This thread... I love you guys! I hate some of you too, but it's OK!
Alistair Winter, on 13 February 2017 - 08:19 AM, said:
Also, PGI doesn't really want to interact with the players unless someone puts a gun to their head, it feels like. Ask the devs, community managers, the roundtable roundbucket, the twitter polls... there are so many examples.
That's the feedback loop that this echo chamber
desperately needs.
Bishop Steiner, on 13 February 2017 - 08:50 AM, said:
Could I give some beneficial input? On some things, yes. Other things, a lot less so. Same is true with McGral, Quicksilver, Deathlike, or literally ANY "notable" name on the forums. None have all the answers, and none are immune to confirmation bias and agendas.
All can give some useful input though. But I just don't see Roundtables, or the like as really accomplishing a dang thing.
We're not immune.. I don't think any of us pretends to be immune. The best we can do is agree to disagree, and not get too butthurt over things
Regardless of what is and what isn't as important, the thing PGI is doesn't do well is feedback. If PGI does or doesn't like an idea, there's no stated parameters in which to be able to address the matter. Like, if X is undesirable, can we do Y? The fact that there literally is no back and forth discussion to a degree, means that we are stuck at guessing out of our arses and just become resigned to the fact that they aren't listening.
Compare this community to other games (OK, let's not go that far) like Path of Exile.
There's plenty of fanboys, haters, and all the stuff you'd find in any community. Yet you know what? The devs
actually communicate feedback to the community.. even if it's regarding a chronically bad thing. Mind you, they do forget, and they are human too, but at least
they talk, including their lead designer. Heck, there's even
a community manager (omg, it's totally Lostech here) that does try to address stuff, including bugs in a timely manner. None of this exists here.
Even the bad stuff that goes on the game, gets a few laughs here and there and while probably would possibly get resolved in time (though realistically, some people will still be angry over it at one point or another), the community does a LOT of stuff (content creation, help, etc) that by their own nature is just that much larger than MWO's OutreachHPG would ever produce (although to be fair, POE has at least an order of magnitude's population greater than MWO and also can be literally in the top 20 games on Steam when a new league begins).
TL;DR
The reality is that since PGI doesn't really take the time to actually talk, discuss, get productive feedback only serves to show up when we get things like CW Phase 3 or the minimap (or even the current PTS) that they aren't really on the same page with anyone, other than themselves. Other games do the discussions and do it far better than PGI (it's not a hard bar to get over) and when you really keep bad lingering designs like Hoverjets (for the Highlander, which was Patient Zero), it's becomes harder over time to reconcile issues because you're building more bad decisions ontop of previously bad/worse decisions.
Actually talking to people AND acting on it would be a first step to ANYTHING productive... we don't need a repeat of the MWOWC where the original "plans" were things totally ignored from previous discussions from people that offered their opinions (like the MRBC guys) and were just made up on the go. As long as we leave it to PGI (or NGNG) to
dictate what they want instead of what the players need.. we'll continue to have poop ontop of poop for things like the NPE, and at some time we'll hit a point where game stagnation isn't good enough for the regulars. That's when there's another bandaid over a gaping wound won't be the proper fix.
Edited by Deathlike, 13 February 2017 - 10:58 AM.