soapyfrog, on 21 February 2017 - 11:57 AM, said:
I totally disagree. I have earned all 91 for all of my mastered mechs, I have modules I could place in them or if I wanted to I could buy more modules. So any mech I have mastered in my garage right now I can load up with modules and hit the game with that mech at the peak of it's capability.
I am not interested in going back and "levelling" mechs I have previously mastered. This is not a world of warcraft expansion where the level increase is justified by a bunch of appropriate new content to experience. No, I am simply being penalized, and then being required to play those same mechs in those same game modes a bunch more just to get them back to the point they were already at
It would be as if in world of warcraft instead of releasing a new expansion they just knocked everyone down 15-20 levels and then required them to level back up to cap through the same old content, but also charging them 100,000 gold per level.
Not that this game should be ANYTHING like world of warcraft! that's the point! The content in this game is new mechs and different builds and both of those things are now being heavily penalized with increased cost and grind.
I am not interested in going back and "levelling" mechs I have previously mastered. This is not a world of warcraft expansion where the level increase is justified by a bunch of appropriate new content to experience. No, I am simply being penalized, and then being required to play those same mechs in those same game modes a bunch more just to get them back to the point they were already at
It would be as if in world of warcraft instead of releasing a new expansion they just knocked everyone down 15-20 levels and then required them to level back up to cap through the same old content, but also charging them 100,000 gold per level.
Not that this game should be ANYTHING like world of warcraft! that's the point! The content in this game is new mechs and different builds and both of those things are now being heavily penalized with increased cost and grind.
I only disagree slightly in that the new skill tree's allow you to take way more "Modules" on your mech than was possible previously. So it does make some sense that there would be further compensation required to get the additional features, but it shouldn't be much and our previous grind needs to be properly respected. 72 points to spend as you wish per mastered variant would be a solid way to go and only require 20 additional points to achieve new full mastery, which gets you bonuses far in excess of what old mastery provided. Plus when the modules get refunded then you will have plenty of c bills to buy the rest of your points as it will only be 1.2 million per mech. To use your WoW analogy it is like after the first expansion not only did level cap increase but the skill tree that went form 21 points to 31 points (91 for MWO), now you have to grind out the extra 10 points (20 for mwo), but you still get to keep the 21 you had before (or in our case 72).
But I also tend to agree mastered before and mastered after has a real good feel to it.
Edited by Malrock, 21 February 2017 - 12:13 PM.
















