Cementi, on 13 February 2017 - 04:05 PM, said:
First off Zuull, saying f2p players are irrelevant is just stupid. How do you think f2p players become paying players? They try the game and if the experience is good they decide to invest in the game. MWO has a terrible new player experience which is why most of the people here are battletech fans from previous titles or table top. Those that do not fit that category have usually (not always) been referred to this game by friends that do fit those categories. Even then it is a challenge to get people to stay with the game. As a matter of fact several people I got into the game liked it but had no urge what so ever to grind out multiple versions of the same mech when they had only 4 mechbays. A couple of them have flat out told me to let me know when the skill tree drops as they plan on trying the game again because the rule of 3 is gone.
Rogue Jedi, not sure I do not have time to log in and check but I think you can get full radar derp for less than 20 points. However even if it does cost 20 points that is only 2 m per mech. Which equals the same investment to have radar derp on three mechs vs the current only having a module to have to swap every time you want to switch mechs. On top of that you will get much much more than just radar derp, go take a look.
Doctor Zuber, thanks for getting it.
Finally to anyone saying that they have X amount of mechs master but now will only be able to master Y amount. Well that is not really a mastered Mech. That's nothing more than a half measure or work around.
Respec double taxing is to much. That is the only part of the cost that I will agree is a problem. Initial cost is fine, paying to pull points out is fine. The problem is paying to put the points back in.
Rogue Jedi, not sure I do not have time to log in and check but I think you can get full radar derp for less than 20 points. However even if it does cost 20 points that is only 2 m per mech. Which equals the same investment to have radar derp on three mechs vs the current only having a module to have to swap every time you want to switch mechs. On top of that you will get much much more than just radar derp, go take a look.
Doctor Zuber, thanks for getting it.
Finally to anyone saying that they have X amount of mechs master but now will only be able to master Y amount. Well that is not really a mastered Mech. That's nothing more than a half measure or work around.
Respec double taxing is to much. That is the only part of the cost that I will agree is a problem. Initial cost is fine, paying to pull points out is fine. The problem is paying to put the points back in.
That is an argument AGAINST the Rule of Three which I will support fully... getting rid of a terrible thing is NOT an endorsement of this dumpster fire, they do not go hand in hand.