

Best Atlas Build?
#1
Posted 16 February 2017 - 07:24 PM
std 280 45kph
6 large pulse lasers 66firepower
9 double heat sinks
firing 3 pulse lasers only produce 20% heat can fire 6 sets before shutdown. 5 on hot maps. 6 or 7 on cold maps.
what does the community think of it and show me your best atlas builds and compare it with each other.
#2
Posted 16 February 2017 - 07:46 PM
#5
#6
Posted 16 February 2017 - 08:45 PM
TercieI, on 16 February 2017 - 08:34 PM, said:
As much as XL Atlas is not a great idea, that beats the crap out of a STD280.
Worth pointing out that you can drop one LPL and swap in two MedLas to get essentially the same thing on a STD 355. Skim some armor from the legs and arms (for 63 legs, 62 arms) and you'll even get a 19th DHS in.
I dunno. I've always felt that the ballistics slot on the BH is just a waste. I've done the MPL + AC/20 thing...it wasn't really all that satisfying.
#8
Posted 16 February 2017 - 08:55 PM
If you happen to have a Boar's Head though... I have
#10
Posted 16 February 2017 - 09:11 PM
A bit fat, slow mech - even slower with a junk engine, and horrible heat management.
If you fire 3 and you get to 20% heat. You can only really fire twice before you are getting toasty (80%). This means you then need to cool off, so to get back down to 57% really before you can fire again. That is a LONG time. Plus you fire each bank again, you're @ 100% once again.
TercieI, on 16 February 2017 - 07:56 PM, said:
Worst then stupidity... That build you have there is. HOT

I would run that and not saying it's a bad build. Just not one for new guys.
Perhaps THIS might be better for new guys? I can see newer people shutting down a lot with 6MPL, I mean it's a tad less dmg but more damage over time, a lot more actually. Can nail an extra alpha fairly easily.
Edited by justcallme A S H, 16 February 2017 - 09:20 PM.
#11
Posted 16 February 2017 - 09:18 PM
#12
Posted 16 February 2017 - 09:18 PM
justcallme A S H, on 16 February 2017 - 09:11 PM, said:
Over-cooled and you can run similar on a Marauder. Won't be MPL, but the extra speed and the 2xJJ that a STD 325 MAD-5M will grant more than compensates for the longer duration. That's why I always consider using the ballistics slot a waste on the BH: you ultimately end up with builds that can be done way better on a Heavy. Even Terciel's build would be better executed on a STD 300 Warhammer using standard MedLas. 5x LPL or 6x ERLL, though? Much harder to do on a Heavy, let alone with 19-20x DHS. Still better on a Battlemaster, but at least it has range and punch fitting for the weight of an Atlas.
#13
Posted 16 February 2017 - 09:27 PM
AS7S
DDC
When you can crank out 300dmg+ in 30 seconds, as a brawler at the tip of the spear, you're far more valuable. And really, in a brawl push - that's about as long as it lasts (or as long as you last). But, that is just my opinion & how I brawl when playing. I push in, I don't stop, I chew through 2-3 mechs infront of me with ease while the team chews everything else out
#14
Posted 16 February 2017 - 09:30 PM
justcallme A S H, on 16 February 2017 - 09:27 PM, said:
AS7S
DDC
When you can crank out 300dmg+ in 30 seconds, as a brawler at the tip of the spear, you're far more valuable. And really, in a brawl push - that's about as long as it lasts (or as long as you last). But, that is just my opinion & how I brawl when playing. I push in, I don't stop, I chew through 2-3 mechs infront of me with ease while the team chews everything else out
The BH is a poor brawler, though. Always has been, always will be. It's much better used as a stand-off 'Mech or as the second-line fire support that follows the leader in a push. That's just the nature of what having all those energy hard-points is.
I mean, really, look at the volley size and sustained DPS on the BH vs. the D-DC and S. There's just no comparison. I wouldn't even bother trying to bend the BH into that role.
#15
Posted 16 February 2017 - 09:31 PM
justcallme A S H, on 16 February 2017 - 09:11 PM, said:

