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FRR Merc Unit Development


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#1 Dihm

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Posted 14 December 2011 - 05:57 AM

I figured I'd move all this discussion to its own thread so we weren't clogging up our loyalty one. :P

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Okay, so, making that insignia got my mind a whirl about a Merc Unit using these names. Since the 3rd Drakons may be locked out by the system for the faction, this may become something real, lol.


The unit would be (the?) Skjaldborg, the Shieldwall of Rasalhague.
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(that's supposed to be overlapped shields out on a battlefield, a shield showing each of the major companies within the unit)

Beneath it, there'd have various companies.

The 1st Skjaldborg would be the Huscarls. The meat and potatoes of the merc unit. Well rounded and varied in the mechs and contracts it takes. This is the shield on the left, the crossed axes. Just using that as a placeholder. Below this unit there could have units/lances like "Loki's Chosen/Sons", "Thor's Hammer" (cliche or what?), whatever the Lance Leader would like. :lol:
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The 2nd Skjaldborg would be Drakdräparna, the Dragonslayers. Specialize in lightning raids into Kurita space.
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The 3rd Skjaldborg would be the Svinfylking, the Boar's Snout/Swine Array. Specialize in shock attacks with heavy/assault mechs. Smash the enemy, get in close to brawl.
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Command group/lance would be the Thegns, something of the sort. Just rough concepts on the artwork here (not my specialty!), don't judge me too harshly. :P


#2 Dihm

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Posted 14 December 2011 - 05:58 AM

View PostGrimm Wulf, on 13 December 2011 - 06:03 PM, said:

Indeed it is...

But if we/you want to be correct with this in the case of FRR, seeing as the official language of the FRR is Swedish, it would be "Mjölner".

The Swedish word for "Flour" is "Mjöl"... but "Mjöl" can also be used to refer to anything that has been pulverized into a powder (even if normaly we use "Pulver" for powers in general). A Miller in Swedish is called a "Mjölnare". The word for "grind" is "Mala" which I think also sort of comes from Mjölner. The name of the hammer basicly means "the crusher", or "the pulverizer", so yeah... clearly this hammer was important to people, important enough to name every day stuff something simmilar.

In Norwegian the hammer is named "Mjølner" or "Mjolne". In Danish it is "Mjølner" as well (the Norwegian's writen language came from the Danish. I read somewhere that "Norwegian is Danish spoken in Swedish". So in other words, if a Swede where to read outloud a Danish text, it would sound Norwegian... not sure how true this is though, never tested it :lol:). In Finnish... hmm... at first I thought google was f'ing with me, but when I checked on the Finnish wikipedia, it turns out their name for the hammer is the same as in Swedish "Mjölner". I guess 550+ years of being Swedish really does put it's mark on a people and its language.

I left in Dihm's entire message in this quote since this is a new page, so people don't have to switch back and forth.

I have this feeling of both "I like it!", and "I have concerns!". I like the general idea of it, where it is heading and all. So keep that in mind when I continue with my "small" (read as "possibly big") list of concerns. :lol:

My first thing is the name of the entire unit, Skjaldborg, I like the word it's self. But the problem I have comes when you look at what happends to the word when you are going to refer to someone as being one of the Skjaldborg unit. So "is a Skjaldborg", would be "is a Skjaldborgare". Borgare is the part that raises my concerns.

In "olden times", "Borgare" where regular people (like same "level" as peasants and what not) who lived in "Borgar" (plural of Borg), so fortress'. Borgar would often turn into towns and cities over time, due to both protection, being spread out pretty well, and close to importent stuff and roads. Anyway at first Borgare where the people who had goten/bought the right in their town they lived in to do buisness. So craftsmanship, trading, health stuff, law, etc. They often had the right to be in the councils of that town, to vote and all that, usually lead by the "Borgmästare" (litteraly "Fort-master", but it actully means Mayor). Over time this class of people became an class of their own, amongst a total fo 4 now (Noblemen, Priests, Borgare, and the regular peasants) they became more of an upper class (just not as "upper" as Nobleman and Priests though). They where not down at the peasent level, they where not either down at the normal level for most people who lived in towns, but they where not as high as the nobility. But in general their opinions mattered. The good thing about them is of course that they basicly sponsored the English, American, and of course the French Revolutions. But as time went, these people have basicly become "the rich people" of this world. Politicly they are the people who do not really want any or much change, and the only change they want is the change that will only really benefit huge companies and of course the rich (them selves of course, the massivelly huge minority of the planet)... which pretty much usualy means that the impact on the majority of people is a negetive one. I belive in English they are called conservative, but I might be wrong. So in Sweden, all the people who lean towards this type of thinking, are today refered to as "Borgare". Opposit to them politicly are of course the people who want to change things so that it benefit the people more, the genertal masses, the core of each nation... I guess they are the ones called liberal (since that's opposit to conservative... right?).

