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Where's the love for Mechcommander?


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#61 MrFancypants

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Posted 20 July 2012 - 11:17 AM

View Posttyrone dunkirk, on 20 July 2012 - 11:10 AM, said:

Took. SO. Long.
I remember one mission where a Mad Cat walks through some industrial areas where there are exploding gas tanks, I alway worked him down a bit stripped most of his armor with the explosion and tried to focus on headshots so I could salvage him :unsure: Mad Cats looked soooo cool in MC and it took so, so many tries to actually salvage it in the early game ;)
Sadly, my new comp won't let me run MC Gold :( and MC2 was trash compared to it.

There was a trick in that mission. You could use a fast mech to lure the MadCat into visible area at the beginning of the mission. Then you'd sacrifice your light mech and take out the Madcat with artillery strikes. The gas tanks usually completly destroy a mech, but the artillery sometimes leaves them intact enough to salvage.

#62 Fezze

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Posted 20 July 2012 - 11:17 AM

View Posttyrone dunkirk, on 20 July 2012 - 11:10 AM, said:

Sadly, my new comp won't let me run MC Gold ;) and MC2 was trash compared to it.


http://mechcommander.co.uk/index/ not sure if this link is legal but there is a patch to fix it so you can play, and also its such an old game you can just copy paste the content of the cd(image) onto your harddrive and it will work( atleast it did for me)

#63 Shoklar

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Posted 20 July 2012 - 11:17 AM

I'm going to need some flame resistant foam after this...

Mechcommander and Mechcommander 2 were terrible games. For single player, it became little more than a screen saver when you realized that all the enemy mechs did was chase the first mech they saw. It was little more than: send in fast scout, tell scout to go to other side of the map, have your other mechs engage enemy mechs without fear of reprisal. The game difficulties were little more than scaling your armor and damge down, while scaling the npc's armor and damage up.

They both had good storylines, and I had fun playing them until I realized how terrible the AI was...but after that, they were little more than slightly interactive movies.

The multiplayer also had issues, due to the ridiculous weapon load outs that you could put on the mechs. Using heat and crit spaces just absolutely broke everything. Nothing scaled right, so you could end up with 4 ER PPC's and 1 normal PPC on a Zeus...an 80 ton mech. Even the Clan walking house (Warhawk/Masakari) only had 4 ER PPC's and a LRM-10 in its prime configuration, and it weighed in at 85 tons.

I won't even go into the ammo based weapons, since Microsoft insists on giving a ridiculous number of shots per ton of ammo in all of its MW games.


MW2: Mercs was the pinnacle of MW gameplay, and it's been downhill ever since. I'm liking what I'm seeing in the released MWO info so far, so hopefully that trend will change.

Edited by Shoklar, 20 July 2012 - 11:18 AM.


#64 Buda

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Posted 20 July 2012 - 11:29 AM

To run MC2 on win 7 (x86 and x64), just delete the "badcard.***" and "vidcard.***" files from the installed folder. From there, MC2 runs like a charm (don't forget to check the "hardware mouse" option or the mouse will become invicible sometimes)

Edited by Buda, 20 July 2012 - 11:31 AM.


#65 Connatic

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Posted 20 July 2012 - 11:40 AM

View PostAdridos, on 20 July 2012 - 09:52 AM, said:

Well, there is also Mechwarrior: Tactics.

It is not very close to the Mechcommander (rather the TT itself), but it's still better than nothing.

Check it out if you want. ;)

I'd really like to try this game. Mechcommander was nice...but got really boring fast. Having a game even more like the table top version would be great. I kinda missed out on hardcore Battletech play in my youth. I played Warhammer 40k instead..

#66 Fuszie

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Posted 20 July 2012 - 12:10 PM

First time I was intruduced with Mechs and its universe was in MechCommander and tbh it blew my mind! The concept of controlling 30 to 100 tons of pure deathmachines was just mindblowing:P I still remember the first Mad Cat you faced and it allmost instantly fried one of my light mechs with its ppc cannons... Allso remember i tried so many times to get it with most of its weapons intact:P
Hehe aswell made an insane thor/summoner in that game:P double Ultra AC/20! :) Didnt handle punishment very well though:P

Played through mc2 and will soon start with 1 again just to get memories back before mwo <3

Allso have to give it up for the community aswell. Never seen a more "grown up", and gentle (in a good way:P) community. Didnt think it existed in game word today:D

First post btw! :D

#67 Galamere

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Posted 20 July 2012 - 01:39 PM

It really depends on if the property is 'new' like WoW or nice and adult like BT :)

#68 Rab357

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Posted 20 July 2012 - 01:48 PM

View PostShoklar, on 20 July 2012 - 11:17 AM, said:

I'm going to need some flame resistant foam after this...

Mechcommander and Mechcommander 2 were terrible games. For single player, it became little more than a screen saver when you realized that all the enemy mechs did was chase the first mech they saw. It was little more than: send in fast scout, tell scout to go to other side of the map, have your other mechs engage enemy mechs without fear of reprisal. The game difficulties were little more than scaling your armor and damge down, while scaling the npc's armor and damage up.

