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So What Ever Happened To The Flea


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#1 McTriples

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Posted 17 February 2017 - 04:55 PM

http://mwomercs.com/...lemech-16-flea/
this is now 4.5 years old

#2 Bishop Steiner

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Posted 17 February 2017 - 04:57 PM

Common Sense happened.

Poor man's Locust not needed anymore.

#3 Monkey Lover

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Posted 17 February 2017 - 05:04 PM

It will happen sooner or later.

#4 Bishop Steiner

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Posted 17 February 2017 - 05:04 PM

View PostProbably Not, on 17 February 2017 - 04:59 PM, said:


PGI chickened out because "MASC on a fast mech will break HSR"

except the versions with MASC? Were 97 kph robots. So that was never the issue. The Flea in no form pushed the speed boundaries (the one variant at the time that had MASC and would have been in would have come up to right about the cap, with max Engine and TT style MASC). At the time they just didn't know how to work MASC as a mechanic, period. Oh, and PGI being very lazy about programming mechanics. And by the time the did, the Unseen were freed, and as such, the poor man's Locust was no longer going to serve any purpose whatsoever.

-14 is 9/14, no MASC movement, but is 15 tons, and as such would not be included.
-15 is 6/9 no MASC
-17 is 6/9 with MASC (max engine 170, 137 kp max before MASC)
-4 is 6/9 no MASC
-19 is 6/9 no MASC
-20 is is 6/9 with MASC (max engine 170, 137 kp max before MASC)

Fire Moth? Now that is going to be an issue with the speed cap.

Edited by Bishop Steiner, 17 February 2017 - 05:15 PM.


#5 Snazzy Dragon

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Posted 17 February 2017 - 05:09 PM

The Dartboard of Balance equipped streaks and one shot the flea before it could make it into the game, obviously

#6 Bilbo

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Posted 17 February 2017 - 05:15 PM

View PostBishop Steiner, on 17 February 2017 - 05:04 PM, said:


except the versions with MASC? Were 97 kph robots. So that was never the issue. The Flea in no form pushed the speed boundaries. At the time they just didn't know how to work MASC as a mechanic, period. And by the time the did, the Unseen were freed, and as such, the poor man's Locust was no longer going to serve any purpose whatsoever.

How many IS robots, especially lights, run around with the original engines in them?

#7 Bishop Steiner

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Posted 17 February 2017 - 05:16 PM

View PostBilbo, on 17 February 2017 - 05:15 PM, said:

How many IS robots, especially lights, run around with the original engines in them?

Max Engine 170 on any version with MASC, or 137 kph before MASC. That puts it about 170 with.

#8 Bishop Steiner

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Posted 17 February 2017 - 05:21 PM

View PostProbably Not, on 17 February 2017 - 05:12 PM, said:


It's an IS light, that probably would have had a similar engine cap to the Locust. I mean, come on, without at least a 170 (derp) engine cap the thing would rightly be considered DOA, MASC or no.



I'd play it.

Not the question.

Also, if it doesn't look liek a REAL Flea, and not that Derptastic Raptor Wannabe from MW4? No interest.
Posted Image
real flea or no flea at all.

#9 Ted Wayz

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Posted 17 February 2017 - 05:48 PM

I think some people confuse playable versus saleable. If PGI thinks there is money in it you will see it.

#10 Bishop Steiner

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Posted 17 February 2017 - 06:04 PM

View PostProbably Not, on 17 February 2017 - 05:54 PM, said:


Explain La Malinche then.

still sad... though it's better than people realize (not saying it's great, just not terribad, 3 LPL and an AC10 can be pretty effective. If they weren't waist level, it would be downright mean) ... but it was supposed to have Jump Jets. But they decided that would be OP.... same with an extra missile rack on the Vindicators.

So OP.

#11 Snazzy Dragon

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Posted 17 February 2017 - 06:05 PM

View PostBishop Steiner, on 17 February 2017 - 06:04 PM, said:

still sad... though it's better than people realize (not saying it's great, just not terribad, 3 LPL and an AC10 can be pretty effective. If they weren't waist level, it would be downright mean) ... but it was supposed to have Jump Jets. But they decided that would be OP.... same with an extra missile rack on the Vindicators.