So I hope you can see why I have my concerns about calling the unit Skjaldborg. Because first of all, "Borgare" where never really the fighters of towns, the main concern they had was how to get richer. It was other people, the lower class people, who where the ones who had to do the fighting. Of course it is also partly due to my own personal view that the majority of changes done in a nation should not effect the people negative.... so yeah, I am not a Borgare. ^_^

I do how ever have no problem with if the homebase of the unit was named Skjaldborg, because for one, it does make sort of sence... a fortress, a shield, protection, and all that.

Hmm, next thing. This has actually been on my mind since it was first brought up. Dragonslayers, "Drakdräparna". The part that I have been sort of thinking about is the fact that the FRR's emblem has a Dragon on it. And yes, I know it might look like a snake, or serpent or something like that. But back in those old days, words that ment Dragon, did often also refer to serpents/snakes... and vise versa. I belive that the creature on FRR's emblem is supposed to represent the "Lindorm"... or "Lindworm" as it's apperantly named in English. "Orm" in Swedish means "Snake".

From wikipedia: "Lindworm (cognate with Old Norse linnormr 'constrictor snake', Norwegian linnorm 'dragon', Swedish, lindorm, Danish, lindorm 'serpent', German Lindwurm 'dragon') in British heraldry, is a technical term for a wingless bipedal dragon often with a venomous bite."

I clearly know that the Dragon in Drakdräparna referes to Kurita, and I am certain the people of FRR would also know this. It's just that I of course know about this serpent/dragon thing... and it seems almost like it could become a double meaning... I sometimes tend to probably over think things though... so this might be one of those times. :unsure:

Next thing: Colour wise, I feel some of the colours are a bit to dark. Vikings generaly prefered a little bit brighter colours when they where able to dye or paint stuff. But yeah, I guess being to bright and colourful might not be that appealing, and nor should it. I just feel they might be a tad bit dark, atleast in the sence of being the emblems for the merc unit.

Other then these things... I like the concept of it all. :P

I have been looking for other old norse words that could maybe be used where ever (I tend to do that every now and then when I make characters in games and I feel like the character should be more Vkingy). Here are a few of them. A lot (read as "most") of the information comes either directly or indirectly from Wikipedia, so easy to find, I have edited or rewriten some of it.

Einherjar/Einhärjar: (First is the old norse it seems, second is the Swedish one) These are the spirits of Viking warriors that where brought to Valhalla (Valhall in Swedish) by the Valkyries... if they had died a brave/honourable/heroic/etc death. They spend all of their days training/fighting to prepare for Ragnarök. And then they spend all evening eating and drinking until they are full. This word would maybe be a bit of a clishé though, don't know how often it is used by otheres, and maybe it might already be taken by the time MWO has been launched. Einherjar basicly mean "Lone Fighters", might be other meanings out there, but I do not recal having encountered other versions.

Vigridr: "In Norse mythology, Vígríðr, is a large field foretold to host a battle between the forces of the gods and the forces of Surtr as part of the events of Ragnarök... The 'Poetic Edda' briefly mentions the field as where the two forces will battle, whereas the 'Prose Edda' features a fuller account, foretelling that it is the location of the future death of several deities (and their enemies) before the world is engulfed in flames and reborn." This is the battlefield where the Einherjar are said to go and fight on when Ragnarök starts. I really like this word, both because of what is said to happend there, and because the word sounds cool, and because I have found it very useful and easy to use it as a character name (both as first and last name). Vigridr mean: "battle-surge" or "place on which battle surges".

Oskipnir: With the exeption of the last two sentences in Vigridr (why I like the word Vigridr, and the meaning of the word), the entire explenation for what Vigridr is, applyes for this as well, since this is another name for that battlefield. I do how ever really like the word, but mostly because it sounds sort of cool. The meaning of Oskipnir is widely debated, I guess becaise they are not compleatly sure, but it's proposed meaning is: "the (not yet) created", "not made" or "mismade".

I could probably find more, but these where the ones I initialy had in my head because it was not that long ago I was looking for names and found these. And I feel that this post is already to big, so I will leave it with this final thing, partly about why I choice these the 3 above names. I will maybe write more names later if I encounter something. :P

Since I first read your posts about the emblems, and then the next one with more emblems and names and such... and my own thoughts on some of the names you suggested etc... an idea started to sort of form. I thought that what if part of the Merc Units name was Einherjar, or the entire name was just Einherjar or maybe Einherjarna. I did also consider that it could be used as the "thing" the members of the units are refered to as, rather then maybe soldiers or something. Although, that would make it hard to "raise in ranks" then, so maybe top officer ranks could be Einherjar, but even then I still prefer it as being the entire units name... even if it is clishé. Anyway this is the highest level of honour a mere human could get in the Norse Paganism basicly, to have been choicen by the gods to fight for them at Ragnarök. They also spend a lot of time preparing for Ragnarök which is important to my entire thought... continue reading to find out why.

