you spend money to refund the points you've bought into a tree.


...and the re-spec price for moving points to another variant of a Mech should cost half as much as moving points to an entirely different chassis.

twisTed94

#3 Avarice1of2

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Posted 09 February 2017 - 01:10 AM

It would fix the issue of buy fall damage absorb when not needed, or hill climb on a spider

#4 GenJack

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Posted 09 February 2017 - 08:20 AM

View PostTwisTed94, on 08 February 2017 - 11:50 PM, said:


...and the re-spec price for moving points to another variant of a Mech should cost half as much as moving points to an entirely different chassis.

twisTed94


Good idea.

#5 Fox2232

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Posted 09 February 2017 - 08:43 AM

Half assed, no-solution. Issue with respec is not in moving points within one tree. (Only very small minority of people will be constantly moving between cooldown and range for lasers.)

Main issue is Cost of Moving from one Weapon tree to Another. (Actually from any tree to any other as you either try new weapon or role.)

Edit:
Now The Joke:
I have made proper solution hours ago

Edited by Fox2232, 09 February 2017 - 08:49 AM.






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