Hi Guys, sorry it's been so long since I checked in onthis thread I've been pretty busy working on new models and getting these printed.
Here's a shot of them, the rifleman/defender is the raw print the warhammer/tomahawk & zentraedi regult are both resin casts.
Here's a shot of painted version that my friend Maz did (I can't paint that well)
Shot of the updated Rifleman/Defender with corrected cockpit & ammo bins
Scaleshot next to a CBT warhammer
Everything is modelled in Maya, I used some reference pictures from the original macross art books as well as a few online pics of the 1/60 scale yamato toys. I wish i had some as they are awesome but the pics did the job just fine.
The models are about 20% larger than the old battletech minis. I've got a Longbow/Phallanx nearly completed as well as a Marauder/Glaug. At some point I'll be reprinting the rifleman and warhammer as there's a couple of minor details on the legs that aren't 100% correct as I didn't add the hip launcher boxes. The rifleman has already been printed a second time as the ammo boxes and cockpit were too short and stubby on the original CAD model.
I could have modelled these a lot smoother but I needed to keep things blocky on purpose so that it'd show properly when they were printed.
You can read more about the stuff here:
www.facebook.com/robotechminiatures
I have permisison from HG to develope these as prototype models, (none of them are for sale so please don't ask). There is a small chance that they will be able to be produced in the future but there is a lot of discussion we need to do first.
As far as the modelling I'm still learning, I'm going to apply to see if I can get accepted for 3d classes. Tthese models will likely be part of my portfollio. It's something I'm serious about pursuing professionally, but it's been 10 years since I attended college so I'm a bit rusty and I'm totally out of the loop on newer programs like Zbrush. (I'm learning on maya 09)
I have a background in photoshop but currently no formal training in 3d. Everything I've leqarned is pretty much self taught with a focus on making models aimed for printing rather than animation.
I've also been working on this which is a generic mecha I'm calling the Jabberwok. (it's still in a very rough stage)
Edited by Magic Murder Man, 28 May 2012 - 12:58 AM.