The choice of Vigridr and Oskipnir is obviously because the Einherjar are connected to it, but also because it seems to be the main battlefield for where Ragnarök will take place, and as such I was thinking that they could maybe refer to something for this merc unit. Maybe even somehow refer to the "battle with Kurita" that has happend. And I mean, "battle-surge" does not sound that bad right? So it sounds like maybe a pretty awesome battle tactics, or maybe it could be something else... I don't know, possabilityes are many. But then I realized that with those two, and the part about Einherjarnas preperations and all that, they could maybe somehow refer to the fact that this Merc Unit could maybe be taking all these contracts against not only Kurita or Steiner (since they are the biggest borders to FRR), but against all other houses as well.

This to "in world", or "in game" or what ever, sort of indicate that this merc unit are maybe not actual mercs at the core, but rather some kind of "secretly" FRR government mlitary group training thing, to be able to fight against all other houses more effectivly. So that IF there ever was a time when we got invaded by other houses, we would have this merc unit with people with the knowledge to fight each house, that could help FRR against them, and train FRR soldiers/MechWarriors how to as well. You know simmilar to how the "Wolf's Dragoons" came to the Inner Sphere and worked for and fought against each of the major houses to gather intel on everything, including how they fight. In this FRR merc units case though, they would only fight agaisnt, and not work for, the other houses, but still close enough. And speaking of the Clan... read on...

Not to mention that "the (not yet) created" (etc) meaning from Oskipnir could totaly somehow be a (meta?) reference to the Clan invasion... to the fact that even if we as the gamers already know about the clan invation (like we do about Ragnarök, and how the people back then already knew about it)... it has technicly actually not happend yet, atleast not in the sence of MWO. I don't know why but I REALLY like that idea, I am actually smiling as I am writing this particular paragraph. :rolleyes:

Anyway... that is all... for now. I think I have writen my biggest post yet... or is that just because I have Dihm's entire post in it as well? ^_^


#3 Dihm

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Posted 14 December 2011 - 05:58 AM

View PostGrimm Wulf, on 13 December 2011 - 06:03 PM, said:

I have this feeling of both "I like it!", and "I have concerns!". I like the general idea of it, where it is heading and all. So keep that in mind when I continue with my "small" (read as "possibly big") list of concerns. :P

My first thing is the name of the entire unit, Skjaldborg, I like the word it's self. But the problem I have comes when you look at what happends to the word when you are going to refer to someone as being one of the Skjaldborg unit. So "is a Skjaldborg", would be "is a Skjaldborgare". Borgare is the part that raises my concerns.

[...]

So I hope you can see why I have my concerns about calling the unit Skjaldborg. Because first of all, "Borgare" where never really the fighters of towns, the main concern they had was how to get richer. It was other people, the lower class people, who where the ones who had to do the fighting. Of course it is also partly due to my own personal view that the majority of changes done in a nation should not effect the people negative.... so yeah, I am not a Borgare. :lol:

I do how ever have no problem with if the homebase of the unit was named Skjaldborg, because for one, it does make sort of sence... a fortress, a shield, protection, and all that.

I think the problem is that the word itself appears to reference an inanimate object instead of the actual battlefield formation of PEOPLE. I rather like the word, and the imagery that it spawned in my head. The people of the Shieldwall (and it's sub-units), are the protection of all Rasalhagians from threats to the borders. I wouldn't think of the people within it as "Borgare" in the slightest. Nor of Skjaldborg itself as a place or thing. If that makes sense.

View PostGrimm Wulf, on 13 December 2011 - 06:03 PM, said:

I clearly know that the Dragon in Drakdräparna referes to Kurita, and I am certain the people of FRR would also know this. It's just that I of course know about this serpent/dragon thing... and it seems almost like it could become a double meaning... I sometimes tend to probably over think things though... so this might be one of those times. :unsure:

I think this is easier "In Universe" than in real life. House Kurita has been known as the Dragon for centuries and all that. I did think of this issue though, with having a dragon/wurm/serpent on our own national flag and all. ^_^

View PostGrimm Wulf, on 13 December 2011 - 06:03 PM, said:

Next thing: Colour wise, I feel some of the colours are a bit to dark. Vikings generaly prefered a little bit brighter colours when they where able to dye or paint stuff. But yeah, I guess being to bright and colourful might not be that appealing, and nor should it. I just feel they might be a tad bit dark, atleast in the sence of being the emblems for the merc unit.

Guilty as charged. I don't like bright colors and tend to go darker than most people would like it seems. Hey, just be glad I left the background blue/green as bright as I did! Just concepts though, I'm no graphic artist. Wanted to get the ideas out there for people to comment on and help me build up, if they're interested. :P

View PostGrimm Wulf, on 13 December 2011 - 06:03 PM, said:

Since I first read your posts about the emblems, and then the next one with more emblems and names and such... and my own thoughts on some of the names you suggested etc... an idea started to sort of form. I thought that what if part of the Merc Units name was Einherjar, or the entire name was just Einherjar or maybe Einherjarna. I did also consider that it could be used as the "thing" the members of the units are refered to as, rather then maybe soldiers or something. Although, that would make it hard to "raise in ranks" then, so maybe top officer ranks could be Einherjar, but even then I still prefer it as being the entire units name... even if it is clishé. Anyway this is the highest level of honour a mere human could get in the Norse Paganism basicly, to have been choicen by the gods to fight for them at Ragnarök. They also spend a lot of time preparing for Ragnarök which is important to my entire thought... continue reading to find out why.

