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March Mechs, Place Your Bets!


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#41 Battlemaster56

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Posted 13 February 2017 - 09:49 AM

View PostCK16, on 13 February 2017 - 09:42 AM, said:

Warhammer IIC yes.....Pixiehawk IIC no....your talking about a mech with pretty much all its weapons in the ST's and all of one type...Everyone has this dream it would be a mini KDK3, reality it would fall well short of that and be a mediocre mech....only the missile one would MAYBE have hope but as an LRM boat so yea....you call that hope? Lol

Yeah that's the only problem I see with the mech, while Godhammer IIC will beuber top tier and the only weakness it have is the inherited isolated side torsos as the OG Hammer and Hellbringer. I just suggested the Bruin it be a good 80tonner, next to the Godhammer IIC, Phoenix Hawk IIC maybe a decent dual guass poptart or lbx10 boat, even a mini KDK 3 vanilla build.

#42 Widowmaker1981

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Posted 13 February 2017 - 10:05 AM

View PostGas Guzzler, on 13 February 2017 - 09:48 AM, said:


On the base variant you have enough room to do the same dakka loadout as the KDK-3 but with jumps and approximately the same speed if there was any hardpoint inflation, which I'm sure there would be.

In fact, the WHM IIC is mostly laser vomit aside from some ATMs and HAG20s on a couple variants. I think the PHX IIC might be BETTER than the WHM IIC tbh.


Yeah, it has energy, ballistic and missile boat variants, slender humanoid torso, head mounted cockpit, reasonably high torso mounted weapons, jump jets, high engine cap.. whats not to like? Only point against it is that it only boats, no mixed variants.

I think people confuse how good the mech is in TT with how good it will be here. In TT is shares that same hugely overengined problem the Gargoyle has, but here.. it can run an XL350 and do 75 kph while having actual firepower.

#43 Gas Guzzler

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Posted 13 February 2017 - 10:08 AM

View PostWidowmaker1981, on 13 February 2017 - 10:05 AM, said:


Yeah, it has energy, ballistic and missile boat variants, slender humanoid torso, head mounted cockpit, reasonably high torso mounted weapons, jump jets, high engine cap.. whats not to like? Only point against it is that it only boats, no mixed variants.

I think people confuse how good the mech is in TT with how good it will be here. In TT is shares that same hugely overengined problem the Gargoyle has, but here.. it can run an XL350 and do 75 kph while having actual firepower.


Yeah, I mean based on the stock loadouts, I surmise that you will have a variant that does the KDK-3 dakka loadout, 7-8 laser vomit, and a 6 SRM6 w/art mech, all with JJs. All of which are welcome additions to the Clan 80 tonner lineup. Super jumpy Clan Black Widow, Super Clan Grasshopper-5P, and Super Clan Griffin-3M.

Edited by Gas Guzzler, 13 February 2017 - 10:11 AM.


#44 MechaBattler

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Posted 13 February 2017 - 10:09 AM

Hit The Deck and GasGuzzer, sorry can't quote you, stuck somewhere with an outdated web browser.

They don't let the AC20 dual fire without ghost heat. It's not exactly a long range weapon and it has the slowest velocity in the game for projectiles. I honestly just don't see them having dual heavy gauss without additional penalties. They've already nerfed gauss from multiple angles. So I'm curious what the would come up with.

Edited by MechaBattler, 13 February 2017 - 10:10 AM.


#45 Snowbluff

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Posted 13 February 2017 - 10:30 AM

View PostTristan Winter, on 13 February 2017 - 04:59 AM, said:

With the release of the Javelin, we are getting closer to having an equal number of light, medium, heavy and assault mechs in the game. Just a few more light mechs and we'll be very close indeed.

But since no one cares about light mechs, I'll suggest... Mad Cat Mk 2, Mad Cat 3 and Mad Cat Mk 4 in one super Mad Cat Mech Pack.

