Countdown To Supernova Release Feb 21St
#161
Posted 20 February 2017 - 11:15 AM
#162
Posted 20 February 2017 - 11:44 AM
#163
Posted 20 February 2017 - 12:44 PM
#164
Posted 20 February 2017 - 02:26 PM
The Boiler was obviously going to be an ok mech due to being able to run dual gauss/dual ER PPC.
The SVN-A will likely just be used by potatoes to boat LRMs, although it will be workable with 4x Large Pulse + 4x ASRM6.
And the SVN-1, SVN-3 and SVN-B will inferior to the Warhawk; those are definitely the worst Supernova variants.
Edited by Zergling, 20 February 2017 - 02:38 PM.
#166
Posted 20 February 2017 - 03:49 PM
Cathy, on 20 February 2017 - 07:53 AM, said:
Cockpit allows you to see and shoot down UAV's easily
meta setup will not be arm based wepaons, so you can guess all you can do is calling the UAV's but not hitting them in your boiler
gameplaywise, C and boiler cna be viable as they have sufficient posible loadouts and also some nice St hardpoints.
Edited by Lily from animove, 20 February 2017 - 03:51 PM.
#167
Posted 20 February 2017 - 04:30 PM
The Boneshaman, on 15 February 2017 - 07:02 PM, said:
I am going to have to strike this comment. looking ant the other pictures and videos of it, She looks really spot on to my miniature. looks good cant wait to get mine and need to get the other builds including the hero. just not the (S) package I still say they are over priced. only worth $25 in my own opinion.
but nice work on it.
#168
Posted 20 February 2017 - 04:38 PM
Brandiment, on 19 February 2017 - 10:43 PM, said:
Funnily, there were some working screens before. Or should I say sometimes working. Well, the ammo screen worked sometimes.
At least the kills screen is still there and working, looks kinda arcady now, but it works.
#169
Posted 20 February 2017 - 06:19 PM
(yes, I know it will likely show up by patch time).
#170
Posted 22 February 2017 - 10:03 AM
...more pictures see:
https://mwomercs.com...m/page__st__100
#171
Posted 22 February 2017 - 10:25 AM
So i have this ultra slow assault mech in my garage just waiting for a chance to show me what it can do for the leaderboards and hoping to be able to unlock camo patterns or something.
Do we have a release event planned for this one like the others or is it just getting swept under the rugs?
#172
Posted 22 February 2017 - 10:54 AM
#173
Posted 22 February 2017 - 11:44 AM
*AHEM*
SUPERNOVA OP!!!11! PGI PLZ NERF!!111!!
#174
Posted 22 February 2017 - 02:42 PM
Domoneky, on 22 February 2017 - 11:44 AM, said:
*AHEM*
SUPERNOVA OP!!!11! PGI PLZ NERF!!111!!
SUPERNOVA DOA, any idiot could have seen this coming!!
(can I have a refund, now?)
Edited by Prosperity Park, 22 February 2017 - 02:43 PM.
#176
Posted 23 February 2017 - 02:06 AM
#177
Posted 23 February 2017 - 08:57 AM
Why were the quirks for the Supernova not announced? I learned about them through Pariah's videos and then in the Smurfy's mechlab.
I "kind of" expected them to be listed on the MWO internet page ...
#178
Posted 23 February 2017 - 10:52 PM
pacifica812, on 23 February 2017 - 08:57 AM, said:
Why were the quirks for the Supernova not announced? I learned about them through Pariah's videos and then in the Smurfy's mechlab.
I "kind of" expected them to be listed on the MWO internet page ...
PGI's got more important things on their plate right now.
#179
Posted 02 March 2017 - 10:21 AM
8 user(s) are reading this topic
0 members, 8 guests, 0 anonymous users