CapperDeluxe, on 13 February 2017 - 08:07 AM, said:
"How can you like others if you can't even like yourself?" - Another deep thought by Jack Handy
well played sir. But still...don't be that guy.
Alistair Winter, on 13 February 2017 - 08:19 AM, said:
It's very much like politics. It's easy to agree on what the problem is, but things get tricky when people try to agree on how to fix the problem. For example, I saw one guy on the MWO forums argue that light mechs were extremely underpowered, which I agree with. His solution was to turn light mechs into NPC consumables that you could drop on the battlefield once per match. I mean... I don't even.
The discussion becomes extra hard because we have to factor in what PGI will realistically do in the real world. For example, we may agree that it would be better if PGI would have a PTS to try out 5 radically different ideas to replace ghost heat, and then we could get a better idea of which idea to build upon and improve with incremental balancing. But realists would argue that PGI is not likely to do any of that, so they will argue that we should stick with ghost heat, even if they hate it, just because they don't believe PGI is capable or willing to find a proper replacement.
Also, PGI doesn't really want to interact with the players unless someone puts a gun to their head, it feels like. Ask the devs, community managers, the
which is why PGI needs input from ALL the above.. because no one group has all the answers, or even considers all the issues.