I do want the Mad Cat 3 at least. The 5 variant would mean a 55 ton fast jumper, which would be cool.
Posted Image
Mk 4 is tricky because of the weird tech and armor (though there is MkIII variant that uses it), and it probably wouldn't get any quirk help if the ears and the side torso death made it awful. :(

#46 Battlemaster56

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Posted 13 February 2017 - 10:32 AM

View PostSnowbluff, on 13 February 2017 - 10:30 AM, said:

I do want the Mad Cat 3 at least. The 5 variant would mean a 55 ton fast jumper, which would be cool.
Posted Image
Mk 4 is tricky because of the weird tech and armor (though there is MkIII variant that uses it), and it probably wouldn't get any quirk help if the ears and the side torso death made it awful. Posted Image

Lately you been on a anime gif run( not having a problem with it, also keep rocking the BRS man) did something good happen?

#47 Snowbluff

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Posted 13 February 2017 - 10:34 AM

View PostBattlemaster56, on 13 February 2017 - 10:32 AM, said:

Lately you been on a anime gif run( not having a problem with it, also keep rocking the BRS man) did something good happen?

It's been an easy week for me. Aced my last two exams, I have today off. PLayed some good matched online, posted that in the Tooting Horns thread. So I've been less lazy with my posts.

Love me some BRS.

#48 Battlemaster56

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Posted 13 February 2017 - 10:39 AM

View PostSnowbluff, on 13 February 2017 - 10:34 AM, said:

It's been an easy week for me. Aced my last two exams, I have today off. PLayed some good matched online, posted that in the Tooting Horns thread. So I've been less lazy with my posts.

Love me some BRS.

Awesome and congratz.

Yeah loved the BRS OVA and short anime series, thinking about reading the manga and pick up a design ideas for my own story OC.

#49 Snowbluff

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Posted 13 February 2017 - 10:48 AM

View PostBattlemaster56, on 13 February 2017 - 10:39 AM, said:

Awesome and congratz.

Yeah loved the BRS OVA and short anime series, thinking about reading the manga and pick up a design ideas for my own story OC.

I've read the manga series done by a different artist. Like many series of its kind, it did have to wrap up quickly. The story and premise are pretty good though.

#50 chucklesMuch

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Posted 13 February 2017 - 11:13 AM

Guess - Blood Asp & Mad cat MkII

IS:
Well after this thread https://mwomercs.com...-now-with-poll/
I want a couple from this list:
Light: Osiris
Medium: Lynx
Heavy: Onslaught
Assault: Sagittarius.

Clans:
Light: locust iic (actually I want the piranha… but doubt 12 MG’s could be balanced, read; anything less than 12mg would become unplayable and even 12 made subpar.)
Medium: Black Lanner (maybe)
Heavy: Nova Cat
Assault: Bloodasp

I think it would be really sad if IS get more mediocre but nostalgic mechs. And really funny if they added the Madcat mkIII instead of some other chassis version.

#51 TorinZ

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Posted 13 February 2017 - 11:14 AM

Thinking around new tech:
IS - Argus - to bring in the RAC5. Maybe a Chimera to bring the MRMs. Though, they could bring the Hellspawn variant with the 2 MRM20s too.
Clan - Solitaire for a fast light with heavy lasers. Not big into clan mechs, so nothing else comes to mind with newer techs that I would like to see. Blood Asp seems to be the one, but I would prefer if they brought in something else instead of another assault.

#52 CK16

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Posted 13 February 2017 - 11:35 AM

View PostTorinZ, on 13 February 2017 - 11:14 AM, said:

Thinking around new tech:
IS - Argus - to bring in the RAC5. Maybe a Chimera to bring the MRMs. Though, they could bring the Hellspawn variant with the 2 MRM20s too.
Clan - Solitaire for a fast light with heavy lasers. Not big into clan mechs, so nothing else comes to mind with newer techs that I would like to see. Blood Asp seems to be the one, but I would prefer if they brought in something else instead of another assault.


Funny thing is, we could actually use more assualts! Both IS and Clan are so loaded with Mediums and Heavys, we still lack Assaults and greatly lack Lights (but that does not mean I want us stuffed with light mechs for the next few months either.)