The choice of Vigridr and Oskipnir is obviously because the Einherjar are connected to it, but also because it seems to be the main battlefield for where Ragnarök will take place, and as such I was thinking that they could maybe refer to something for this merc unit. Maybe even somehow refer to the "battle with Kurita" that has happend. And I mean, "battle-surge" does not sound that bad right? So it sounds like maybe a pretty awesome battle tactics, or maybe it could be something else... I don't know, possabilityes are many. But then I realized that with those two, and the part about Einherjarnas preperations and all that, they could maybe somehow refer to the fact that this Merc Unit could maybe be taking all these contracts against not only Kurita or Steiner (since they are the biggest borders to FRR), but against all other houses as well.

This to "in world", or "in game" or what ever, sort of indicate that this merc unit are maybe not actual mercs at the core, but rather some kind of "secretly" FRR government mlitary group training thing, to be able to fight against all other houses more effectivly. So that IF there ever was a time when we got invaded by other houses, we would have this merc unit with people with the knowledge to fight each house, that could help FRR against them, and train FRR soldiers/MechWarriors how to as well. You know simmilar to how the "Wolf's Dragoons" came to the Inner Sphere and worked for and fought against each of the major houses to gather intel on everything, including how they fight. In this FRR merc units case though, they would only fight agaisnt, and not work for, the other houses, but still close enough. And speaking of the Clan... read on...

Not to mention that "the (not yet) created" (etc) meaning from Oskipnir could totaly somehow be a (meta?) reference to the Clan invasion... to the fact that even if we as the gamers already know about the clan invation (like we do about Ragnarök, and how the people back then already knew about it)... it has technicly actually not happend yet, atleast not in the sence of MWO. I don't know why but I REALLY like that idea, I am actually smiling as I am writing this particular paragraph. :rolleyes:

Anyway... that is all... for now. I think I have writen my biggest post yet... or is that just because I have Dihm's entire post in it as well? :lol:

As far as Ranks, at the time I wrote the stuff down, I figured we'd just use the standard FRR KungsArmen rank structure. Maybe the command circle could be Einherjar instead of Thegns?

I'm REALLY a big fan of the Vigridr/Oskipnir meta-meaning. That's exactly what I started thinking of when you were describing what Vigridr and Oskipnir meant. Just have no clue how to tie it in to naming all this stuff! With them being "place names", I don't quite know how to work it into describing a group of people.

Everything so far is just concept, so I'm all ears to better ideas or ideas for tweaking things. All this talk made images appear in my head, so I went from there and threw things together. ^_^

#4 Skwisgaar Skwigelf

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Posted 14 December 2011 - 06:45 AM

View PostDihm, on 14 December 2011 - 05:58 AM, said:

I think the problem is that the word itself appears to reference an inanimate object instead of the actual battlefield formation of PEOPLE. I rather like the word, and the imagery that it spawned in my head. The people of the Shieldwall (and it's sub-units), are the protection of all Rasalhagians from threats to the borders. I wouldn't think of the people within it as "Borgare" in the slightest. Nor of Skjaldborg itself as a place or thing. If that makes sense.

I see what you're saying here. Instead of unit members being "Skjaldborgare", they would be "Kavellrist(unsure of plural spelling) of the Skjaldborg". The confusion I think would come from whether or not you're trying to apply a direct translation from Swedish to English or back.

Now I want to go take a night class and learn Swedish.

#5 Leitwolf

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Posted 14 December 2011 - 06:56 AM

As a loyal Warrior of the Varldherre i could´nt accept mercs on Rasalhague territory, but i realy like the shield of the 2nd Skjaldborg :P DRACHENGRILLEN!!!

Edited by Leitwolf, 14 December 2011 - 07:00 AM.


#6 Dihm

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Posted 14 December 2011 - 07:28 AM

View PostSkwisgaar Skwigelf, on 14 December 2011 - 06:45 AM, said:

I see what you're saying here. Instead of unit members being "Skjaldborgare", they would be "Kavellrist(unsure of plural spelling) of the Skjaldborg". The confusion I think would come from whether or not you're trying to apply a direct translation from Swedish to English or back.

Now I want to go take a night class and learn Swedish.

Yep, our mechwarriors are Kavellrists (of the Skjaldborg? Mechwarriors of the Shieldwall? Not sure what the Swedish grammar would be on that). Which is also what the rank of Corporal equates to in the FRR. I think we'd still keep "Private" around for probationary (people in "training", before they get assigned to a Lance) purposes. Maybe keep "Cadet" around for people wanting to train to be Officers/leaders.

Grimm makes me want to learn the language too for fun. Rosetta Stone have a Swedish package? :P

View PostLeitwolf, on 14 December 2011 - 06:56 AM, said:

As a loyal Warrior of the Varldherre i could´nt accept mercs on Rasalhague territory, but i realy like the shield of the 2nd Skjaldborg :P DRACHENGRILLEN!!!

