FupDup, on 17 February 2017 - 06:24 PM, said:
Heat ain't the reason it's not used in combination with other weapons. In fact, wouldn't these combinations feature cool-running missiles and/or ballistics that offset the ERLL's own heat? Lowering heat just makes it more boatable, which I'm not necessarily opposed to given its current state but I think it's just beating around the bush.
Weapon combinations are based primarily on synergy. The 1.5 second beam duration makes the weapon's behavior contrast too greatly with other weapon types (even other lasers) and makes the user stay exposed too long in general (even when not combined with other things).
Bumping the beam duration down is where PGI should focus their attention on this specific gun. 10 heat is fine for a weapon with such great range and theoretically good damage (only hampered by that burn time).
Ultimately, this is just a matter of opinion. I don't want an CERLL with 10 heat, I want a weapon with lower heat so I can more easily combine it with builds. 10 heat means you end up with really, really boring builds, because you'll want at least 2 of them and there's only so much heat any mech can absorb. You end up with boring builds like the 4xCERLL Hunchie, 5xCERLL Warhawk or 3xCERLL + gauss Warhawk or some such nonsense. It's all boring.
I'd even prefer a CERLL that did 9 damage, if I could significantly reduce heat. If the heat was low enough, I'd pair it up with UAC2s or UAC5s or CERMLs.
I just find them utterly boring right now. I don't particularly care how PGI nerfs the weapon to compensate for lower heat. Duration is already extremely long, so I expect they wouldn't increase it further. They could reduce range, but I doubt it. That leaves damage and cooldown, basically.
I don't much care how they do it. I have 60 fullyl equipped Clan mechs right now, I think maybe 1 or 2 have CERLLs. When the Supernova is released, I'm not sure I'll even equip CERLLs on that one. It's absurd.
xe N on, on 17 February 2017 - 10:25 PM, said:
I perform extraordinary well in solo queue in a HBK-IIC-A or Hellbringer with 4 C-ERLL.High hardpoints for teh win.
No idea why Clams cry about it. I can compare both directly to my GRF-1E with 4 IS-ERLL that even feature reduced laser duration. HBK-IIC-A wins every time even though I need to fire 2x2 with clams instead of 1x3 with my GRF.
Again, it's an extremely boring build. Yes, you can boat CERLL on certain Clan mechs, but it's absurdly boring. And besides, PPCs + Gauss seem to win sniper exchanges now anyway, so it's both boring and sub-par.
You may perform extraordinarily well with it, but whenever anyone suggests that a weapon or mech that needs to be buffed, some guy comes along and claims he does extraordinarily well with them. Doesn't really matter.