Jump to content

Pgi--What Feedback Are You Looking For? Help Us Focus


3 replies to this topic

#1 Big Tin Man

    Member

  • PipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 1,957 posts

Posted 10 February 2017 - 07:38 AM

In 2 days there is 12 pages of threads. Most talked about pts yet. Help us focus our attention on what you intend on tweaking prior to roll out. It is clear our mechs won't be the same, but that doesn't mean the game is broken, just the old meta is broken, and the new isn't discovered yet.

#2 cazidin

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 4,259 posts

Posted 10 February 2017 - 07:49 AM

PGI doesn't really want your feedback. The dartboard of destiny has worked thus far! Posted Image

#3 Big Tin Man

    Member

  • PipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 1,957 posts

Posted 10 February 2017 - 08:46 AM

...but I like the illusion that I can effect the speed of Paul's meta-go-round...

Posted Image

#4 singh44s

    Member

  • PipPip
  • Bad Company
  • Bad Company
  • 26 posts

Posted 10 February 2017 - 09:45 AM

View Postcazidin, on 10 February 2017 - 07:49 AM, said:

PGI doesn't really want your feedback.


Seems about right.

They do though, want your MC in the form of Premium Time, Hero mechs (with their CBill bonus), and if you like/play a mech so much that you have surplus XP on a variant, some more MC to convert it into GXP.

In that light, every design decision that went into this Mech Efficiency Customization Web* begins to make sense.

* There's nothing in this proposed system that's skill-related. Can we stop calling it that now?

Edited by singh44s, 10 February 2017 - 09:46 AM.






3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users