Hey, if this could be a Faction unit, it would be. Gotta work with the game mechanics we're dealt. :lol:

Edited by Dihm, 14 December 2011 - 07:31 AM.


#7 Leitwolf

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Posted 14 December 2011 - 07:46 AM

View PostDihm, on 14 December 2011 - 07:28 AM, said:

Hey, if this could be a Faction unit, it would be. Gotta work with the game mechanics we're dealt. :P


Hmm... Maybe... But the citizen of Gunzburg will not trust them... That´s a matter of... SUNGLASES! :P

Edited by Leitwolf, 14 December 2011 - 07:46 AM.


#8 VEDRFOLNIR

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Posted 14 December 2011 - 09:05 AM

View PostLeitwolf, on 14 December 2011 - 07:46 AM, said:


Hmm... Maybe... But the citizen of Gunzburg will not trust them... That´s a matter of... SUNGLASES! :P


Hmmm... yeah, based on the 20 Year Update, Mercenaries are pretty much frowned upon in Rasalhague society. Ah, well. :P

#9 Skwisgaar Skwigelf

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Posted 14 December 2011 - 09:12 AM

For fluff purposes, here is one possible background.

The Skjalborg units are comprised of former Rasalhague Regulars and expatriot Rasalhague citizens that chafed under Kurita rule and formed their own unit. Once the Republic was given its freedom this unit was one of few that fought in the Ronin Wars for the good of the Republic instead of the good of their wallets. As such the Skjalborg, being sons and daughters of Rasalhague originally, are one of the few mercenary units that are tolerated and even begrudgingly respected by the KungsArme and Rasalhague in general.

#10 Dihm

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Posted 14 December 2011 - 09:20 AM

View PostSkwisgaar Skwigelf, on 14 December 2011 - 09:12 AM, said:

For fluff purposes, here is one possible background.

The Skjalborg units are comprised of former Rasalhague Regulars and expatriot Rasalhague citizens that chafed under Kurita rule and formed their own unit. Once the Republic was given its freedom this unit was one of few that fought in the Ronin Wars for the good of the Republic instead of the good of their wallets. As such the Skjalborg, being sons and daughters of Rasalhague originally, are one of the few mercenary units that are tolerated and even begrudgingly respected by the KungsArme and Rasalhague in general.

LOL, that was exactly the "history" I'd already "written" in my head. I used to fight for the 22nd Rasalhague Regulars in MPBT: Solaris, and my new guy is supposed to be his son. :P

#11 Skwisgaar Skwigelf

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Posted 14 December 2011 - 09:26 AM

I remembered seeing that you use to be a Rasalhague Regular so that's where I got the idea from.

#12 Dihm

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Posted 14 December 2011 - 09:36 AM

I used to get "hassled" by the command for my pro-independence comments. :P

Good thing there wasn't a real Internal Security Force or I'd probably have been locked away in some dark hole and forgotten.

Edited by Dihm, 14 December 2011 - 09:36 AM.


#13 Skwisgaar Skwigelf

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Posted 14 December 2011 - 10:30 AM

Let me see if we're on the same page. Here's how I see the unit composition shaking out. Say it starts as company size, but the basic structure can expand to battalion or regiment (or multi-regiment if there are enough players involved - wow that would be a lot of people).

SKJALDBORG COMPANY

1st Skjaldborg - Huscarls
Medium/Heavy lance, line troops, flexible to any scenario

2nd Skjaldborg - Drakdräparna
Light/medium lance, recon and hit-and-run, fast attack

3rd Skjaldborg - Svinfylking
Heavy/assault lance, area superiority, line-breakers

Then if the unit grows to battalion size, then the 1st will be a medium/heavy company, 2nd a light/medium company, 3rd a heavy/assault company, and so on.

Lances led by Lojtnants, companies led by Kaptens, battalions led by Majors, overall unit led by the Overste.

Of course some of this will depend on how the mechs are available and whether or not rank is involved in what weight class you have access too as well. Maybe the 3rd will use heavier mechs in the respective weight class of its members (35t lights, 55t meds, 75t heavies) that maybe trade speed for more firepower until they can unlock the heavier units. Again this is all speculation but to me this layout makes sense. Agree or disagree?

#14 Dihm

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Posted 14 December 2011 - 11:18 AM

That's exactly what I was thinking the layout would be. And also covers one of the reasons I'm trying to avoid using "company/battalion/regiment". We'll start small obviously, but why limit ourselves! :P

The thought with having some "specialties" for the sub-units gives people a place to go where they can find those of like a like mindset/play-style, and they can work together to get even better at it. My hope would be that the Lances would be able to organize some weekly training time, where we could spar amongst ourselves to enhance unit cohesion and coordination. Heck, if it ever got big enough, have a dedicated Academy company that focuses on training new recruits, and once they "graduate", they are moved over into the main force.

You'd have two rank paths, the enlisted and officer. Don't feel like leading people, that's fine, you still have the chance to gain rank and feel "progression" in that sense. We'd have to draft up some combat service ribbons, some awards, things like that as well that we can give to people. :P

Edited by Dihm, 14 December 2011 - 11:24 AM.


