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Skill Tree

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#1 Natred

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Posted 09 February 2017 - 11:50 AM

Its a cool concept, and good idea for personalization of mechs. Although, its strange idea to just be like ok this machine has 10 percent range boost for sensors. How does it get a 10 percent range boost? In order to improve any machine it gets new or upgraded hardware/parts. So is this like a upgraded antena? Then say you want to take such antena off and put the old one on you have to pay for it again?

I love the mechwarrior universe, the cool think is its based on theoretically possible technology. The thing is any machine a technician works on has parts. A battlemech or omnimech has parts, whether its myrofiber for movement, barrel groves for imrpoved velocity, software for info gathering.

Just a thought.. if you wouldnt have made us pay to respec after we already purchased upgrades i would have never brought this up. Skill tree is supposed to bring flexability to mechs and chassis, not lock them into an skill group and make it difficult with limited resources to try different things.





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