I would run that and not saying it's a bad build. Just not one for new guys.
Perhaps THIS might be better for new guys? I can see newer people shutting down a lot with 6MPL, I mean it's a tad less dmg but more damage over time, a lot more actually. Can nail an extra alpha fairly easily.
It's not as hot as it looks, actually. The 10% heat gen helps. I vastly prefer the S, but it's not bad.
#16
Posted 16 February 2017 - 10:38 PM
Edited by LordNothing, 16 February 2017 - 10:38 PM.
#17
Posted 16 February 2017 - 11:11 PM
Yeonne Greene, on 16 February 2017 - 09:30 PM, said:
The BH is a poor brawler, though. Always has been, always will be. It's much better used as a stand-off 'Mech or as the second-line fire support that follows the leader in a push. That's just the nature of what having all those energy hard-points is.
I mean, really, look at the volley size and sustained DPS on the BH vs. the D-DC and S. There's just no comparison. I wouldn't even bother trying to bend the BH into that role.
I never said the BH was good, it's rubbish. Just trying to work within the confines of what is there.
The S is the king, always has been.
That said Terc was brawling in his, I just whipped up another option I think would be good for new players - does it means it's the best? Usually not when I suggest stuff for new players

I tend not to take heat quirks I to account because they are added bonuses. Range or ROF I pay much more attention too for module selection etc. That said skill tree sill change some of this massively too.
Again this is just my own view. Feel free to do it different

#18
Posted 16 February 2017 - 11:55 PM
JoanTheLiar, on 16 February 2017 - 07:24 PM, said:
std 280 45kph
6 large pulse lasers 66firepower
9 double heat sinks
firing 3 pulse lasers only produce 20% heat can fire 6 sets before shutdown. 5 on hot maps. 6 or 7 on cold maps.
what does the community think of it and show me your best atlas builds and compare it with each other.
I like 6 LPL on my boars head.
I usually run it like this.
But if I'm feeling like i need more tank and less speed I toss in a STD 310 for a direct swap for the XL380.
Speed is life, hope it works for you.

Edit; to answer your signature, this guy uses SRM2's.

Edited by Amsro, 16 February 2017 - 11:59 PM.
#19
Posted 17 February 2017 - 12:07 AM
Yeonne Greene, on 16 February 2017 - 09:30 PM, said:
The BH is a poor brawler, though. Always has been, always will be. It's much better used as a stand-off 'Mech or as the second-line fire support that follows the leader in a push. That's just the nature of what having all those energy hard-points is.
I mean, really, look at the volley size and sustained DPS on the BH vs. the D-DC and S. There's just no comparison. I wouldn't even bother trying to bend the BH into that role.
Or could even do THIS for a bit more BOOM if you wanted to eat up some heat

#20
Posted 17 February 2017 - 12:24 AM
I like it.
6MPL/AC20 with a 355 standard is a bit warm, but It's reasonably quick for it's weight. I just carry a 9x9 cool shot and keep the override on. It doesn't have the punch of the others with their 3+SRM6s, but it has a lot more pinpoint damage. I think that build might be more fun if we get an UAC20 or a RAC5. I'd go with 4MPL with a UAC20, though.
I run 6LL sometimes in QuickPlay. People usually see an Atlas and back off, which keeps them in the optimal range of the LLs. The low arms aren't really as terrible as people say. You just have to corner peek instead of hill hump.
..and there are rare occasions I derp around in QP with a 3LPL 3MDLAS AC10 build. Single AC10s aren't really worth the tonnage, but I prefer 3LPL/3MDLAS to 4LPL and I'd rather have an AC10 to a single ASRM6. 5 or more LPL and it would be too slow to keep up with a murderball.
-----
Now that I think about it, I hope we get MRMs, too. I want to try out a UAC20 MRM40 6SPL Boar's Head. That sounds fun.
Edited by AnTi90d, 17 February 2017 - 12:26 AM.
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