#15 Skwisgaar Skwigelf

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Posted 14 December 2011 - 11:32 AM

It'll be a clusterf#&$ for the first few weeks while everybody figures out how the game works and how they work with the game, no doubt. Training time and small-unit tactics would be awesome.

#16 Dihm

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Posted 14 December 2011 - 11:37 AM

Yeah, the first couple weeks will be needed to shake out who wants to lead what, and who has the time, motivation, and ability to do it. :P

I have this thought in my mind of a fairly free period at the start. We've got a big lump (hopefully) of players, people start organizing into groups that they mesh with. They "elect" a leader of their Lance or some such, that person gets the bump and the responsibility for organizing them for contracts, etc etc. Let it grow organically, and then once it is established, we'll figure out a new procedure for moving new recruits (or those wanting a transfer) into vacant slots.

#17 Grimm Wulf

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Posted 14 December 2011 - 05:42 PM

View PostDihm, on 14 December 2011 - 05:58 AM, said:

I think the problem is that the word itself appears to reference an inanimate object instead of the actual battlefield formation of PEOPLE. I rather like the word, and the imagery that it spawned in my head. The people of the Shieldwall (and it's sub-units), are the protection of all Rasalhagians from threats to the borders. I wouldn't think of the people within it as "Borgare" in the slightest. Nor of Skjaldborg itself as a place or thing. If that makes sense.

I think this is easier "In Universe" than in real life. House Kurita has been known as the Dragon for centuries and all that. I did think of this issue though, with having a dragon/wurm/serpent on our own national flag and all. :D

*nods* My thoughts where just minor concerns really... partly because I of course live in Sweden so I know "what to look for" if you will. But also the fact that I tend to at times be a bit to "what if". As in look at as many possabilities as possible trying to make sure they all align perfectly and what ever. For example, a matter as simple as maybe naming a character (although, for me coming up with names is not simple to start with, I suck at it, can take hours to just come up with one option... and thats even befor I start going "what if")... when I have come up with a name I start to google is, check around and what not, check in translators, wikipedia, etc... just to make sure that I have not accidently choicen a name that in the language of *reaches up and pulls down a random fruit*... Swahili... means "Your father was a hamster, and your mother smells of elderberries!" or something... :lol:

So it's not like I would not join a guild or something because a part of their name might be transformed into somehting bad. :)

View PostDihm, on 14 December 2011 - 05:58 AM, said:

Guilty as charged. I don't like bright colors and tend to go darker than most people would like it seems. Hey, just be glad I left the background blue/green as bright as I did! Just concepts though, I'm no graphic artist. Wanted to get the ideas out there for people to comment on and help me build up, if they're interested. :)


I am not so much for to bright colours either really. For example my favorit colour is blue, but with the exception of my jeans I actually don't own any other blue clothing, because I prefer the blue to be... oh what's the damn word... it sounds almost like accent (the language one), you know... sort of "highlight" details and what not. Anyway...

I think what I am really after when I spoke about "to dark colours" is that I more mean there needs to be a certain... "glow" in the colour... not necessarily bright, just that there is a kind of glow to them. A shift in the colour from a dark to a slightly less dark would probably create that. But clearly, you just made general templates, quickly done to show rough concept. So I really can't falt you for that. I... am an overachieving perfectionist... and I have known that since atleast 7-9th grade. I am that way with pretty much everything. In games as well these days, I absolutly can not leave anything behind if I can help it (games like Fallout and Elder Scroll ruin me almost... soooo much stuff to take! :)), and I absolutly have to do every single quest in an area befor I move on, and stuff like that.

View PostDihm, on 14 December 2011 - 05:58 AM, said:

As far as Ranks, at the time I wrote the stuff down, I figured we'd just use the standard FRR KungsArmen rank structure. Maybe the command circle could be Einherjar instead of Thegns?

You know... that is a word I have never heard befor, befor the last time you said it on this forum that is. Thegns. I have had to read around about it, and still I can't say it sounds familliar to me. I have goten pretty conflicing information about exacly what they where. Wiki says connected to military somehow, that it's usual latin translation ment soldier. A swedish page I encountered seem to equate them to both some kind of ritual leaders, the leaders and enforcers of the law in villages (which I also think I saw on wiki), and merchants, and that they where on the same level as kings and jarls and other "freemen" (a freeman had double the "worth" of a "common man" (which was not "free"), a common woman was apperantly half the worth of a common man, a "servant" was half the value of a common woman, and a slave was half the worth of a servant, and nobody was below slaves it seems). And wiki also said that people have suggested that over the years, and depending on the nations where in the thegns existed, what they actually where and did changed or differed from each other. So I have no idea at all what to make of the thegns. :lol:

The only actuall word I really recognized on the wiki page for thegn, a word that was apperantly directly connected to thegns, was "drengr". The place where I read it (under a picture on wiki) it says that a drengr was a junior thegn. But the reason I recognized the word is because it reminds me of "dräng". So I looked around, and accoding to "wiktionary" (swedish version) drengr is fornnordic for "dräng". The word basicly means "young unmarried man". A dräng was a man who worked on a farm, he got 1 year contracts each time, and the farm owner was in his right to beat the dräng if he missbehaved or did not do his work or did stuff wrong or what ever. English word for "dräng" is "Farmhand". Female version of this is "Piga", or "Maid" in English. They pretty much stayed like this for their entire life. Their social standing seem to equate to the "servant" level that I mentioned above "even below a common woman" in worth. :) So... if a drengr is a "junior thegn"... what does that mean for thegns? Since drengr as far as I know of rarely left their social standings in life.

