MechaBattler, on 13 February 2017 - 10:09 AM, said:
Hit The Deck and GasGuzzer, sorry can't quote you, stuck somewhere with an outdated web browser.
They don't let the AC20 dual fire without ghost heat. It's not exactly a long range weapon and it has the slowest velocity in the game for projectiles. I honestly just don't see them having dual heavy gauss without additional penalties. They've already nerfed gauss from multiple angles. So I'm curious what the would come up with.
AC/20 have 4s cooldown and fires instantly. Even then, I think that we should be able to fire 2 AC/20s at a time.
HGR would likely have cooldown time longer than 5s (the current GR's CD) plus charge up time. It does 25/20/10 damage at 180/390/600m or below. Not to mention, it has 120m
minimum range! (that last one sucks, let's hope that it won't be implemented because regular GR actually has 60m minimum range)
Coupled with its weight and bulk, I think everyone would agree that we should be able to fire 2 HGRs at a time.
Edited by Hit the Deck, 13 February 2017 - 03:57 PM.