So OP.


It might dare to tickle the ultraviolence or spirit bear on the bad part of the paper doll!!!!!

#12 Clownwarlord

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Posted 17 February 2017 - 06:08 PM

What happened to the flea? Well we do have the locust, and I would still want the flea, but PGI has already come out and stated no. If I am not mistaken for the reasoning it was because with the masc the flea would some how break the game or have to be capped in speed. Which would defeat the only reason to get the flea.

Although I still dream of a day when I will pilot a flea with some small lasers, and while doing so kill a 100 ton mech. The ultimate embarrassment to be killed by a clown in a flea with small lasers.

#13 Elkfire

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Posted 17 February 2017 - 06:11 PM

You know, I never realized before, but the Flea is essentially an AT-ST isn't it?

#14 Bishop Steiner

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Posted 17 February 2017 - 06:12 PM

View PostElkfire, on 17 February 2017 - 06:11 PM, said:

You know, I never realized before, but the Flea is essentially an AT-ST isn't it?

originally, indeed it was. But don't say that aloud.... as bad as HG was... we don't need to be on Disney's radar!!

#15 Glaive-

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Posted 17 February 2017 - 06:13 PM

Pretty sure a Commando stepped on it.

#16 Bishop Steiner

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Posted 17 February 2017 - 06:18 PM

View PostProbably Not, on 17 February 2017 - 06:14 PM, said:


St. Ives' Blues, too, for that matter. The Vindi wasn't in huge demand, much less a hero that is objectively the worst variant possible of the damn thing.

****, I would argue that NOBODY was clamoring for a Blackjack hero, either. I'm surprised it sold as well as it did.

1 more missile rack, the SIB would be pretty solid. Actually, all of the VNDs would be a large jump forward with that. Not Meta, by any means... but whatever.

Anyhow, I still find the VND-1AA and SIB can be pretty effective (at least in my hands, mwahaahahahaha).\

As for the BJ Hero? Blackjacks actually were dang popular for quite some time, so no shock there.

#17 FupDup

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Posted 17 February 2017 - 06:27 PM

View PostBishop Steiner, on 17 February 2017 - 06:18 PM, said:

1 more missile rack, the SIB would be pretty solid. Actually, all of the VNDs would be a large jump forward with that. Not Meta, by any means... but whatever.

It's funny because all Vindis actually have an additional missile hardpoint already modeled and ready to go. It's just flipped off like a switch, because PGI is apparently afraid of a 45-ton mech with 7 hardpoints.

#18 Lupis Volk

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Posted 17 February 2017 - 06:30 PM

View PostProbably Not, on 17 February 2017 - 06:29 PM, said:


I still maintain that if there are people who ponied up for the damn Mist Lynx, there would absolutely be people who wanted a Flea.

People brought the Urban mech for Blakes sake! If that can get brought into the game then why can't the Flea?

#19 FupDup

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Posted 17 February 2017 - 06:31 PM

View PostLupis Volk, on 17 February 2017 - 06:30 PM, said:

People brought the Urban mech for Blakes sake! If that can get brought into the game then why can't the Flea?

The Urbanmech is iconic. The Flea is not. The only thing the Flea is famous for is that Alex Iglesias made MWO concept art for it. If Alex never did that, literally no one would ever ask for the Flea.

#20 FupDup

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Posted 17 February 2017 - 06:34 PM

View PostProbably Not, on 17 February 2017 - 06:32 PM, said:


I repeat: Mist Lynx. Who was saying "**** yeah, I want me some of that"?

No one, I'm fairly certain. Not even the people asking for TRO3050 mechs mentioned it, they focused on the Fire Moth.

The Mist Lynx was just added as a filler for PGI's old mech pack model of four tiers and four weight classes. The old model was technically more economical because you got more "mechs per dollar" than the current model, but the downside is that you were forced to buy mechs you didn't want (aka lights).





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