*rubs forhead* people in the olden times are supposed to be simple and easy to understand damn it! <_<

I don't know what to do about the leadership name. I think if Einherjar should be used as a name for a certain leadership level, maybe it should be the leadership level that is above each seperate company. And I don't really think it should be that a certain rank is called "Einherjar" but rather the entire officers core at that level. So the Cheiftains (Hövdingar, just an example) are all the officers at the company level. I know that will probably be a bit to much stuff going on. How about the top leader in each company are part of the merc unit leadership... and as such can speak for their company with the top man/men in the Merc Unit. As for the actual rank names, depends on how many you intend to use. The more you intend to use the harder it's going to get to try and find norse words to replace them. So if you intend to use all ranks, probably best to keep them as is then.

View PostDihm, on 14 December 2011 - 05:58 AM, said:

I'm REALLY a big fan of the Vigridr/Oskipnir meta-meaning. That's exactly what I started thinking of when you were describing what Vigridr and Oskipnir meant. Just have no clue how to tie it in to naming all this stuff! With them being "place names", I don't quite know how to work it into describing a group of people.

Everything so far is just concept, so I'm all ears to better ideas or ideas for tweaking things. All this talk made images appear in my head, so I went from there and threw things together. :D

With Vigridr, due to what it means (battle-surge, or "place where battle surges"), I still see it as the name, or part of a name, for some kind of battle tactics. Due to what surge represent, maybe it could refer to the forward movement in a certain tactics... maybe a line of mechs just pressing forward or what ever. Or an all out attack by all available units or something. Or it could just be something as simple as it being what they call the battlefield they are fighting on at the moment, but that would sort of make it meaning less really, as it's easier to say other stuff instead.

Oskipnir is more difficult though. Maybe somehting about the unknown, either in general, or just with... hang on a freaking minute here now... the unknown... who deals with the unknown in armies... scouts... the scout units could be named Oskipnir! I know Oskipnir more means "not yet created", or "not made"... but that could sort of be twisted and forcfully pressed into the mold of meaning "not yet known". Also "made", in spy stuff and such, being discovered or found out who you are seem to call "made" "he made me"... or am I remembering that inccorectly, or is it another spelling or?


Question... seeing as MWO is going to have 4 distinct classes of mechs... like there already is of course, light, medium, heavy, assault. But unlike in other MW and BT stuff, the classes are supposed to actually make a difference (due to the pilot skills and what ever else they might throw together). So why is the companies being devided with more then one class in them. I know that's probably what would be done in "real life" in certain things and all, to have some levels of versatility within each company.

But with MWO, we are not going to have any "combined arms" like BT or MWLL or something. The 1st company and 3rd company are of course going to need to work together. And to me it seems strange to create companies that in them self sound to me are supposed to mainly work somehow by them selves, when they are going to need people from the other units as well. Each time a group touches down on ground, optimally your going to have 1/4th of each class of mech in MWO. Which means that your probably going to have to pick from each company to begin with. So to me I feel that it would maybe be more logical to divide the companies along the class lines, and each type of class with their own name. Trainingwise they all train both seperate, and together, across the company lines. And when it's time to drop, units from each company get's paired up to create what is needed.

Actually... I suggest to compleatly remove "Company" as the name for each group though. Because I just noticed both on the Swedish, and English wikipedia, that "Company" does not normaly refer to cavelry at all. Also, "besättning" is not the Swedish word for "Company", the Swedish word for Company is "Kompani"... imagin that. :P "Besättning" means "crew", something that's on boats, airplanes, busses, trains, etc... of course people in a tank and on artillery etc are called Besättning as well. And since the FRR (don't know about the othere houses) call a MechWarrior a Kavallerist (note the e, the correct spelling), a "company" should actually be called a "Squadron", or "Skvadron" in Swedish.


Here are some links to stuff I found that might be useful in general:

Hird
Varangian Guard
Holmgang

#18 Leitwolf

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Posted 14 December 2011 - 11:03 PM

View PostVEDRFOLNIR, on 14 December 2011 - 09:05 AM, said:


Hmmm... yeah, based on the 20 Year Update, Mercenaries are pretty much frowned upon in Rasalhague society. Ah, well. :)

YES! And they like dragon-barbecue!!! :)

#19 Dihm

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Posted 15 December 2011 - 05:49 AM

View PostGrimm Wulf, on 14 December 2011 - 05:42 PM, said:

So I have no idea at all what to make of the thegns. :)

I may be reading too much Bernard Cornwell. Thegns (theigns/thanes/thaynes) are basically a step up from the huscarls, they're your "officers" or "nobles" and "landholders". Looks like it derives more from Old English than Scandinavian. Seemed to fit. :)

View PostGrimm Wulf, on 14 December 2011 - 05:42 PM, said:

And I don't really think it should be that a certain rank is called "Einherjar" but rather the entire officers core at that level.