They both had good storylines, and I had fun playing them until I realized how terrible the AI was...but after that, they were little more than slightly interactive movies.

The multiplayer also had issues, due to the ridiculous weapon load outs that you could put on the mechs. Using heat and crit spaces just absolutely broke everything. Nothing scaled right, so you could end up with 4 ER PPC's and 1 normal PPC on a Zeus...an 80 ton mech. Even the Clan walking house (Warhawk/Masakari) only had 4 ER PPC's and a LRM-10 in its prime configuration, and it weighed in at 85 tons.

I won't even go into the ammo based weapons, since Microsoft insists on giving a ridiculous number of shots per ton of ammo in all of its MW games.


MW2: Mercs was the pinnacle of MW gameplay, and it's been downhill ever since. I'm liking what I'm seeing in the released MWO info so far, so hopefully that trend will change.


No “flame resistance” needed. You didn’t like the MC games and that’s certainly your prerogative. I haven’t played the games in a very long time (since they first came out) so when I played them as a teen, I just remember the experience.

#69 Coolant

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Posted 20 July 2012 - 02:06 PM

View PostStainlessSR, on 20 July 2012 - 10:48 AM, said:


http://www.wolfman-x.net/

He has a load of mods and missions plus the original game (MC2) no iso/mount needed.


That page had no clickable links...

#70 Chefstratege

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Posted 20 July 2012 - 03:16 PM

MechCommander was epic, especially the online part when played by league rules. 1vs1 SL (StarLance), stock rule (no 'Mech modifications allowed) - come into my room! Good old MPlayer ...

If the campaign was too easy for you, why don't you just try again - but with only 1 'Mech and see how far you get? Or stick to a medium lance of IS 'Mechs, at least. Instead of that fancy, overpowered clan stuff ... ;)

#71 Rab357

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Posted 20 July 2012 - 03:19 PM

The campaign could be tough at times. Oh, and remember that corny music that hits when you engaged enemy mechs?

Opening cinematic was cool, though.

#72 Aidan1004

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Posted 21 July 2012 - 12:44 AM

Has anyone here a link, where I can download the Dropship price reduction patch? I have the normal dropship mod but the the prices in this version are so high, that you are unable to buy a new mech (a bushwacker after the first mission costs 430k c-bills...)

#73 Khobai

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Posted 21 July 2012 - 12:57 AM

mechcommander was fun but it was way too easy because you could boat all your mechs and they would kill anything in seconds.

mechcommander2 wasnt as fun because it was severely dumbed down.

#74 Rab357

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Posted 21 July 2012 - 09:30 AM

I remember finding the cheat code for unlimited artillery. Put about twenty artillery strikes on a base full of fuel containers and enemy mechs...glorious.

#75 CEF Particleman

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Posted 21 July 2012 - 11:07 AM

For any of you that used to play in the Starlance league, you might recognize my name. I was addicted to that game for about 2.5 years. Ran WoB for almost the entire time and was consistenlty in the top pile of players in the league.

Mechcommander to me was the closest thing to TT Btech on a computer. I stayed away from MW3 and MW4 due to the leggin and the jump jet use that was never in the orignal Btech games, but MC had the right feel. I am wishing and dreaming that MWO will include some of the functions MC had when playing online.

Tanks, arty, mines, turrets, bases, fuel tanks that blow up, etc... made MC so much more then a mech on mech fight that using your noodle instead of guns went a long way. Boating was something that we had to deal with, and so far the hard point system will stop that in MWO, but even in MC boats were easy to kill when you learned how.

Mechcommander to me was the best online game that I have ever played, now lets see what MWO brings to the table...

#76 Frostiken

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Posted 21 July 2012 - 11:14 AM

Mechcommander was one of the best - and most brutally difficult - PC mech games.

#77 JFlash49

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Posted 21 July 2012 - 06:35 PM

mechcommander was fun...but i preferred being in the mech more...just saying

#78 Stone Naga

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Posted 21 July 2012 - 06:45 PM

MC and MC Gold were absolutely two of the all-time best! Heck, even MC2 was pretty darn fun to run.

#79 Amish3006

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Posted 21 July 2012 - 06:57 PM

View PostBrenden, on 20 July 2012 - 10:23 AM, said:

Mount and Burn?
I am as handy with computers as an Amishman.


I like to think I'm pretty handy with a computer, for an "amishman." lol

#80 Stella Starslayer

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Posted 14 January 2013 - 05:34 PM

View PostRab357, on 20 July 2012 - 09:50 AM, said:


So, any vets of MC around here? Anyone remember Rooster from the first MC?

"This is Rooster!"

"Like hittin' tin cans on a fence!"

"My armor's meltin' off!"



I love MechCommander. It is what got me into the Battletech Series. First MC1 then 2, then i read the books, then played MW4: Mercs, and now here I am. Mechcommander is still my favorite of all. As for Rooster, He was always my all time favorite pilot. I love telling him to shoot buildings "Hehehe it's gone!" But alas! In the ordanance truck convoy mission, i brought him in his catapult to save a Hollander II that was being pelted by a Hunchback IIC, and the Hunchie changed focus and punched his double AC/20 straight through poor Roosters cockpit. Instant death. I nearly cried.





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