#53 TorinZ

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Posted 13 February 2017 - 02:03 PM

Ok CK16, maybe a couple assaults. I have yet to find an assault that makes me happy, so maybe it just has not been added yet. But I am sure it's just me.

I do kind of agree with you on the Mediums and Heavies, though as a mostly medium mech pilot, I am selfish and want more. The ones I would want would be at the lower end of the weight classes that could use some better choices. I also think the Argus design would be a nice addition for a heavy to the game that could introduce us to new tech. Asymmetrical design that just looks good. Thanks to your art contest thread, just makes me want it in MWO even more. I have enough mechs now that I really want ones that have more character.

I am really looking forward to the new tech. It would be nice to see a list of what PGI will be adding in the initial phases so I can theory craft some builds on my favorite mechs. At least I would think they would have a design document for that already.

#54 Gas Guzzler

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Posted 13 February 2017 - 02:05 PM

View PostCK16, on 13 February 2017 - 11:35 AM, said:

Funny thing is, we could actually use more assualts! Both IS and Clan are so loaded with Mediums and Heavys, we still lack Assaults and greatly lack Lights (but that does not mean I want us stuffed with light mechs for the next few months either.)


The Clan assault lineup is actually in parity with Clan heavies, and there are more Clan assaults than there are Clan mediums (starting next week anyway).

The IS on the other hand is still short on assaults, and could really use some top of the line assaults, as most of the IS assault lineup is pretty underwhelming.

#55 Mole

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Posted 13 February 2017 - 02:10 PM

I just realized the Uziel is actually in timeline now. I'm going to go out on a limb and say that PGI is going to release the 'mechs that have been high on everyone's previoulsy out of timeline wishlist, which for the Clans would be the Mad Cat MkII and the Nova Cat. High on the same wishlist but for IS has always been the Uziel. It may also be reasonable to expect to see the first IS omnimech so Sunder is another possibility and has been highly coveted.

#56 Gas Guzzler

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Posted 13 February 2017 - 02:18 PM

View PostProbably Not, on 13 February 2017 - 02:06 PM, said:


I really don't mind there being less Assaults. Mediums and Heavies formed the backbone of most BT mech-based military organizations and should therefore be seen in greater numbers. Still, the more the merrier.


Well, having more variety doesn't mean "greater numbers".

Frankly, there is a specific role or two that are covered by Clan assaults but NOT covered by IS assaults that I would really like to be addressed...

#57 Acehilator

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Posted 13 February 2017 - 02:21 PM

I hope they don't waste time with the ultra crap first generation IS Omnis. Why do sooo many people want the Sunder? Non-removeable 360XL, wtf.

#58 Jay Leon Hart

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Posted 13 February 2017 - 03:07 PM

What I want (not what I think we'll get)

IS (any 2 of);
Hollander
Uziel
Anvil
Fafnir

Clan (any 2 of);
Cougar
Pinion
Nova Cat
Blood Asp

Special mentions;
Pack Hunter and Solitaire for Clan Light - those shoulder cannons look great (for aiming at and shooting off) but I want my Cougar Posted Image

BONUS!
The Annihilation of Clan Smoke Jaguar and replacing them with Clan Nova Cat Posted Image

#59 Jay Leon Hart

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Posted 13 February 2017 - 03:23 PM

View PostProbably Not, on 13 February 2017 - 03:10 PM, said:


AWE-SOME!

Also, I think they would struggle to make it not look ridiculous with the way weapons currently scale when attached to a chassis.


I just imagine the shoulder cannon geo from the HBK, with the barrel length of the RGH concept art, on the body of a Firestarter Posted Image

#60 Snowbluff

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Posted 13 February 2017 - 03:26 PM

View PostProbably Not, on 13 February 2017 - 03:10 PM, said:


BOR-ING

Also, I think they would struggle to make it not look ridiculous with the way weapons currently scale when attached to a chassis.



Those high-mounted paired Gauss Rifles would be stupidly good for hillhumping. Would probably end up being a top tier machine on MetaMechs.

The hollander can just have a cowl like the KDK, so the guns look mostly the same.

Blood Asp gauss would not be stupidly good. The cockpit is low.





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