That was my thought on it as well, may not have come across clearly.

View PostGrimm Wulf, on 14 December 2011 - 05:42 PM, said:

Question... seeing as MWO is going to have 4 distinct classes of mechs... like there already is of course, light, medium, heavy, assault. But unlike in other MW and BT stuff, the classes are supposed to actually make a difference (due to the pilot skills and what ever else they might throw together). So why is the companies being devided with more then one class in them. I know that's probably what would be done in "real life" in certain things and all, to have some levels of versatility within each company.

This is more fluff than anything. A way for people to organize themselves in a group that fits their playstyle. Like to charge in with heavy mechs? Then the Svinflyking might be for you. Prefer light and fast, hit and run? Drakdraparna! Things like that. It doesn't mean that the battalions won't work together, or that each must be self sufficient. Just fluff for fun, unless people WANT to take it farther and specialize in what contracts those battalions take based on their temperment. I certainly won't make restrictions on what people can or cannot pilot, if you want an assault in your Drakdraparna lance, go for it.

View PostGrimm Wulf, on 14 December 2011 - 05:42 PM, said:

But with MWO, we are not going to have any "combined arms" like BT or MWLL or something. The 1st company and 3rd company are of course going to need to work together. And to me it seems strange to create companies that in them self sound to me are supposed to mainly work somehow by them selves, when they are going to need people from the other units as well. Each time a group touches down on ground, optimally your going to have 1/4th of each class of mech in MWO. Which means that your probably going to have to pick from each company to begin with. So to me I feel that it would maybe be more logical to divide the companies along the class lines, and each type of class with their own name. Trainingwise they all train both seperate, and together, across the company lines. And when it's time to drop, units from each company get's paired up to create what is needed.

Well, the thought is that the companies/battalions sort of ARE self-sufficient. They work and fight together, we don't pick and chose lances from each different unit when we sign up for contracts, we send people out on contracts at the battalion/company level. The 2nd go off to raid Kurita border worlds on a contract, the 1st stand firm and garrison a border world to repell a merc unit that is invading. The 3rd take a different contract and actually go try to conquer a Kurita border world. That isn't to say that members of the different units CAN'T fight together on contracts (heck, we don't even know how that system will work yet), but each units specialty and what it's members enjoy doing will tailor the kind of contracts they look for. In the end, each Lance, each Company, each Battalion, they need to have a healthy mix of both mech weight classes and roles. They may just focus more in one area than another.

At it's core, the Lance (4 mechs) is a fairly self-sufficient entity. People will hopefully be forming bonds with their lancemates and get used to fighting with them. If we can, we don't want to split people from their lances because, say we need a light mech (from the 2nd), a couple assaults (from the 3rd) and a heavy (from the 1st) for this contract. It would be better to just pull an already existing mixed lance. They'd have been practicing together and have better unit cohesion.

View PostGrimm Wulf, on 14 December 2011 - 05:42 PM, said:

Actually... I suggest to compleatly remove "Company" as the name for each group though. Because I just noticed both on the Swedish, and English wikipedia, that "Company" does not normaly refer to cavelry at all. Also, "besättning" is not the Swedish word for "Company", the Swedish word for Company is "Kompani"... imagin that. :) "Besättning" means "crew", something that's on boats, airplanes, busses, trains, etc... of course people in a tank and on artillery etc are called Besättning as well. And since the FRR (don't know about the othere houses) call a MechWarrior a Kavallerist (note the e, the correct spelling), a "company" should actually be called a "Squadron", or "Skvadron" in Swedish.

I think this is more a product of the fluff again, trying to keep things mildly understandable for people across the various factions. A company (in the FRR) is a company (in the Combine) is a company (in the Fed Sun), 3 Lances of mechs. Squadron/Skvadron just makes me think of aerospace fighters :)

Edited by Dihm, 15 December 2011 - 05:53 AM.


#20 Skwisgaar Skwigelf

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Posted 15 December 2011 - 06:31 AM

Yeah I would like to reiterate that this is mostly fluff. Once they release more details on the "Role Warfare" this might change as well. I guess the different units would be more suited to roles than weight classes - Huscarls would be fire support and line troops, Drakdraparna would be the scouts and raiders, and Svinflyking would be the brawlers and line-breakers. But yes I would expect each unit to be mostly self-sufficient.

Example lance from the Svinfylking:
Victor (AC20 or Gauss)
Hunchback (again, AC20)
Hatamoto-Chi (2 PPC, 2 SRM6)
Urbanmech (AC10 or AC20 depending on variant)

Again, spread throughout the weight classes but all with the same basic design purpose - get in close and wreck somebody.





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